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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  path.h                                                               */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef PATH_H
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							|  |  |  | #define PATH_H
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							|  |  |  | #include "scene/3d/spatial.h"
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										 |  |  | #include "scene/resources/curve.h"
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										 |  |  | 
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							|  |  |  | class Path : public Spatial { | 
					
						
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										 |  |  | 	GDCLASS(Path, Spatial); | 
					
						
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 | 
					
						
							|  |  |  | 	Ref<Curve3D> curve; | 
					
						
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							|  |  |  | 	void _curve_changed(); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	void _notification(int p_what); | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	void set_curve(const Ref<Curve3D> &p_curve); | 
					
						
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										 |  |  | 	Ref<Curve3D> get_curve() const; | 
					
						
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							|  |  |  | 	Path(); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | class PathFollow : public Spatial { | 
					
						
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										 |  |  | 	GDCLASS(PathFollow, Spatial); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	enum RotationMode { | 
					
						
							|  |  |  | 
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							|  |  |  | 		ROTATION_NONE, | 
					
						
							|  |  |  | 		ROTATION_Y, | 
					
						
							|  |  |  | 		ROTATION_XY, | 
					
						
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										 |  |  | 		ROTATION_XYZ, | 
					
						
							|  |  |  | 		ROTATION_ORIENTED | 
					
						
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										 |  |  | 	}; | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	Path *path; | 
					
						
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										 |  |  | 	real_t delta_offset; // change in offset since last _update_transform
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										 |  |  | 	real_t offset; | 
					
						
							|  |  |  | 	real_t h_offset; | 
					
						
							|  |  |  | 	real_t v_offset; | 
					
						
							|  |  |  | 	bool cubic; | 
					
						
							|  |  |  | 	bool loop; | 
					
						
							|  |  |  | 	RotationMode rotation_mode; | 
					
						
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 | 
					
						
							|  |  |  | 	void _update_transform(); | 
					
						
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							|  |  |  | protected: | 
					
						
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										 |  |  | 	virtual void _validate_property(PropertyInfo &property) const; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	void _notification(int p_what); | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	void set_offset(float p_offset); | 
					
						
							|  |  |  | 	float get_offset() const; | 
					
						
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							|  |  |  | 	void set_h_offset(float p_h_offset); | 
					
						
							|  |  |  | 	float get_h_offset() const; | 
					
						
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							|  |  |  | 	void set_v_offset(float p_v_offset); | 
					
						
							|  |  |  | 	float get_v_offset() const; | 
					
						
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							|  |  |  | 	void set_unit_offset(float p_unit_offset); | 
					
						
							|  |  |  | 	float get_unit_offset() const; | 
					
						
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							|  |  |  | 	void set_loop(bool p_loop); | 
					
						
							|  |  |  | 	bool has_loop() const; | 
					
						
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							|  |  |  | 	void set_rotation_mode(RotationMode p_rotation_mode); | 
					
						
							|  |  |  | 	RotationMode get_rotation_mode() const; | 
					
						
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							|  |  |  | 	void set_cubic_interpolation(bool p_enable); | 
					
						
							|  |  |  | 	bool get_cubic_interpolation() const; | 
					
						
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										 |  |  | 	String get_configuration_warning() const; | 
					
						
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										 |  |  | 	PathFollow(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | VARIANT_ENUM_CAST(PathFollow::RotationMode); | 
					
						
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							|  |  |  | #endif // PATH_H
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