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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  context_gl_osx.h                                                     */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef CONTEXT_GL_OSX_H
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							|  |  |  | #define CONTEXT_GL_OSX_H
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							|  |  |  | 
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							|  |  |  | #if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
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							|  |  |  | 
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										 |  |  | #include "core/error/error_list.h"
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										 |  |  | #include "core/os/os.h"
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							|  |  |  | 
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							|  |  |  | #include <AppKit/AppKit.h>
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							|  |  |  | #include <ApplicationServices/ApplicationServices.h>
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							|  |  |  | #include <CoreVideo/CoreVideo.h>
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							|  |  |  | 
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							|  |  |  | class ContextGL_OSX { | 
					
						
							|  |  |  | 	bool opengl_3_context; | 
					
						
							|  |  |  | 	bool use_vsync; | 
					
						
							|  |  |  | 
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							|  |  |  | 	void *framework; | 
					
						
							|  |  |  | 	id window_view; | 
					
						
							|  |  |  | 	NSOpenGLPixelFormat *pixelFormat; | 
					
						
							|  |  |  | 	NSOpenGLContext *context; | 
					
						
							|  |  |  | 
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							|  |  |  | public: | 
					
						
							|  |  |  | 	void release_current(); | 
					
						
							|  |  |  | 
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							|  |  |  | 	void make_current(); | 
					
						
							|  |  |  | 	void update(); | 
					
						
							|  |  |  | 
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							|  |  |  | 	void set_opacity(GLint p_opacity); | 
					
						
							|  |  |  | 
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							|  |  |  | 	int get_window_width(); | 
					
						
							|  |  |  | 	int get_window_height(); | 
					
						
							|  |  |  | 	void swap_buffers(); | 
					
						
							|  |  |  | 
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							|  |  |  | 	Error initialize(); | 
					
						
							|  |  |  | 
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							|  |  |  | 	void set_use_vsync(bool p_use); | 
					
						
							|  |  |  | 	bool is_using_vsync() const; | 
					
						
							|  |  |  | 
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							|  |  |  | 	ContextGL_OSX(id p_view, bool p_opengl_3_context); | 
					
						
							|  |  |  | 	~ContextGL_OSX(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif
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										 |  |  | #endif
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