mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	
		
			
	
	
		
			629 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			629 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
								 | 
							
								// stb_rect_pack.h - v1.00 - public domain - rectangle packing
							 | 
						||
| 
								 | 
							
								// Sean Barrett 2014
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Useful for e.g. packing rectangular textures into an atlas.
							 | 
						||
| 
								 | 
							
								// Does not do rotation.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Not necessarily the awesomest packing method, but better than
							 | 
						||
| 
								 | 
							
								// the totally naive one in stb_truetype (which is primarily what
							 | 
						||
| 
								 | 
							
								// this is meant to replace).
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Has only had a few tests run, may have issues.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// More docs to come.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// No memory allocations; uses qsort() and assert() from stdlib.
							 | 
						||
| 
								 | 
							
								// Can override those by defining STBRP_SORT and STBRP_ASSERT.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This library currently uses the Skyline Bottom-Left algorithm.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Please note: better rectangle packers are welcome! Please
							 | 
						||
| 
								 | 
							
								// implement them to the same API, but with a different init
							 | 
						||
| 
								 | 
							
								// function.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Credits
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//  Library
							 | 
						||
| 
								 | 
							
								//    Sean Barrett
							 | 
						||
| 
								 | 
							
								//  Minor features
							 | 
						||
| 
								 | 
							
								//    Martins Mozeiko
							 | 
						||
| 
								 | 
							
								//    github:IntellectualKitty
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//  Bugfixes / warning fixes
							 | 
						||
| 
								 | 
							
								//    Jeremy Jaussaud
							 | 
						||
| 
								 | 
							
								//    Fabian Giesen
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Version history:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//     1.00  (2019-02-25)  avoid small space waste; gracefully fail too-wide rectangles
							 | 
						||
| 
								 | 
							
								//     0.99  (2019-02-07)  warning fixes
							 | 
						||
| 
								 | 
							
								//     0.11  (2017-03-03)  return packing success/fail result
							 | 
						||
| 
								 | 
							
								//     0.10  (2016-10-25)  remove cast-away-const to avoid warnings
							 | 
						||
| 
								 | 
							
								//     0.09  (2016-08-27)  fix compiler warnings
							 | 
						||
| 
								 | 
							
								//     0.08  (2015-09-13)  really fix bug with empty rects (w=0 or h=0)
							 | 
						||
| 
								 | 
							
								//     0.07  (2015-09-13)  fix bug with empty rects (w=0 or h=0)
							 | 
						||
| 
								 | 
							
								//     0.06  (2015-04-15)  added STBRP_SORT to allow replacing qsort
							 | 
						||
| 
								 | 
							
								//     0.05:  added STBRP_ASSERT to allow replacing assert
							 | 
						||
| 
								 | 
							
								//     0.04:  fixed minor bug in STBRP_LARGE_RECTS support
							 | 
						||
| 
								 | 
							
								//     0.01:  initial release
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// LICENSE
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//   See end of file for license information.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								//////////////////////////////////////////////////////////////////////////////
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//       INCLUDE SECTION
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef STB_INCLUDE_STB_RECT_PACK_H
							 | 
						||
| 
								 | 
							
								#define STB_INCLUDE_STB_RECT_PACK_H
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define STB_RECT_PACK_VERSION  1
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef STBRP_STATIC
							 | 
						||
| 
								 | 
							
								#define STBRP_DEF static
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define STBRP_DEF extern
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef __cplusplus
							 | 
						||
| 
								 | 
							
								extern "C" {
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								typedef struct stbrp_context stbrp_context;
							 | 
						||
| 
								 | 
							
								typedef struct stbrp_node    stbrp_node;
							 | 
						||
| 
								 | 
							
								typedef struct stbrp_rect    stbrp_rect;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef STBRP_LARGE_RECTS
							 | 
						||
| 
								 | 
							
								typedef int            stbrp_coord;
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								typedef unsigned short stbrp_coord;
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
							 | 
						||
| 
								 | 
							
