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										 |  |  | /*  gl_manager_macos_angle.h                                              */ | 
					
						
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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #ifndef GL_MANAGER_MACOS_ANGLE_H
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							|  |  |  | #define GL_MANAGER_MACOS_ANGLE_H
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										 |  |  | #if defined(MACOS_ENABLED) && defined(GLES3_ENABLED)
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										 |  |  | #include "core/error/error_list.h"
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										 |  |  | #include "core/os/os.h"
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										 |  |  | #include "core/templates/local_vector.h"
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										 |  |  | #include "drivers/egl/egl_manager.h"
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										 |  |  | #include "servers/display_server.h"
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										 |  |  | #include <AppKit/AppKit.h>
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							|  |  |  | #include <ApplicationServices/ApplicationServices.h>
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							|  |  |  | #include <CoreVideo/CoreVideo.h>
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										 |  |  | class GLManagerANGLE_MacOS : public EGLManager { | 
					
						
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										 |  |  | private: | 
					
						
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										 |  |  | 	virtual const char *_get_platform_extension_name() const override; | 
					
						
							|  |  |  | 	virtual EGLenum _get_platform_extension_enum() const override; | 
					
						
							|  |  |  | 	virtual EGLenum _get_platform_api_enum() const override; | 
					
						
							|  |  |  | 	virtual Vector<EGLAttrib> _get_platform_display_attributes() const override; | 
					
						
							|  |  |  | 	virtual Vector<EGLint> _get_platform_context_attribs() const override; | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {} | 
					
						
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										 |  |  | 	GLManagerANGLE_MacOS() {} | 
					
						
							|  |  |  | 	~GLManagerANGLE_MacOS() {} | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // MACOS_ENABLED && GLES3_ENABLED
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										 |  |  | #endif // GL_MANAGER_MACOS_ANGLE_H
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