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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  webrtc_multiplayer_peer.h                                             */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
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							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
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							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
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										 |  |  | #ifndef WEBRTC_MULTIPLAYER_PEER_H
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							|  |  |  | #define WEBRTC_MULTIPLAYER_PEER_H
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							|  |  |  | #include "webrtc_peer_connection.h"
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										 |  |  | #include "scene/main/multiplayer_peer.h"
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										 |  |  | class WebRTCMultiplayerPeer : public MultiplayerPeer { | 
					
						
							|  |  |  | 	GDCLASS(WebRTCMultiplayerPeer, MultiplayerPeer); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	enum { | 
					
						
							|  |  |  | 		CH_RELIABLE = 0, | 
					
						
							|  |  |  | 		CH_ORDERED = 1, | 
					
						
							|  |  |  | 		CH_UNRELIABLE = 2, | 
					
						
							|  |  |  | 		CH_RESERVED_MAX = 3 | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	enum NetworkMode { | 
					
						
							|  |  |  | 		MODE_NONE, | 
					
						
							|  |  |  | 		MODE_SERVER, | 
					
						
							|  |  |  | 		MODE_CLIENT, | 
					
						
							|  |  |  | 		MODE_MESH, | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	class ConnectedPeer : public RefCounted { | 
					
						
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										 |  |  | 	public: | 
					
						
							|  |  |  | 		Ref<WebRTCPeerConnection> connection; | 
					
						
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										 |  |  | 		List<Ref<WebRTCDataChannel>> channels; | 
					
						
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										 |  |  | 		bool connected; | 
					
						
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							|  |  |  | 		ConnectedPeer() { | 
					
						
							|  |  |  | 			connected = false; | 
					
						
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										 |  |  | 			for (int i = 0; i < CH_RESERVED_MAX; i++) { | 
					
						
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										 |  |  | 				channels.push_front(Ref<WebRTCDataChannel>()); | 
					
						
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										 |  |  | 			} | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	uint32_t unique_id = 0; | 
					
						
							|  |  |  | 	int target_peer = 0; | 
					
						
							|  |  |  | 	int client_count = 0; | 
					
						
							|  |  |  | 	ConnectionStatus connection_status = CONNECTION_DISCONNECTED; | 
					
						
							|  |  |  | 	int next_packet_peer = 0; | 
					
						
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										 |  |  | 	int next_packet_channel = 0; | 
					
						
							|  |  |  | 	NetworkMode network_mode = MODE_NONE; | 
					
						
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										 |  |  | 	HashMap<int, Ref<ConnectedPeer>> peer_map; | 
					
						
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										 |  |  | 	List<TransferMode> channels_modes; | 
					
						
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										 |  |  | 	List<Dictionary> channels_config; | 
					
						
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							|  |  |  | 	void _peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict); | 
					
						
							|  |  |  | 	void _find_next_peer(); | 
					
						
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										 |  |  | 	Ref<ConnectedPeer> _get_next_peer(); | 
					
						
							|  |  |  | 	Error _initialize(int p_self_id, NetworkMode p_mode, Array p_channels_config = Array()); | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	WebRTCMultiplayerPeer() {} | 
					
						
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										 |  |  | 	~WebRTCMultiplayerPeer(); | 
					
						
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										 |  |  | 	Error create_server(Array p_channels_config = Array()); | 
					
						
							|  |  |  | 	Error create_client(int p_self_id, Array p_channels_config = Array()); | 
					
						
							|  |  |  | 	Error create_mesh(int p_self_id, Array p_channels_config = Array()); | 
					
						
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										 |  |  | 	Error add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime = 1); | 
					
						
							|  |  |  | 	void remove_peer(int p_peer_id); | 
					
						
							|  |  |  | 	bool has_peer(int p_peer_id); | 
					
						
							|  |  |  | 	Dictionary get_peer(int p_peer_id); | 
					
						
							|  |  |  | 	Dictionary get_peers(); | 
					
						
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							|  |  |  | 	// PacketPeer
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										 |  |  | 	virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
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							|  |  |  | 	virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; | 
					
						
							|  |  |  | 	virtual int get_available_packet_count() const override; | 
					
						
							|  |  |  | 	virtual int get_max_packet_size() const override; | 
					
						
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										 |  |  | 	// MultiplayerPeer
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										 |  |  | 	virtual void set_target_peer(int p_peer_id) override; | 
					
						
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										 |  |  | 	virtual int get_unique_id() const override; | 
					
						
							|  |  |  | 	virtual int get_packet_peer() const override; | 
					
						
							|  |  |  | 	virtual int get_packet_channel() const override; | 
					
						
							|  |  |  | 	virtual TransferMode get_packet_mode() const override; | 
					
						
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										 |  |  | 	virtual bool is_server() const override; | 
					
						
							|  |  |  | 	virtual bool is_server_relay_supported() const override; | 
					
						
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										 |  |  | 	virtual void poll() override; | 
					
						
							|  |  |  | 	virtual void close() override; | 
					
						
							|  |  |  | 	virtual void disconnect_peer(int p_peer_id, bool p_force = false) override; | 
					
						
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										 |  |  | 	virtual ConnectionStatus get_connection_status() const override; | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // WEBRTC_MULTIPLAYER_PEER_H
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