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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  root_motion_view.cpp                                                  */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #include "root_motion_view.h"
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										 |  |  | #include "scene/animation/animation_tree.h"
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							|  |  |  | #include "scene/resources/material.h"
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										 |  |  | void RootMotionView::set_animation_path(const NodePath &p_path) { | 
					
						
							|  |  |  | 	path = p_path; | 
					
						
							|  |  |  | 	first = true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | NodePath RootMotionView::get_animation_path() const { | 
					
						
							|  |  |  | 	return path; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void RootMotionView::set_color(const Color &p_color) { | 
					
						
							|  |  |  | 	color = p_color; | 
					
						
							|  |  |  | 	first = true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | Color RootMotionView::get_color() const { | 
					
						
							|  |  |  | 	return color; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void RootMotionView::set_cell_size(float p_size) { | 
					
						
							|  |  |  | 	cell_size = p_size; | 
					
						
							|  |  |  | 	first = true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | float RootMotionView::get_cell_size() const { | 
					
						
							|  |  |  | 	return cell_size; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void RootMotionView::set_radius(float p_radius) { | 
					
						
							|  |  |  | 	radius = p_radius; | 
					
						
							|  |  |  | 	first = true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | float RootMotionView::get_radius() const { | 
					
						
							|  |  |  | 	return radius; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void RootMotionView::set_zero_y(bool p_zero_y) { | 
					
						
							|  |  |  | 	zero_y = p_zero_y; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool RootMotionView::get_zero_y() const { | 
					
						
							|  |  |  | 	return zero_y; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void RootMotionView::_notification(int p_what) { | 
					
						
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										 |  |  | 	switch (p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
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										 |  |  | 			immediate_material = StandardMaterial3D::get_material_for_2d(false, BaseMaterial3D::TRANSPARENCY_ALPHA, false); | 
					
						
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										 |  |  | 			first = true; | 
					
						
							|  |  |  | 		} break; | 
					
						
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							|  |  |  | 		case NOTIFICATION_INTERNAL_PROCESS: | 
					
						
							|  |  |  | 		case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { | 
					
						
							|  |  |  | 			Transform3D transform; | 
					
						
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										 |  |  | 			Basis diff; | 
					
						
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										 |  |  | 
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							|  |  |  | 			if (has_node(path)) { | 
					
						
							|  |  |  | 				Node *node = get_node(path); | 
					
						
							|  |  |  | 
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							|  |  |  | 				AnimationTree *tree = Object::cast_to<AnimationTree>(node); | 
					
						
							|  |  |  | 				if (tree && tree->is_active() && tree->get_root_motion_track() != NodePath()) { | 
					
						
							|  |  |  | 					if (is_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_PHYSICS) { | 
					
						
							|  |  |  | 						set_process_internal(false); | 
					
						
							|  |  |  | 						set_physics_process_internal(true); | 
					
						
							|  |  |  | 					} | 
					
						
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							|  |  |  | 					if (is_physics_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_IDLE) { | 
					
						
							|  |  |  | 						set_process_internal(true); | 
					
						
							|  |  |  | 						set_physics_process_internal(false); | 
					
						
							|  |  |  | 					} | 
					
						
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										 |  |  | 					transform.origin = tree->get_root_motion_position(); | 
					
						
							|  |  |  | 					transform.basis = tree->get_root_motion_rotation(); // Scale is meaningless.
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										 |  |  | 					diff = tree->get_root_motion_rotation_accumulator(); | 
					
						
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										 |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			if (!first && transform == Transform3D()) { | 
					
						
							|  |  |  | 				return; | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			first = false; | 
					
						
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										 |  |  | 			accumulated.basis *= transform.basis; | 
					
						
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										 |  |  | 			transform.origin = (diff.inverse() * accumulated.basis).xform(transform.origin); | 
					
						
							|  |  |  | 			accumulated.origin += transform.origin; | 
					
						
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										 |  |  | 			accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size); | 
					
						
							|  |  |  | 			if (zero_y) { | 
					
						
							|  |  |  | 				accumulated.origin.y = 0; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			accumulated.origin.z = Math::fposmod(accumulated.origin.z, cell_size); | 
					
