| 
									
										
										
										
											2017-12-21 03:13:23 +01:00
										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2019-02-12 22:28:47 +01:00
										 |  |  | /*  websocket_multiplayer_peer.h                                         */ | 
					
						
							| 
									
										
										
										
											2017-12-21 03:13:23 +01:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							| 
									
										
										
										
											2017-12-21 03:47:16 +01:00
										 |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							| 
									
										
										
										
											2017-12-21 03:13:23 +01:00
										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2020-01-01 11:16:22 +01:00
										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
											2017-12-21 03:13:23 +01:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2019-01-01 12:46:36 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-12-21 03:13:23 +01:00
										 |  |  | #ifndef WEBSOCKET_MULTIPLAYER_PEER_H
 | 
					
						
							|  |  |  | #define WEBSOCKET_MULTIPLAYER_PEER_H
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "core/error_list.h"
 | 
					
						
							|  |  |  | #include "core/io/networked_multiplayer_peer.h"
 | 
					
						
							|  |  |  | #include "core/list.h"
 | 
					
						
							|  |  |  | #include "websocket_peer.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class WebSocketMultiplayerPeer : public NetworkedMultiplayerPeer { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	GDCLASS(WebSocketMultiplayerPeer, NetworkedMultiplayerPeer); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
							| 
									
										
										
										
											2019-07-07 23:08:51 +02:00
										 |  |  | 	PoolVector<uint8_t> _make_pkt(uint8_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size); | 
					
						
							| 
									
										
										
										
											2017-12-21 03:13:23 +01:00
										 |  |  | 	void _store_pkt(int32_t p_source, int32_t p_dest, const uint8_t *p_data, uint32_t p_data_size); | 
					
						
							|  |  |  | 	Error _server_relay(int32_t p_from, int32_t p_to, const uint8_t *p_buffer, uint32_t p_buffer_size); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	enum { | 
					
						
							|  |  |  | 		SYS_NONE = 0, | 
					
						
							|  |  |  | 		SYS_ADD = 1, | 
					
						
							|  |  |  | 		SYS_DEL = 2, | 
					
						
							|  |  |  | 		SYS_ID = 3, | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-03 05:46:38 +01:00
										 |  |  | 		PROTO_SIZE = 9 | 
					
						
							| 
									
										
										
										
											2017-12-21 03:13:23 +01:00
										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct Packet { | 
					
						
							|  |  |  | 		int source; | 
					
						
							|  |  |  | 		int destination; | 
					
						
							|  |  |  | 		uint8_t *data; | 
					
						
							|  |  |  | 		uint32_t size; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	List<Packet> _incoming_packets; | 
					
						
							|  |  |  | 	Map<int, Ref<WebSocketPeer> > _peer_map; | 
					
						
							|  |  |  | 	Packet _current_packet; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool _is_multiplayer; | 
					
						
							|  |  |  | 	int _target_peer; | 
					
						
							|  |  |  | 	int _peer_id; | 
					
						
							|  |  |  | 	int _refusing; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void _send_add(int32_t p_peer_id); | 
					
						
							|  |  |  | 	void _send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id); | 
					
						
							|  |  |  | 	void _send_del(int32_t p_peer_id); | 
					
						
							|  |  |  | 	int _gen_unique_id() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	/* NetworkedMultiplayerPeer */ | 
					
						
							|  |  |  | 	void set_transfer_mode(TransferMode p_mode); | 
					
						
							|  |  |  | 	TransferMode get_transfer_mode() const; | 
					
						
							| 
									
										
										
										
											2019-06-26 15:08:25 +02:00
										 |  |  | 	void set_target_peer(int p_target_peer); | 
					
						
							| 
									
										
										
										
											2017-12-21 03:13:23 +01:00
										 |  |  | 	int get_packet_peer() const; | 
					
						
							|  |  |  | 	int get_unique_id() const; | 
					
						
							|  |  |  | 	virtual bool is_server() const = 0; | 
					
						
							|  |  |  | 	void set_refuse_new_connections(bool p_enable); | 
					
						
							|  |  |  | 	bool is_refusing_new_connections() const; | 
					
						
							|  |  |  | 	virtual ConnectionStatus get_connection_status() const = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* PacketPeer */ | 
					
						
							|  |  |  | 	virtual int get_available_packet_count() const; | 
					
						
							| 
									
										
										
										
											2018-11-03 05:46:38 +01:00
										 |  |  | 	virtual int get_max_packet_size() const = 0; | 
					
						
							| 
									
										
										
										
											2017-12-21 03:13:23 +01:00
										 |  |  | 	virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); | 
					
						
							|  |  |  | 	virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* WebSocketPeer */ | 
					
						
							| 
									
										
										
										
											2019-06-15 17:13:26 +02:00
										 |  |  | 	virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; | 
					
						
							| 
									
										
										
										
											2017-12-21 03:13:23 +01:00
										 |  |  | 	virtual Ref<WebSocketPeer> get_peer(int p_peer_id) const = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void _process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id); | 
					
						
							|  |  |  | 	void _clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WebSocketMultiplayerPeer(); | 
					
						
							|  |  |  | 	~WebSocketMultiplayerPeer(); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif // WEBSOCKET_MULTIPLAYER_PEER_H
 |