								// Assign packed locations to rectangles. The rectangles are of type
							 | 
						||
| 
								 | 
							
								// 'stbrp_rect' defined below, stored in the array 'rects', and there
							 | 
						||
| 
								 | 
							
								// are 'num_rects' many of them.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Rectangles which are successfully packed have the 'was_packed' flag
							 | 
						||
| 
								 | 
							
								// set to a non-zero value and 'x' and 'y' store the minimum location
							 | 
						||
| 
								 | 
							
								// on each axis (i.e. bottom-left in cartesian coordinates, top-left
							 | 
						||
| 
								 | 
							
								// if you imagine y increasing downwards). Rectangles which do not fit
							 | 
						||
| 
								 | 
							
								// have the 'was_packed' flag set to 0.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// You should not try to access the 'rects' array from another thread
							 | 
						||
| 
								 | 
							
								// while this function is running, as the function temporarily reorders
							 | 
						||
| 
								 | 
							
								// the array while it executes.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// To pack into another rectangle, you need to call stbrp_init_target
							 | 
						||
| 
								 | 
							
								// again. To continue packing into the same rectangle, you can call
							 | 
						||
| 
								 | 
							
								// this function again. Calling this multiple times with multiple rect
							 | 
						||
| 
								 | 
							
								// arrays will probably produce worse packing results than calling it
							 | 
						||
| 
								 | 
							
								// a single time with the full rectangle array, but the option is
							 | 
						||
| 
								 | 
							
								// available.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// The function returns 1 if all of the rectangles were successfully
							 | 
						||
| 
								 | 
							
								// packed and 0 otherwise.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								struct stbrp_rect
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   // reserved for your use:
							 | 
						||
| 
								 | 
							
								   int            id;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // input:
							 | 
						||
| 
								 | 
							
								   stbrp_coord    w, h;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // output:
							 | 
						||
| 
								 | 
							
								   stbrp_coord    x, y;
							 | 
						||
| 
								 | 
							
								   int            was_packed;  // non-zero if valid packing
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}; // 16 bytes, nominally
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
							 | 
						||
| 
								 | 
							
								// Initialize a rectangle packer to:
							 | 
						||
| 
								 | 
							
								//    pack a rectangle that is 'width' by 'height' in dimensions
							 | 
						||
| 
								 | 
							
								//    using temporary storage provided by the array 'nodes', which is 'num_nodes' long
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// You must call this function every time you start packing into a new target.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// There is no "shutdown" function. The 'nodes' memory must stay valid for
							 | 
						||
| 
								 | 
							
								// the following stbrp_pack_rects() call (or calls), but can be freed after
							 | 
						||
| 
								 | 
							
								// the call (or calls) finish.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Note: to guarantee best results, either:
							 | 
						||
| 
								 | 
							
								//       1. make sure 'num_nodes' >= 'width'
							 | 
						||
| 
								 | 
							
								//   or  2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// If you don't do either of the above things, widths will be quantized to multiples
							 | 
						||
| 
								 | 
							
								// of small integers to guarantee the algorithm doesn't run out of temporary storage.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// If you do #2, then the non-quantized algorithm will be used, but the algorithm
							 | 
						||
| 
								 | 
							
								// may run out of temporary storage and be unable to pack some rectangles.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
							 | 
						||
| 
								 | 
							
								// Optionally call this function after init but before doing any packing to
							 | 
						||
| 
								 | 
							
								// change the handling of the out-of-temp-memory scenario, described above.
							 | 
						||
| 
								 | 
							
								// If you call init again, this will be reset to the default (false).
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
							 | 
						||
| 
								 | 
							
								// Optionally select which packing heuristic the library should use. Different
							 | 
						||
| 
								 | 
							
								// heuristics will produce better/worse results for different data sets.
							 | 
						||
| 
								 | 
							
