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										 |  |  | #!/usr/bin/env python | 
					
						
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										 |  |  | Import("env") | 
					
						
							|  |  |  | Import("env_modules") | 
					
						
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										 |  |  | env_enet = env_modules.Clone() | 
					
						
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										 |  |  | # Thirdparty source files | 
					
						
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										 |  |  | thirdparty_obj = [] | 
					
						
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										 |  |  | if env["builtin_enet"]: | 
					
						
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										 |  |  |     thirdparty_dir = "#thirdparty/enet/" | 
					
						
							|  |  |  |     thirdparty_sources = [ | 
					
						
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										 |  |  |         "godot.cpp", | 
					
						
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										 |  |  |         "callbacks.c", | 
					
						
							|  |  |  |         "compress.c", | 
					
						
							|  |  |  |         "host.c", | 
					
						
							|  |  |  |         "list.c", | 
					
						
							|  |  |  |         "packet.c", | 
					
						
							|  |  |  |         "peer.c", | 
					
						
							|  |  |  |         "protocol.c", | 
					
						
							|  |  |  |     ] | 
					
						
							|  |  |  |     thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] | 
					
						
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										 |  |  |     env_enet.Prepend(CPPPATH=[thirdparty_dir]) | 
					
						
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										 |  |  |     env_enet.Append(CPPDEFINES=["GODOT_ENET"]) | 
					
						
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										 |  |  |     env_thirdparty = env_enet.Clone() | 
					
						
							|  |  |  |     env_thirdparty.disable_warnings() | 
					
						
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										 |  |  |     env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) | 
					
						
							|  |  |  |     env.modules_sources += thirdparty_obj | 
					
						
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							|  |  |  | # Godot source files | 
					
						
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							|  |  |  | module_obj = [] | 
					
						
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							|  |  |  | env_enet.add_source_files(module_obj, "*.cpp") | 
					
						
							|  |  |  | env.modules_sources += module_obj | 
					
						
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										 |  |  | # Needed to force rebuilding the module files when the thirdparty library is updated. | 
					
						
							|  |  |  | env.Depends(module_obj, thirdparty_obj) |