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								/*************************************************************************/
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								/*  emws_server.h                                                        */
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								/*                       This file is part of:                           */
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											2017-12-21 03:47:16 +01:00
										 
									 
								 
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2020-01-01 11:16:22 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef EMWSSERVER_H
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								#define EMWSSERVER_H
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								#ifdef JAVASCRIPT_ENABLED
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								#include "core/reference.h"
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								#include "emws_peer.h"
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								#include "websocket_server.h"
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								class EMWSServer : public WebSocketServer {
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									GDCIIMPL(EMWSServer, WebSocketServer);
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								public:
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									Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets);
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									Error listen(int p_port, Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false);
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									void stop();
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									bool is_listening() const;
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									bool has_peer(int p_id) const;
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									Ref<WebSocketPeer> get_peer(int p_id) const;
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									IP_Address get_peer_address(int p_peer_id) const;
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									int get_peer_port(int p_peer_id) const;
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									void disconnect_peer(int p_peer_id, int p_code = 1000, String p_reason = "");
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									int get_max_packet_size() const;
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									virtual void poll();
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									virtual PoolVector<String> get_protocols() const;
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									EMWSServer();
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									~EMWSServer();
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								};
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								#endif
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								#endif // LWSSERVER_H
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