								// If you call init again, this will be reset to the default.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								enum
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   STBRP_HEURISTIC_Skyline_default=0,
							 | 
						||
| 
								 | 
							
								   STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
							 | 
						||
| 
								 | 
							
								   STBRP_HEURISTIC_Skyline_BF_sortHeight
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								//////////////////////////////////////////////////////////////////////////////
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// the details of the following structures don't matter to you, but they must
							 | 
						||
| 
								 | 
							
								// be visible so you can handle the memory allocations for them
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								struct stbrp_node
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   stbrp_coord  x,y;
							 | 
						||
| 
								 | 
							
								   stbrp_node  *next;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								struct stbrp_context
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   int width;
							 | 
						||
| 
								 | 
							
								   int height;
							 | 
						||
| 
								 | 
							
								   int align;
							 | 
						||
| 
								 | 
							
								   int init_mode;
							 | 
						||
| 
								 | 
							
								   int heuristic;
							 | 
						||
| 
								 | 
							
								   int num_nodes;
							 | 
						||
| 
								 | 
							
								   stbrp_node *active_head;
							 | 
						||
| 
								 | 
							
								   stbrp_node *free_head;
							 | 
						||
| 
								 | 
							
								   stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef __cplusplus
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								//////////////////////////////////////////////////////////////////////////////
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//     IMPLEMENTATION SECTION
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef STB_RECT_PACK_IMPLEMENTATION
							 | 
						||
| 
								 | 
							
								#ifndef STBRP_SORT
							 | 
						||
| 
								 | 
							
								#include <stdlib.h>
							 | 
						||
| 
								 | 
							
								#define STBRP_SORT qsort
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef STBRP_ASSERT
							 | 
						||
| 
								 | 
							
								#include <assert.h>
							 | 
						||
| 
								 | 
							
								#define STBRP_ASSERT assert
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef _MSC_VER
							 | 
						||
| 
								 | 
							
								#define STBRP__NOTUSED(v)  (void)(v)
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define STBRP__NOTUSED(v)  (void)sizeof(v)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								enum
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   STBRP__INIT_skyline = 1
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   switch (context->init_mode) {
							 | 
						||
| 
								 | 
							
								      case STBRP__INIT_skyline:
							 | 
						||
| 
								 | 
							
								         STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
							 | 
						||
| 
								 | 
							
								         context->heuristic = heuristic;
							 | 
						||
| 
								 | 
							
								         break;
							 | 
						||
| 
								 | 
							
								      default:
							 | 
						||
| 
								 | 
							
								         STBRP_ASSERT(0);
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   if (allow_out_of_mem)
							 | 
						||
| 
								 | 
							
								      // if it's ok to run out of memory, then don't bother aligning them;
							 | 
						||
| 
								 | 
							
								      // this gives better packing, but may fail due to OOM (even though
							 | 
						||
| 
								 | 
							
								      // the rectangles easily fit). @TODO a smarter approach would be to only
							 | 
						||
| 
								 | 
							
								      // quantize once we've hit OOM, then we could get rid of this parameter.
							 | 
						||
| 
								 | 
							
								      context->align = 1;
							 | 
						||
| 
								 | 
							
								   else {
							 | 
						||
| 
								 | 
							
								      // if it's not ok to run out of memory, then quantize the widths
							 | 
						||
| 
								 | 
							
								      // so that num_nodes is always enough nodes.
							 | 
						||
| 
								 | 
							
								      //
							 | 
						||
| 
								 | 
							
								      // I.e. num_nodes * align >= width
							 | 
						||
| 
								 | 
							
								      //                  align >= width / num_nodes
							 | 
						||
| 
								 | 
							
								      //                  align = ceil(width/num_nodes)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      context->align = (context->width + context->num_nodes-1) / context->num_nodes;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   int i;
							 | 
						||
| 
								 | 
							
