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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  translation.h                                                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #pragma once
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										 |  |  | #include "core/io/resource.h"
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										 |  |  | #include "core/object/gdvirtual.gen.inc"
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							|  |  |  | class Translation : public Resource { | 
					
						
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										 |  |  | 	GDCLASS(Translation, Resource); | 
					
						
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										 |  |  | 	OBJ_SAVE_TYPE(Translation); | 
					
						
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										 |  |  | 	RES_BASE_EXTENSION("translation"); | 
					
						
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										 |  |  | 	String locale = "en"; | 
					
						
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										 |  |  | 	HashMap<StringName, StringName> translation_map; | 
					
						
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										 |  |  | 	virtual Vector<String> _get_message_list() const; | 
					
						
							|  |  |  | 	virtual Dictionary _get_messages() const; | 
					
						
							|  |  |  | 	virtual void _set_messages(const Dictionary &p_messages); | 
					
						
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										 |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | 	GDVIRTUAL2RC(StringName, _get_message, StringName, StringName); | 
					
						
							|  |  |  | 	GDVIRTUAL4RC(StringName, _get_plural_message, StringName, StringName, int, StringName); | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	void set_locale(const String &p_locale); | 
					
						
							|  |  |  | 	_FORCE_INLINE_ String get_locale() const { return locale; } | 
					
						
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										 |  |  | 	virtual void add_message(const StringName &p_src_text, const StringName &p_xlated_text, const StringName &p_context = ""); | 
					
						
							|  |  |  | 	virtual void add_plural_message(const StringName &p_src_text, const Vector<String> &p_plural_xlated_texts, const StringName &p_context = ""); | 
					
						
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										 |  |  | 	virtual StringName get_message(const StringName &p_src_text, const StringName &p_context = "") const; //overridable for other implementations
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							|  |  |  | 	virtual StringName get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context = "") const; | 
					
						
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										 |  |  | 	virtual void erase_message(const StringName &p_src_text, const StringName &p_context = ""); | 
					
						
							|  |  |  | 	virtual void get_message_list(List<StringName> *r_messages) const; | 
					
						
							|  |  |  | 	virtual int get_message_count() const; | 
					
						
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										 |  |  | 	virtual Vector<String> get_translated_message_list() const; | 
					
						
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										 |  |  | 	Translation() {} | 
					
						
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										 |  |  | }; |