| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  rendering_device_binds.h                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2021-01-01 20:13:46 +01:00
										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
											2020-05-10 12:53:46 +02:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							| 
									
										
										
										
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										 |  |  | #ifndef RENDERING_DEVICE_BINDS_H
 | 
					
						
							|  |  |  | #define RENDERING_DEVICE_BINDS_H
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "servers/rendering/rendering_device.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define RD_SETGET(m_type, m_member)                                            \
 | 
					
						
							|  |  |  | 	void set_##m_member(m_type p_##m_member) { base.m_member = p_##m_member; } \ | 
					
						
							|  |  |  | 	m_type get_##m_member() const { return base.m_member; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define RD_BIND(m_variant_type, m_class, m_member)                                                          \
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_" _MKSTR(m_member), "p_" _MKSTR(member)), &m_class::set_##m_member); \ | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_" _MKSTR(m_member)), &m_class::get_##m_member);                      \ | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(m_variant_type, #m_member), "set_" _MKSTR(m_member), "get_" _MKSTR(m_member)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define RD_SETGET_SUB(m_type, m_sub, m_member)                                                 \
 | 
					
						
							|  |  |  | 	void set_##m_sub##_##m_member(m_type p_##m_member) { base.m_sub.m_member = p_##m_member; } \ | 
					
						
							|  |  |  | 	m_type get_##m_sub##_##m_member() const { return base.m_sub.m_member; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define RD_BIND_SUB(m_variant_type, m_class, m_sub, m_member)                                                                           \
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_" _MKSTR(m_sub) "_" _MKSTR(m_member), "p_" _MKSTR(member)), &m_class::set_##m_sub##_##m_member); \ | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_" _MKSTR(m_sub) "_" _MKSTR(m_member)), &m_class::get_##m_sub##_##m_member);                      \ | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(m_variant_type, _MKSTR(m_sub) "_" _MKSTR(m_member)), "set_" _MKSTR(m_sub) "_" _MKSTR(m_member), "get_" _MKSTR(m_sub) "_" _MKSTR(m_member)) | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | class RDTextureFormat : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDTextureFormat, RefCounted) | 
					
						
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										 |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD::TextureFormat base; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(RD::DataFormat, format) | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, width) | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, height) | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, depth) | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, array_layers) | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, mipmaps) | 
					
						
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										 |  |  | 	RD_SETGET(RD::TextureType, texture_type) | 
					
						
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										 |  |  | 	RD_SETGET(RD::TextureSamples, samples) | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, usage_bits) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void add_shareable_format(RD::DataFormat p_format) { base.shareable_formats.push_back(p_format); } | 
					
						
							|  |  |  | 	void remove_shareable_format(RD::DataFormat p_format) { base.shareable_formats.erase(p_format); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureFormat, format); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureFormat, width); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureFormat, height); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureFormat, depth); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureFormat, array_layers); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureFormat, mipmaps); | 
					
						
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										 |  |  | 		RD_BIND(Variant::INT, RDTextureFormat, texture_type); | 
					
						
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										 |  |  | 		RD_BIND(Variant::INT, RDTextureFormat, samples); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureFormat, usage_bits); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("add_shareable_format", "format"), &RDTextureFormat::add_shareable_format); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("remove_shareable_format", "format"), &RDTextureFormat::remove_shareable_format); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | class RDTextureView : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDTextureView, RefCounted) | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD::TextureView base; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(RD::DataFormat, format_override) | 
					
						
							|  |  |  | 	RD_SETGET(RD::TextureSwizzle, swizzle_r) | 
					
						
							|  |  |  | 	RD_SETGET(RD::TextureSwizzle, swizzle_g) | 
					
						
							|  |  |  | 	RD_SETGET(RD::TextureSwizzle, swizzle_b) | 
					
						
							|  |  |  | 	RD_SETGET(RD::TextureSwizzle, swizzle_a) | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureView, format_override); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureView, swizzle_r); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureView, swizzle_g); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureView, swizzle_b); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDTextureView, swizzle_a); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | class RDAttachmentFormat : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDAttachmentFormat, RefCounted) | 
					