								#ifndef STBRP_LARGE_RECTS
							 | 
						||
| 
								 | 
							
								   STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   for (i=0; i < num_nodes-1; ++i)
							 | 
						||
| 
								 | 
							
								      nodes[i].next = &nodes[i+1];
							 | 
						||
| 
								 | 
							
								   nodes[i].next = NULL;
							 | 
						||
| 
								 | 
							
								   context->init_mode = STBRP__INIT_skyline;
							 | 
						||
| 
								 | 
							
								   context->heuristic = STBRP_HEURISTIC_Skyline_default;
							 | 
						||
| 
								 | 
							
								   context->free_head = &nodes[0];
							 | 
						||
| 
								 | 
							
								   context->active_head = &context->extra[0];
							 | 
						||
| 
								 | 
							
								   context->width = width;
							 | 
						||
| 
								 | 
							
								   context->height = height;
							 | 
						||
| 
								 | 
							
								   context->num_nodes = num_nodes;
							 | 
						||
| 
								 | 
							
								   stbrp_setup_allow_out_of_mem(context, 0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
							 | 
						||
| 
								 | 
							
								   context->extra[0].x = 0;
							 | 
						||
| 
								 | 
							
								   context->extra[0].y = 0;
							 | 
						||
| 
								 | 
							
								   context->extra[0].next = &context->extra[1];
							 | 
						||
| 
								 | 
							
								   context->extra[1].x = (stbrp_coord) width;
							 | 
						||
| 
								 | 
							
								#ifdef STBRP_LARGE_RECTS
							 | 
						||
| 
								 | 
							
								   context->extra[1].y = (1<<30);
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								   context->extra[1].y = 65535;
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								   context->extra[1].next = NULL;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// find minimum y position if it starts at x1
							 | 
						||
| 
								 | 
							
								static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   stbrp_node *node = first;
							 | 
						||
| 
								 | 
							
								   int x1 = x0 + width;
							 | 
						||
| 
								 | 
							
								   int min_y, visited_width, waste_area;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   STBRP__NOTUSED(c);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   STBRP_ASSERT(first->x <= x0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   #if 0
							 | 
						||
| 
								 | 
							
								   // skip in case we're past the node
							 | 
						||
| 
								 | 
							
								   while (node->next->x <= x0)
							 | 
						||
| 
								 | 
							
								      ++node;
							 | 
						||
| 
								 | 
							
								   #else
							 | 
						||
| 
								 | 
							
								   STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
							 | 
						||
| 
								 | 
							
								   #endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   STBRP_ASSERT(node->x <= x0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   min_y = 0;
							 | 
						||
| 
								 | 
							
								   waste_area = 0;
							 | 
						||
| 
								 | 
							
								   visited_width = 0;
							 | 
						||
| 
								 | 
							
								   while (node->x < x1) {
							 | 
						||
| 
								 | 
							
								      if (node->y > min_y) {
							 | 
						||
| 
								 | 
							
								         // raise min_y higher.
							 | 
						||
| 
								 | 
							
								         // we've accounted for all waste up to min_y,
							 | 
						||
| 
								 | 
							
								         // but we'll now add more waste for everything we've visted
							 | 
						||
| 
								 | 
							
								         waste_area += visited_width * (node->y - min_y);
							 | 
						||
| 
								 | 
							
								         min_y = node->y;
							 | 
						||
| 
								 | 
							
								         // the first time through, visited_width might be reduced
							 | 
						||
| 
								 | 
							
								         if (node->x < x0)
							 | 
						||
| 
								 | 
							
								            visited_width += node->next->x - x0;
							 | 
						||
| 
								 | 
							
								         else
							 | 
						||
| 
								 | 
							
								            visited_width += node->next->x - node->x;
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								         // add waste area
							 | 
						||
| 
								 | 
							
								         int under_width = node->next->x - node->x;
							 | 
						||
| 
								 | 
							
								         if (under_width + visited_width > width)
							 | 
						||
| 
								 | 
							
								            under_width = width - visited_width;
							 | 
						||
| 
								 | 
							
								         waste_area += under_width * (min_y - node->y);
							 | 
						||
| 
								 | 
							
								         visited_width += under_width;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      node = node->next;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   *pwaste = waste_area;
							 | 
						||
| 
								 | 
							
