2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
											2022-02-14 14:18:53 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								<class  name= "TextureRect"  inherits= "Control"  version= "4.0"  xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance"  xsi:noNamespaceSchemaLocation= "../class.xsd" >  
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									<brief_description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-05-20 13:43:48 -07:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										Control for drawing textures.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-05-20 13:43:48 -07:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										Used to draw icons and sprites in a user interface. The texture's placement can be controlled with the [member stretch_mode] property. It can scale, tile, or stay centered inside its bounding rectangle.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-01 04:34:47 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<link  title= "3D Voxel Demo" > https://godotengine.org/asset-library/asset/676</link> 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-15 21:25:40 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "expand_mode"  type= "int"  setter= "set_expand_mode"  getter= "get_expand_mode"  enum= "TextureRect.ExpandMode"  default= "0"  is_experimental= "true" > 
							 
						 
					
						
							
								
									
										
										
										
											2022-02-25 01:19:24 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Defines how minimum size is determined based on the texture's size. See [enum ExpandMode] for options.
							 
						 
					
						
							
								
									
										
										
										
											2023-02-15 21:25:40 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											[b]Note:[/b] Using [constant EXPAND_FIT_WIDTH], [constant EXPAND_FIT_WIDTH_PROPORTIONAL], [constant EXPAND_FIT_HEIGHT] or [constant EXPAND_FIT_HEIGHT_PROPORTIONAL] may result in unstable behavior in some containers. This functionality is being re-evaluated and will change in the future.
							 
						 
					
						
							
								
									
										
										
										
											2022-02-25 01:19:24 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "flip_h"  type= "bool"  setter= "set_flip_h"  getter= "is_flipped_h"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 15:24:23 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											If [code]true[/code], texture is flipped horizontally.
							 
						 
					
						
							
								
									
										
										
										
											2019-02-05 05:12:44 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "flip_v"  type= "bool"  setter= "set_flip_v"  getter= "is_flipped_v"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 15:24:23 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											If [code]true[/code], texture is flipped vertically.
							 
						 
					
						
							
								
									
										
										
										
											2019-02-05 05:12:44 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2021-12-02 22:38:49 +03:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "mouse_filter"  type= "int"  setter= "set_mouse_filter"  getter= "get_mouse_filter"  overrides= "Control"  enum= "Control.MouseFilter"  default= "1"  /> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "stretch_mode"  type= "int"  setter= "set_stretch_mode"  getter= "get_stretch_mode"  enum= "TextureRect.StretchMode"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-15 14:49:41 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Controls the texture's behavior when resizing the node's bounding rectangle. See [enum StretchMode].
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-12 09:59:06 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "texture"  type= "Texture2D"  setter= "set_texture"  getter= "get_texture" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											The node's [Texture2D] resource.
							 
						 
					
						
							
								
									
										
										
										
											2019-04-15 14:49:41 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<constants > 
							 
						 
					
						
							
								
									
										
										
										
											2022-02-25 01:19:24 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "EXPAND_KEEP_SIZE"  value= "0"  enum= "ExpandMode" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											The minimum size will be equal to texture size, i.e. [TextureRect] can't be smaller than the texture.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "EXPAND_IGNORE_SIZE"  value= "1"  enum= "ExpandMode" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											The size of the texture won't be considered for minimum size calculation, so the [TextureRect] can be shrunk down past the texture size.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "EXPAND_FIT_WIDTH"  value= "2"  enum= "ExpandMode" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											The height of the texture will be ignored. Minimum width will be equal to the current height. Useful for horizontal layouts, e.g. inside [HBoxContainer].
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "EXPAND_FIT_WIDTH_PROPORTIONAL"  value= "3"  enum= "ExpandMode" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											Same as [constant EXPAND_FIT_WIDTH], but keeps texture's aspect ratio.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "EXPAND_FIT_HEIGHT"  value= "4"  enum= "ExpandMode" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											The width of the texture will be ignored. Minimum height will be equal to the current width. Useful for vertical layouts, e.g. inside [VBoxContainer].
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "EXPAND_FIT_HEIGHT_PROPORTIONAL"  value= "5"  enum= "ExpandMode" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											Same as [constant EXPAND_FIT_HEIGHT], but keeps texture's aspect ratio.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-30 01:21:45 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "STRETCH_SCALE"  value= "0"  enum= "StretchMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-16 11:54:44 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Scale to fit the node's bounding rectangle.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-30 01:21:45 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "STRETCH_TILE"  value= "1"  enum= "StretchMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-16 11:54:44 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Tile inside the node's bounding rectangle.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-30 01:21:45 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "STRETCH_KEEP"  value= "2"  enum= "StretchMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-16 11:54:44 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											The texture keeps its original size and stays in the bounding rectangle's top-left corner.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-30 01:21:45 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "STRETCH_KEEP_CENTERED"  value= "3"  enum= "StretchMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-16 11:54:44 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											The texture keeps its original size and stays centered in the node's bounding rectangle.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-30 01:21:45 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "STRETCH_KEEP_ASPECT"  value= "4"  enum= "StretchMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-16 11:54:44 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-30 01:21:45 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "STRETCH_KEEP_ASPECT_CENTERED"  value= "5"  enum= "StretchMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-16 11:54:44 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Scale the texture to fit the node's bounding rectangle, center it and maintain its aspect ratio.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-30 01:21:45 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "STRETCH_KEEP_ASPECT_COVERED"  value= "6"  enum= "StretchMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-16 11:54:44 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</constants> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								</class>