						
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										 |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD::AttachmentFormat base; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(RD::DataFormat, format) | 
					
						
							|  |  |  | 	RD_SETGET(RD::TextureSamples, samples) | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, usage_flags) | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDAttachmentFormat, format); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDAttachmentFormat, samples); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDAttachmentFormat, usage_flags); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | class RDFramebufferPass : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDFramebufferPass, RefCounted) | 
					
						
							|  |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD::FramebufferPass base; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(PackedInt32Array, color_attachments) | 
					
						
							|  |  |  | 	RD_SETGET(PackedInt32Array, input_attachments) | 
					
						
							|  |  |  | 	RD_SETGET(PackedInt32Array, resolve_attachments) | 
					
						
							|  |  |  | 	RD_SETGET(PackedInt32Array, preserve_attachments) | 
					
						
							|  |  |  | 	RD_SETGET(int32_t, depth_attachment) | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	enum { | 
					
						
							|  |  |  | 		ATTACHMENT_UNUSED = -1 | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, color_attachments); | 
					
						
							|  |  |  | 		RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, input_attachments); | 
					
						
							|  |  |  | 		RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, resolve_attachments); | 
					
						
							|  |  |  | 		RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, preserve_attachments); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDFramebufferPass, depth_attachment); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		BIND_CONSTANT(ATTACHMENT_UNUSED); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | class RDSamplerState : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDSamplerState, RefCounted) | 
					
						
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										 |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD::SamplerState base; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(RD::SamplerFilter, mag_filter) | 
					
						
							|  |  |  | 	RD_SETGET(RD::SamplerFilter, min_filter) | 
					
						
							|  |  |  | 	RD_SETGET(RD::SamplerFilter, mip_filter) | 
					
						
							|  |  |  | 	RD_SETGET(RD::SamplerRepeatMode, repeat_u) | 
					
						
							|  |  |  | 	RD_SETGET(RD::SamplerRepeatMode, repeat_v) | 
					
						
							|  |  |  | 	RD_SETGET(RD::SamplerRepeatMode, repeat_w) | 
					
						
							|  |  |  | 	RD_SETGET(float, lod_bias) | 
					
						
							|  |  |  | 	RD_SETGET(bool, use_anisotropy) | 
					
						
							|  |  |  | 	RD_SETGET(float, anisotropy_max) | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_compare) | 
					
						
							|  |  |  | 	RD_SETGET(RD::CompareOperator, compare_op) | 
					
						
							|  |  |  | 	RD_SETGET(float, min_lod) | 
					
						
							|  |  |  | 	RD_SETGET(float, max_lod) | 
					
						
							|  |  |  | 	RD_SETGET(RD::SamplerBorderColor, border_color) | 
					
						
							|  |  |  | 	RD_SETGET(bool, unnormalized_uvw) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDSamplerState, mag_filter); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDSamplerState, min_filter); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDSamplerState, mip_filter); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDSamplerState, repeat_u); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDSamplerState, repeat_v); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDSamplerState, repeat_w); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDSamplerState, lod_bias); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDSamplerState, use_anisotropy); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDSamplerState, anisotropy_max); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDSamplerState, enable_compare); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDSamplerState, compare_op); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDSamplerState, min_lod); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDSamplerState, max_lod); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDSamplerState, border_color); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDSamplerState, unnormalized_uvw); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | class RDVertexAttribute : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDVertexAttribute, RefCounted) | 
					
						
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										 |  |  | 	friend class RenderingDevice; | 
					
						
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										 |  |  | 	RD::VertexAttribute base; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, location) | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, offset) | 
					
						
							|  |  |  | 	RD_SETGET(RD::DataFormat, format) | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, stride) | 
					
						
							|  |  |  | 	RD_SETGET(RD::VertexFrequency, frequency) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
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										 |  |  | 		RD_BIND(Variant::INT, RDVertexAttribute, location); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDVertexAttribute, offset); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDVertexAttribute, format); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDVertexAttribute, stride); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDVertexAttribute, frequency); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | class RDShaderSource : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDShaderSource, RefCounted) | 
					