								   return min_y;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								typedef struct
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   int x,y;
							 | 
						||
| 
								 | 
							
								   stbrp_node **prev_link;
							 | 
						||
| 
								 | 
							
								} stbrp__findresult;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   int best_waste = (1<<30), best_x, best_y = (1 << 30);
							 | 
						||
| 
								 | 
							
								   stbrp__findresult fr;
							 | 
						||
| 
								 | 
							
								   stbrp_node **prev, *node, *tail, **best = NULL;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // align to multiple of c->align
							 | 
						||
| 
								 | 
							
								   width = (width + c->align - 1);
							 | 
						||
| 
								 | 
							
								   width -= width % c->align;
							 | 
						||
| 
								 | 
							
								   STBRP_ASSERT(width % c->align == 0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // if it can't possibly fit, bail immediately
							 | 
						||
| 
								 | 
							
								   if (width > c->width || height > c->height) {
							 | 
						||
| 
								 | 
							
								      fr.prev_link = NULL;
							 | 
						||
| 
								 | 
							
								      fr.x = fr.y = 0;
							 | 
						||
| 
								 | 
							
								      return fr;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   node = c->active_head;
							 | 
						||
| 
								 | 
							
								   prev = &c->active_head;
							 | 
						||
| 
								 | 
							
								   while (node->x + width <= c->width) {
							 | 
						||
| 
								 | 
							
								      int y,waste;
							 | 
						||
| 
								 | 
							
								      y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
							 | 
						||
| 
								 | 
							
								      if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
							 | 
						||
| 
								 | 
							
								         // bottom left
							 | 
						||
| 
								 | 
							
								         if (y < best_y) {
							 | 
						||
| 
								 | 
							
								            best_y = y;
							 | 
						||
| 
								 | 
							
								            best = prev;
							 | 
						||
| 
								 | 
							
								         }
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								         // best-fit
							 | 
						||
| 
								 | 
							
								         if (y + height <= c->height) {
							 | 
						||
| 
								 | 
							
								            // can only use it if it first vertically
							 | 
						||
| 
								 | 
							
								            if (y < best_y || (y == best_y && waste < best_waste)) {
							 | 
						||
| 
								 | 
							
								               best_y = y;
							 | 
						||
| 
								 | 
							
								               best_waste = waste;
							 | 
						||
| 
								 | 
							
								               best = prev;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								         }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      prev = &node->next;
							 | 
						||
| 
								 | 
							
								      node = node->next;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   best_x = (best == NULL) ? 0 : (*best)->x;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // if doing best-fit (BF), we also have to try aligning right edge to each node position
							 | 
						||
| 
								 | 
							
								   //
							 | 
						||
| 
								 | 
							
								   // e.g, if fitting
							 | 
						||
| 
								 | 
							
								   //
							 | 
						||
| 
								 | 
							
								   //     ____________________
							 | 
						||
| 
								 | 
							
								   //    |____________________|
							 | 
						||
| 
								 | 
							
								   //
							 | 
						||
| 
								 | 
							
								   //            into
							 | 
						||
| 
								 | 
							
								   //
							 | 
						||
| 
								 | 
							
								   //   |                         |
							 | 
						||
| 
								 | 
							
								   //   |             ____________|
							 | 
						||
| 
								 | 
							
								   //   |____________|
							 | 
						||
| 
								 | 
							
								   //
							 | 
						||
| 
								 | 
							
								   // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
							 | 
						||
| 
								 | 
							
