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											2020-12-12 09:06:59 -03:00
										 |  |  | #!/usr/bin/env python | 
					
						
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							|  |  |  | Import("env") | 
					
						
							|  |  |  | Import("env_modules") | 
					
						
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							|  |  |  | env_meshoptimizer = env_modules.Clone() | 
					
						
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							|  |  |  | # Thirdparty source files | 
					
						
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							|  |  |  | thirdparty_obj = [] | 
					
						
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										 |  |  | thirdparty_dir = "#thirdparty/meshoptimizer/" | 
					
						
							|  |  |  | thirdparty_sources = [ | 
					
						
							|  |  |  |     "allocator.cpp", | 
					
						
							|  |  |  |     "clusterizer.cpp", | 
					
						
							|  |  |  |     "indexcodec.cpp", | 
					
						
							|  |  |  |     "indexgenerator.cpp", | 
					
						
							|  |  |  |     "overdrawanalyzer.cpp", | 
					
						
							|  |  |  |     "overdrawoptimizer.cpp", | 
					
						
							|  |  |  |     "simplifier.cpp", | 
					
						
							|  |  |  |     "spatialorder.cpp", | 
					
						
							|  |  |  |     "stripifier.cpp", | 
					
						
							|  |  |  |     "vcacheanalyzer.cpp", | 
					
						
							|  |  |  |     "vcacheoptimizer.cpp", | 
					
						
							|  |  |  |     "vertexcodec.cpp", | 
					
						
							|  |  |  |     "vertexfilter.cpp", | 
					
						
							|  |  |  |     "vfetchanalyzer.cpp", | 
					
						
							|  |  |  |     "vfetchoptimizer.cpp", | 
					
						
							|  |  |  | ] | 
					
						
							|  |  |  | thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] | 
					
						
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							|  |  |  | env_thirdparty = env_meshoptimizer.Clone() | 
					
						
							|  |  |  | env_thirdparty.disable_warnings() | 
					
						
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										 |  |  | env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) | 
					
						
							|  |  |  | env.modules_sources += thirdparty_obj | 
					
						
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							|  |  |  | # Godot source files | 
					
						
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							|  |  |  | module_obj = [] | 
					
						
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							|  |  |  | env_meshoptimizer.add_source_files(module_obj, "*.cpp") | 
					
						
							|  |  |  | env.modules_sources += module_obj | 
					
						
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										 |  |  | # Needed to force rebuilding the module files when the thirdparty library is updated. | 
					
						
							|  |  |  | env.Depends(module_obj, thirdparty_obj) |