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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  script_debugger_local.h                                              */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
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										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef SCRIPT_DEBUGGER_LOCAL_H
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							|  |  |  | #define SCRIPT_DEBUGGER_LOCAL_H
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										 |  |  | #include "core/list.h"
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							|  |  |  | #include "core/script_language.h"
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							|  |  |  | class ScriptDebuggerLocal : public ScriptDebugger { | 
					
						
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										 |  |  | 	bool profiling; | 
					
						
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										 |  |  | 	float frame_time, idle_time, physics_time, physics_frame_time; | 
					
						
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										 |  |  | 	uint64_t idle_accum; | 
					
						
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										 |  |  | 	String target_function; | 
					
						
							|  |  |  | 	Map<String, String> options; | 
					
						
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							|  |  |  | 	Vector<ScriptLanguage::ProfilingInfo> pinfo; | 
					
						
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										 |  |  | 	Pair<String, int> to_breakpoint(const String &p_line); | 
					
						
							|  |  |  | 	void print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	void debug(ScriptLanguage *p_script, bool p_can_continue, bool p_is_error_breakpoint); | 
					
						
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										 |  |  | 	virtual void send_message(const String &p_message, const Array &p_args); | 
					
						
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										 |  |  | 	virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info); | 
					
						
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							|  |  |  | 	virtual bool is_profiling() const { return profiling; } | 
					
						
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										 |  |  | 	virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data) {} | 
					
						
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							|  |  |  | 	virtual void idle_poll(); | 
					
						
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							|  |  |  | 	virtual void profiling_start(); | 
					
						
							|  |  |  | 	virtual void profiling_end(); | 
					
						
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										 |  |  | 	virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time); | 
					
						
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										 |  |  | 	ScriptDebuggerLocal(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // SCRIPT_DEBUGGER_LOCAL_H
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