								   //
							 | 
						||
| 
								 | 
							
								   // This makes BF take about 2x the time
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
							 | 
						||
| 
								 | 
							
								      tail = c->active_head;
							 | 
						||
| 
								 | 
							
								      node = c->active_head;
							 | 
						||
| 
								 | 
							
								      prev = &c->active_head;
							 | 
						||
| 
								 | 
							
								      // find first node that's admissible
							 | 
						||
| 
								 | 
							
								      while (tail->x < width)
							 | 
						||
| 
								 | 
							
								         tail = tail->next;
							 | 
						||
| 
								 | 
							
								      while (tail) {
							 | 
						||
| 
								 | 
							
								         int xpos = tail->x - width;
							 | 
						||
| 
								 | 
							
								         int y,waste;
							 | 
						||
| 
								 | 
							
								         STBRP_ASSERT(xpos >= 0);
							 | 
						||
| 
								 | 
							
								         // find the left position that matches this
							 | 
						||
| 
								 | 
							
								         while (node->next->x <= xpos) {
							 | 
						||
| 
								 | 
							
								            prev = &node->next;
							 | 
						||
| 
								 | 
							
								            node = node->next;
							 | 
						||
| 
								 | 
							
								         }
							 | 
						||
| 
								 | 
							
								         STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
							 | 
						||
| 
								 | 
							
								         y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
							 | 
						||
| 
								 | 
							
								         if (y + height <= c->height) {
							 | 
						||
| 
								 | 
							
								            if (y <= best_y) {
							 | 
						||
| 
								 | 
							
								               if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
							 | 
						||
| 
								 | 
							
								                  best_x = xpos;
							 | 
						||
| 
								 | 
							
								                  STBRP_ASSERT(y <= best_y);
							 | 
						||
| 
								 | 
							
								                  best_y = y;
							 | 
						||
| 
								 | 
							
								                  best_waste = waste;
							 | 
						||
| 
								 | 
							
								                  best = prev;
							 | 
						||
| 
								 | 
							
								               }
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								         }
							 | 
						||
| 
								 | 
							
								         tail = tail->next;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fr.prev_link = best;
							 | 
						||
| 
								 | 
							
								   fr.x = best_x;
							 | 
						||
| 
								 | 
							
								   fr.y = best_y;
							 | 
						||
| 
								 | 
							
								   return fr;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   // find best position according to heuristic
							 | 
						||
| 
								 | 
							
								   stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
							 | 
						||
| 
								 | 
							
								   stbrp_node *node, *cur;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // bail if:
							 | 
						||
| 
								 | 
							
								   //    1. it failed
							 | 
						||
| 
								 | 
							
								   //    2. the best node doesn't fit (we don't always check this)
							 | 
						||
| 
								 | 
							
								   //    3. we're out of memory
							 | 
						||
| 
								 | 
							
								   if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
							 | 
						||
| 
								 | 
							
								      res.prev_link = NULL;
							 | 
						||
| 
								 | 
							
								      return res;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // on success, create new node
							 | 
						||
| 
								 | 
							
								   node = context->free_head;
							 | 
						||
| 
								 | 
							
								   node->x = (stbrp_coord) res.x;
							 | 
						||
| 
								 | 
							
								   node->y = (stbrp_coord) (res.y + height);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   context->free_head = node->next;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // insert the new node into the right starting point, and
							 | 
						||
| 
								 | 
							
								   // let 'cur' point to the remaining nodes needing to be
							 | 
						||
| 
								 | 
							
								   // stiched back in
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   cur = *res.prev_link;
							 | 
						||
| 
								 | 
							
								   if (cur->x < res.x) {
							 | 
						||
| 
								 | 
							
								      // preserve the existing one, so start testing with the next one
							 | 
						||
| 
								 | 
							
								      stbrp_node *next = cur->next;
							 | 
						||
| 
								 | 
							
								      cur->next = node;
							 | 
						||
| 
								 | 
							
								      cur = next;
							 | 
						||
| 
								 | 
							
								   } else {
							 | 
						||
| 
								 | 
							
								      *res.prev_link = node;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // from here, traverse cur and free the nodes, until we get to one
							 | 
						||
| 
								 | 
							
