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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  container.h                                                           */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #ifndef CONTAINER_H
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							|  |  |  | #define CONTAINER_H
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							|  |  |  | #include "scene/gui/control.h"
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							|  |  |  | class Container : public Control { | 
					
						
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										 |  |  | 	GDCLASS(Container, Control); | 
					
						
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										 |  |  | 	bool pending_sort = false; | 
					
						
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										 |  |  | 	void _sort_children(); | 
					
						
							|  |  |  | 	void _child_minsize_changed(); | 
					
						
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							|  |  |  | protected: | 
					
						
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										 |  |  | 	enum class SortableVisibilityMode { | 
					
						
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										 |  |  | 		VISIBLE, | 
					
						
							|  |  |  | 		VISIBLE_IN_TREE, | 
					
						
							|  |  |  | 		IGNORE, | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	void queue_sort(); | 
					
						
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										 |  |  | 	Control *as_sortable_control(Node *p_node, SortableVisibilityMode p_visibility_mode = SortableVisibilityMode::VISIBLE_IN_TREE) const; | 
					
						
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										 |  |  | 	virtual void add_child_notify(Node *p_child) override; | 
					
						
							|  |  |  | 	virtual void move_child_notify(Node *p_child) override; | 
					
						
							|  |  |  | 	virtual void remove_child_notify(Node *p_child) override; | 
					
						
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										 |  |  | 	GDVIRTUAL0RC(Vector<int>, _get_allowed_size_flags_horizontal) | 
					
						
							|  |  |  | 	GDVIRTUAL0RC(Vector<int>, _get_allowed_size_flags_vertical) | 
					
						
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										 |  |  | 	void _notification(int p_what); | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	enum { | 
					
						
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										 |  |  | 		NOTIFICATION_PRE_SORT_CHILDREN = 50, | 
					
						
							|  |  |  | 		NOTIFICATION_SORT_CHILDREN = 51, | 
					
						
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										 |  |  | 	}; | 
					
						
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							|  |  |  | 	void fit_child_in_rect(Control *p_child, const Rect2 &p_rect); | 
					
						
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										 |  |  | 	virtual Vector<int> get_allowed_size_flags_horizontal() const; | 
					
						
							|  |  |  | 	virtual Vector<int> get_allowed_size_flags_vertical() const; | 
					
						
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										 |  |  | 	PackedStringArray get_configuration_warnings() const override; | 
					
						
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										 |  |  | 	Container(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // CONTAINER_H
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