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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  lightmap_raycaster_embree.h                                           */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #ifndef LIGHTMAP_RAYCASTER_EMBREE_H
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							|  |  |  | #define LIGHTMAP_RAYCASTER_EMBREE_H
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										 |  |  | #ifdef TOOLS_ENABLED
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										 |  |  | #include "core/io/image.h"
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										 |  |  | #include "core/object/object.h"
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							|  |  |  | #include "scene/3d/lightmapper.h"
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							|  |  |  | #include <embree3/rtcore.h>
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							|  |  |  | class LightmapRaycasterEmbree : public LightmapRaycaster { | 
					
						
							|  |  |  | 	GDCLASS(LightmapRaycasterEmbree, LightmapRaycaster); | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	struct AlphaTextureData { | 
					
						
							|  |  |  | 		Vector<uint8_t> data; | 
					
						
							|  |  |  | 		Vector2i size; | 
					
						
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							|  |  |  | 		uint8_t sample(float u, float v) const; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	RTCDevice embree_device; | 
					
						
							|  |  |  | 	RTCScene embree_scene; | 
					
						
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							|  |  |  | 	static void filter_function(const struct RTCFilterFunctionNArguments *p_args); | 
					
						
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										 |  |  | 	HashMap<unsigned int, AlphaTextureData> alpha_textures; | 
					
						
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										 |  |  | 	HashSet<int> filter_meshes; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual bool intersect(Ray &p_ray) override; | 
					
						
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							|  |  |  | 	virtual void intersect(Vector<Ray> &r_rays) override; | 
					
						
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							|  |  |  | 	virtual void add_mesh(const Vector<Vector3> &p_vertices, const Vector<Vector3> &p_normals, const Vector<Vector2> &p_uv2s, unsigned int p_id) override; | 
					
						
							|  |  |  | 	virtual void set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) override; | 
					
						
							|  |  |  | 	virtual void commit() override; | 
					
						
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										 |  |  | 	virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) override; | 
					
						
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										 |  |  | 	virtual void clear_mesh_filter() override; | 
					
						
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							|  |  |  | 	static LightmapRaycaster *create_embree_raycaster(); | 
					
						
							|  |  |  | 	static void make_default_raycaster(); | 
					
						
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							|  |  |  | 	LightmapRaycasterEmbree(); | 
					
						
							|  |  |  | 	~LightmapRaycasterEmbree(); | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | #endif // TOOLS_ENABLED
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							|  |  |  | #endif // LIGHTMAP_RAYCASTER_EMBREE_H
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