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								/*************************************************************************/
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								/*  audio_driver_opensl.h                                                */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2020-01-01 11:16:22 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef AUDIO_DRIVER_OPENSL_H
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								#define AUDIO_DRIVER_OPENSL_H
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								#include "core/os/mutex.h"
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								#include "servers/audio_server.h"
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								#include <SLES/OpenSLES.h>
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								#include <SLES/OpenSLES_Android.h>
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								class AudioDriverOpenSL : public AudioDriver {
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									bool active;
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									Mutex mutex;
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									enum {
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										BUFFER_COUNT = 2
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									};
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									bool pause;
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									uint32_t buffer_size;
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									int16_t *buffers[BUFFER_COUNT];
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									int32_t *mixdown_buffer;
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									int last_free;
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									Vector<int16_t> rec_buffer;
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									SLPlayItf playItf;
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									SLRecordItf recordItf;
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									SLObjectItf sl;
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									SLEngineItf EngineItf;
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									SLObjectItf OutputMix;
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									SLVolumeItf volumeItf;
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									SLObjectItf player;
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									SLObjectItf recorder;
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									SLAndroidSimpleBufferQueueItf bufferQueueItf;
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									SLAndroidSimpleBufferQueueItf recordBufferQueueItf;
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									SLDataSource audioSource;
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									SLDataFormat_PCM pcm;
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									SLDataSink audioSink;
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									SLDataLocator_OutputMix locator_outputmix;
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									SLBufferQueueState state;
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									static AudioDriverOpenSL *s_ad;
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									void _buffer_callback(
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											SLAndroidSimpleBufferQueueItf queueItf);
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									static void _buffer_callbacks(
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											SLAndroidSimpleBufferQueueItf queueItf,
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											void *pContext);
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									void _record_buffer_callback(
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											SLAndroidSimpleBufferQueueItf queueItf);
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									static void _record_buffer_callbacks(
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											SLAndroidSimpleBufferQueueItf queueItf,
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											void *pContext);
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									virtual Error capture_init_device();
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								public:
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									void set_singleton();
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									virtual const char *get_name() const;
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									virtual Error init();
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									virtual void start();
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									virtual int get_mix_rate() const;
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									virtual SpeakerMode get_speaker_mode() const;
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									virtual void lock();
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									virtual void unlock();
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									virtual void finish();
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									virtual void set_pause(bool p_pause);
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									virtual Error capture_start();
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									virtual Error capture_stop();
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									AudioDriverOpenSL();
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								};
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								#endif // AUDIO_DRIVER_ANDROID_H
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