						
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										 |  |  | 			immediate->clear_surfaces(); | 
					
						
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										 |  |  | 			int cells_in_radius = int((radius / cell_size) + 1.0); | 
					
						
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										 |  |  | 			immediate->surface_begin(Mesh::PRIMITIVE_LINES, immediate_material); | 
					
						
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										 |  |  | 			for (int i = -cells_in_radius; i < cells_in_radius; i++) { | 
					
						
							|  |  |  | 				for (int j = -cells_in_radius; j < cells_in_radius; j++) { | 
					
						
							|  |  |  | 					Vector3 from(i * cell_size, 0, j * cell_size); | 
					
						
							|  |  |  | 					Vector3 from_i((i + 1) * cell_size, 0, j * cell_size); | 
					
						
							|  |  |  | 					Vector3 from_j(i * cell_size, 0, (j + 1) * cell_size); | 
					
						
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										 |  |  | 					from = accumulated.xform_inv(from); | 
					
						
							|  |  |  | 					from_i = accumulated.xform_inv(from_i); | 
					
						
							|  |  |  | 					from_j = accumulated.xform_inv(from_j); | 
					
						
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										 |  |  | 					Color c = color, c_i = color, c_j = color; | 
					
						
							|  |  |  | 					c.a *= MAX(0, 1.0 - from.length() / radius); | 
					
						
							|  |  |  | 					c_i.a *= MAX(0, 1.0 - from_i.length() / radius); | 
					
						
							|  |  |  | 					c_j.a *= MAX(0, 1.0 - from_j.length() / radius); | 
					
						
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										 |  |  | 					immediate->surface_set_color(c); | 
					
						
							|  |  |  | 					immediate->surface_add_vertex(from); | 
					
						
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										 |  |  | 					immediate->surface_set_color(c_i); | 
					
						
							|  |  |  | 					immediate->surface_add_vertex(from_i); | 
					
						
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										 |  |  | 					immediate->surface_set_color(c); | 
					
						
							|  |  |  | 					immediate->surface_add_vertex(from); | 
					
						
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										 |  |  | 					immediate->surface_set_color(c_j); | 
					
						
							|  |  |  | 					immediate->surface_add_vertex(from_j); | 
					
						
							|  |  |  | 				} | 
					
						
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										 |  |  | 			} | 
					
						
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										 |  |  | 			immediate->surface_end(); | 
					
						
							|  |  |  | 		} break; | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | AABB RootMotionView::get_aabb() const { | 
					
						
							|  |  |  | 	return AABB(Vector3(-radius, 0, -radius), Vector3(radius * 2, 0.001, radius * 2)); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void RootMotionView::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_animation_path", "path"), &RootMotionView::set_animation_path); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_animation_path"), &RootMotionView::get_animation_path); | 
					
						
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							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_color", "color"), &RootMotionView::set_color); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_color"), &RootMotionView::get_color); | 
					
						
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							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_cell_size", "size"), &RootMotionView::set_cell_size); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_cell_size"), &RootMotionView::get_cell_size); | 
					
						
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							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_radius", "size"), &RootMotionView::set_radius); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_radius"), &RootMotionView::get_radius); | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_zero_y", "enable"), &RootMotionView::set_zero_y); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_zero_y"), &RootMotionView::get_zero_y); | 
					
						
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										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "animation_path", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationTree"), "set_animation_path", "get_animation_path"); | 
					
						
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										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); | 
					
						
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										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater,suffix:m"), "set_cell_size", "get_cell_size"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater,suffix:m"), "set_radius", "get_radius"); | 
					
						
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										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "zero_y"), "set_zero_y", "get_zero_y"); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | RootMotionView::RootMotionView() { | 
					
						
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										 |  |  | 	if (Engine::get_singleton()->is_editor_hint()) { | 
					
						
							|  |  |  | 		set_process_internal(true); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	immediate.instantiate(); | 
					
						
							|  |  |  | 	set_base(immediate->get_rid()); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | RootMotionView::~RootMotionView() { | 
					
						
							|  |  |  | 	set_base(RID()); | 
					
						
							|  |  |  | } |