								   // that shouldn't be freed
							 | 
						||
| 
								 | 
							
								   while (cur->next && cur->next->x <= res.x + width) {
							 | 
						||
| 
								 | 
							
								      stbrp_node *next = cur->next;
							 | 
						||
| 
								 | 
							
								      // move the current node to the free list
							 | 
						||
| 
								 | 
							
								      cur->next = context->free_head;
							 | 
						||
| 
								 | 
							
								      context->free_head = cur;
							 | 
						||
| 
								 | 
							
								      cur = next;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // stitch the list back in
							 | 
						||
| 
								 | 
							
								   node->next = cur;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   if (cur->x < res.x + width)
							 | 
						||
| 
								 | 
							
								      cur->x = (stbrp_coord) (res.x + width);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef _DEBUG
							 | 
						||
| 
								 | 
							
								   cur = context->active_head;
							 | 
						||
| 
								 | 
							
								   while (cur->x < context->width) {
							 | 
						||
| 
								 | 
							
								      STBRP_ASSERT(cur->x < cur->next->x);
							 | 
						||
| 
								 | 
							
								      cur = cur->next;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								   STBRP_ASSERT(cur->next == NULL);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   {
							 | 
						||
| 
								 | 
							
								      int count=0;
							 | 
						||
| 
								 | 
							
								      cur = context->active_head;
							 | 
						||
| 
								 | 
							
								      while (cur) {
							 | 
						||
| 
								 | 
							
								         cur = cur->next;
							 | 
						||
| 
								 | 
							
								         ++count;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      cur = context->free_head;
							 | 
						||
| 
								 | 
							
								      while (cur) {
							 | 
						||
| 
								 | 
							
								         cur = cur->next;
							 | 
						||
| 
								 | 
							
								         ++count;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      STBRP_ASSERT(count == context->num_nodes+2);
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   return res;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static int rect_height_compare(const void *a, const void *b)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   const stbrp_rect *p = (const stbrp_rect *) a;
							 | 
						||
| 
								 | 
							
								   const stbrp_rect *q = (const stbrp_rect *) b;
							 | 
						||
| 
								 | 
							
								   if (p->h > q->h)
							 | 
						||
| 
								 | 
							
								      return -1;
							 | 
						||
| 
								 | 
							
								   if (p->h < q->h)
							 | 
						||
| 
								 | 
							
								      return  1;
							 | 
						||
| 
								 | 
							
								   return (p->w > q->w) ? -1 : (p->w < q->w);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static int rect_original_order(const void *a, const void *b)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   const stbrp_rect *p = (const stbrp_rect *) a;
							 | 
						||
| 
								 | 
							
								   const stbrp_rect *q = (const stbrp_rect *) b;
							 | 
						||
| 
								 | 
							
								   return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef STBRP_LARGE_RECTS
							 | 
						||
| 
								 | 
							
								#define STBRP__MAXVAL  0xffffffff
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define STBRP__MAXVAL  0xffff
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   int i, all_rects_packed = 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // we use the 'was_packed' field internally to allow sorting/unsorting
							 | 
						||
| 
								 | 
							
								   for (i=0; i < num_rects; ++i) {
							 | 
						||
| 
								 | 
							
								      rects[i].was_packed = i;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // sort according to heuristic
							 | 
						||
| 
								 | 
							
								   STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   for (i=0; i < num_rects; ++i) {
							 | 
						||
| 
								 | 
							
								      if (rects[i].w == 0 || rects[i].h == 0) {
							 | 
						||
| 
								 | 
							
								         rects[i].x = rects[i].y = 0;  // empty rect needs no space
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								         stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
							 | 
						||
| 
								 | 
							
								         if (fr.prev_link) {
							 | 
						||
| 
								 | 
							
								            rects[i].x = (stbrp_coord) fr.x;
							 | 
						||
| 
								 | 
							
								            rects[i].y = (stbrp_coord) fr.y;
							 | 
						||
| 
								 | 
							
								         } else {
							 | 
						||
| 
								 | 
							
								            rects[i].x = rects[i].y = STBRP__MAXVAL;
							 | 
						||
| 
								 | 
							
								         }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // unsort
							 | 
						||
| 
								 | 
							
