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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  csg_gizmos.h                                                          */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #ifndef CSG_GIZMOS_H
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							|  |  |  | #define CSG_GIZMOS_H
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										 |  |  | #ifdef TOOLS_ENABLED
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							|  |  |  | #include "../csg_shape.h"
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										 |  |  | #include "editor/editor_plugin.h"
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										 |  |  | #include "editor/plugins/node_3d_editor_gizmos.h"
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										 |  |  | class Gizmo3DHelper; | 
					
						
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										 |  |  | class CSGShape3DGizmoPlugin : public EditorNode3DGizmoPlugin { | 
					
						
							|  |  |  | 	GDCLASS(CSGShape3DGizmoPlugin, EditorNode3DGizmoPlugin); | 
					
						
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										 |  |  | 	Ref<Gizmo3DHelper> helper; | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	virtual bool has_gizmo(Node3D *p_spatial) override; | 
					
						
							|  |  |  | 	virtual String get_gizmo_name() const override; | 
					
						
							|  |  |  | 	virtual int get_priority() const override; | 
					
						
							|  |  |  | 	virtual bool is_selectable_when_hidden() const override; | 
					
						
							|  |  |  | 	virtual void redraw(EditorNode3DGizmo *p_gizmo) override; | 
					
						
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										 |  |  | 	virtual String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override; | 
					
						
							|  |  |  | 	virtual Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override; | 
					
						
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										 |  |  | 	void begin_handle_action(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) override; | 
					
						
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										 |  |  | 	virtual void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override; | 
					
						
							|  |  |  | 	virtual void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) override; | 
					
						
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										 |  |  | 	CSGShape3DGizmoPlugin(); | 
					
						
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										 |  |  | 	~CSGShape3DGizmoPlugin(); | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | class EditorPluginCSG : public EditorPlugin { | 
					
						
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										 |  |  | 	GDCLASS(EditorPluginCSG, EditorPlugin); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	EditorPluginCSG(); | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // TOOLS_ENABLED
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										 |  |  | #endif // CSG_GIZMOS_H
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