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										 |  |  | /*  gl_manager_macos_legacy.h                                             */ | 
					
						
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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
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										 |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #ifndef GL_MANAGER_MACOS_LEGACY_H
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							|  |  |  | #define GL_MANAGER_MACOS_LEGACY_H
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										 |  |  | #if defined(MACOS_ENABLED) && defined(GLES3_ENABLED)
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										 |  |  | #include "core/error/error_list.h"
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										 |  |  | #include "core/os/os.h"
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										 |  |  | #include "core/templates/local_vector.h"
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							|  |  |  | #include "servers/display_server.h"
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										 |  |  | #import <AppKit/AppKit.h>
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							|  |  |  | #import <ApplicationServices/ApplicationServices.h>
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							|  |  |  | #import <CoreVideo/CoreVideo.h>
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										 |  |  | #pragma clang diagnostic push
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							|  |  |  | #pragma clang diagnostic ignored "-Wdeprecated-declarations" // OpenGL is deprecated in macOS 10.14
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										 |  |  | typedef CGLError (*CGLEnablePtr)(CGLContextObj ctx, CGLContextEnable pname); | 
					
						
							|  |  |  | typedef CGLError (*CGLSetParameterPtr)(CGLContextObj ctx, CGLContextParameter pname, const GLint *params); | 
					
						
							|  |  |  | typedef CGLContextObj (*CGLGetCurrentContextPtr)(void); | 
					
						
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										 |  |  | class GLManagerLegacy_MacOS { | 
					
						
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										 |  |  | 	struct GLWindow { | 
					
						
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										 |  |  | 		id window_view = nullptr; | 
					
						
							|  |  |  | 		NSOpenGLContext *context = nullptr; | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	RBMap<DisplayServer::WindowID, GLWindow> windows; | 
					
						
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										 |  |  | 	NSOpenGLContext *shared_context = nullptr; | 
					
						
							|  |  |  | 	DisplayServer::WindowID current_window = DisplayServer::INVALID_WINDOW_ID; | 
					
						
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										 |  |  | 	Error create_context(GLWindow &win); | 
					
						
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										 |  |  | 	bool framework_loaded = false; | 
					
						
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										 |  |  | 	bool use_vsync = false; | 
					
						
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										 |  |  | 	CGLEnablePtr CGLEnable = nullptr; | 
					
						
							|  |  |  | 	CGLSetParameterPtr CGLSetParameter = nullptr; | 
					
						
							|  |  |  | 	CGLGetCurrentContextPtr CGLGetCurrentContext = nullptr; | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	Error window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height); | 
					
						
							|  |  |  | 	void window_destroy(DisplayServer::WindowID p_window_id); | 
					
						
							|  |  |  | 	void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); | 
					
						
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							|  |  |  | 	void release_current(); | 
					
						
							|  |  |  | 	void swap_buffers(); | 
					
						
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										 |  |  | 	void window_make_current(DisplayServer::WindowID p_window_id); | 
					
						
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										 |  |  | 	void window_set_per_pixel_transparency_enabled(DisplayServer::WindowID p_window_id, bool p_enabled); | 
					
						
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							|  |  |  | 	Error initialize(); | 
					
						
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							|  |  |  | 	void set_use_vsync(bool p_use); | 
					
						
							|  |  |  | 	bool is_using_vsync() const; | 
					
						
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										 |  |  | 	NSOpenGLContext *get_context(DisplayServer::WindowID p_window_id); | 
					
						
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										 |  |  | 	GLManagerLegacy_MacOS(); | 
					
						
							|  |  |  | 	~GLManagerLegacy_MacOS(); | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #pragma clang diagnostic push
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										 |  |  | #endif // MACOS_ENABLED && GLES3_ENABLED
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										 |  |  | #endif // GL_MANAGER_MACOS_LEGACY_H
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