								   STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // set was_packed flags and all_rects_packed status
							 | 
						||
| 
								 | 
							
								   for (i=0; i < num_rects; ++i) {
							 | 
						||
| 
								 | 
							
								      rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
							 | 
						||
| 
								 | 
							
								      if (!rects[i].was_packed)
							 | 
						||
| 
								 | 
							
								         all_rects_packed = 0;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   // return the all_rects_packed status
							 | 
						||
| 
								 | 
							
								   return all_rects_packed;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								------------------------------------------------------------------------------
							 | 
						||
| 
								 | 
							
								This software is available under 2 licenses -- choose whichever you prefer.
							 | 
						||
| 
								 | 
							
								------------------------------------------------------------------------------
							 | 
						||
| 
								 | 
							
								ALTERNATIVE A - MIT License
							 | 
						||
| 
								 | 
							
								Copyright (c) 2017 Sean Barrett
							 | 
						||
| 
								 | 
							
								Permission is hereby granted, free of charge, to any person obtaining a copy of
							 | 
						||
| 
								 | 
							
								this software and associated documentation files (the "Software"), to deal in
							 | 
						||
| 
								 | 
							
								the Software without restriction, including without limitation the rights to
							 | 
						||
| 
								 | 
							
								use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
							 | 
						||
| 
								 | 
							
								of the Software, and to permit persons to whom the Software is furnished to do
							 | 
						||
| 
								 | 
							
								so, subject to the following conditions:
							 | 
						||
| 
								 | 
							
								The above copyright notice and this permission notice shall be included in all
							 | 
						||
| 
								 | 
							
								copies or substantial portions of the Software.
							 | 
						||
| 
								 | 
							
								THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
							 | 
						||
| 
								 | 
							
								IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
							 | 
						||
| 
								 | 
							
								FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
							 | 
						||
| 
								 | 
							
								AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
							 | 
						||
| 
								 | 
							
								LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
							 | 
						||
| 
								 | 
							
								OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
							 | 
						||
| 
								 | 
							
								SOFTWARE.
							 | 
						||
| 
								 | 
							
								------------------------------------------------------------------------------
							 | 
						||
| 
								 | 
							
								ALTERNATIVE B - Public Domain (www.unlicense.org)
							 | 
						||
| 
								 | 
							
								This is free and unencumbered software released into the public domain.
							 | 
						||
| 
								 | 
							
								Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
							 | 
						||
| 
								 | 
							
								software, either in source code form or as a compiled binary, for any purpose,
							 | 
						||
| 
								 | 
							
								commercial or non-commercial, and by any means.
							 | 
						||
| 
								 | 
							
								In jurisdictions that recognize copyright laws, the author or authors of this
							 | 
						||
| 
								 | 
							
								software dedicate any and all copyright interest in the software to the public
							 | 
						||
| 
								 | 
							
								domain. We make this dedication for the benefit of the public at large and to
							 | 
						||
| 
								 | 
							
								the detriment of our heirs and successors. We intend this dedication to be an
							 | 
						||
| 
								 | 
							
								overt act of relinquishment in perpetuity of all present and future rights to
							 | 
						||
| 
								 | 
							
								this software under copyright law.
							 | 
						||
| 
								 | 
							
								THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
							 | 
						||
| 
								 | 
							
								IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
							 | 
						||
| 
								 | 
							
								FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
							 | 
						||
| 
								 | 
							
								AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
							 | 
						||
| 
								 | 
							
								ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
							 | 
						||
| 
								 | 
							
								WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
							 | 
						||
| 
								 | 
							
								------------------------------------------------------------------------------
							 | 
						||
| 
								 | 
							
								*/
							 |