						
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										 |  |  | 	String source[RD::SHADER_STAGE_MAX]; | 
					
						
							|  |  |  | 	RD::ShaderLanguage language = RD::SHADER_LANGUAGE_GLSL; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	void set_stage_source(RD::ShaderStage p_stage, const String &p_source) { | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX(p_stage, RD::SHADER_STAGE_MAX); | 
					
						
							|  |  |  | 		source[p_stage] = p_source; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String get_stage_source(RD::ShaderStage p_stage) const { | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX_V(p_stage, RD::SHADER_STAGE_MAX, String()); | 
					
						
							|  |  |  | 		return source[p_stage]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_language(RD::ShaderLanguage p_language) { | 
					
						
							|  |  |  | 		language = p_language; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD::ShaderLanguage get_language() const { | 
					
						
							|  |  |  | 		return language; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("set_stage_source", "stage", "source"), &RDShaderSource::set_stage_source); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("get_stage_source", "stage"), &RDShaderSource::get_stage_source); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("set_language", "language"), &RDShaderSource::set_language); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("get_language"), &RDShaderSource::get_language); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ADD_GROUP("Source", "source_"); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "source_vertex"), "set_stage_source", "get_stage_source", RD::SHADER_STAGE_VERTEX); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "source_fragment"), "set_stage_source", "get_stage_source", RD::SHADER_STAGE_FRAGMENT); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "source_tesselation_control"), "set_stage_source", "get_stage_source", RD::SHADER_STAGE_TESSELATION_CONTROL); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "source_tesselation_evaluation"), "set_stage_source", "get_stage_source", RD::SHADER_STAGE_TESSELATION_EVALUATION); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "source_compute"), "set_stage_source", "get_stage_source", RD::SHADER_STAGE_COMPUTE); | 
					
						
							|  |  |  | 		ADD_GROUP("Syntax", "source_"); | 
					
						
							|  |  |  | 		ADD_PROPERTY(PropertyInfo(Variant::INT, "language", PROPERTY_HINT_RANGE, "GLSL,HLSL"), "set_language", "get_language"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class RDShaderBytecode : public Resource { | 
					
						
							|  |  |  | 	GDCLASS(RDShaderBytecode, Resource) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<uint8_t> bytecode[RD::SHADER_STAGE_MAX]; | 
					
						
							|  |  |  | 	String compile_error[RD::SHADER_STAGE_MAX]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	void set_stage_bytecode(RD::ShaderStage p_stage, const Vector<uint8_t> &p_bytecode) { | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX(p_stage, RD::SHADER_STAGE_MAX); | 
					
						
							|  |  |  | 		bytecode[p_stage] = p_bytecode; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<uint8_t> get_stage_bytecode(RD::ShaderStage p_stage) const { | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX_V(p_stage, RD::SHADER_STAGE_MAX, Vector<uint8_t>()); | 
					
						
							|  |  |  | 		return bytecode[p_stage]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_stage_compile_error(RD::ShaderStage p_stage, const String &p_compile_error) { | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX(p_stage, RD::SHADER_STAGE_MAX); | 
					
						
							|  |  |  | 		compile_error[p_stage] = p_compile_error; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String get_stage_compile_error(RD::ShaderStage p_stage) const { | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX_V(p_stage, RD::SHADER_STAGE_MAX, String()); | 
					
						
							|  |  |  | 		return compile_error[p_stage]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("set_stage_bytecode", "stage", "bytecode"), &RDShaderBytecode::set_stage_bytecode); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("get_stage_bytecode", "stage"), &RDShaderBytecode::get_stage_bytecode); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("set_stage_compile_error", "stage", "compile_error"), &RDShaderBytecode::set_stage_compile_error); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("get_stage_compile_error", "stage"), &RDShaderBytecode::get_stage_compile_error); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ADD_GROUP("Bytecode", "bytecode_"); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytecode_vertex"), "set_stage_bytecode", "get_stage_bytecode", RD::SHADER_STAGE_VERTEX); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytecode_fragment"), "set_stage_bytecode", "get_stage_bytecode", RD::SHADER_STAGE_FRAGMENT); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytecode_tesselation_control"), "set_stage_bytecode", "get_stage_bytecode", RD::SHADER_STAGE_TESSELATION_CONTROL); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytecode_tesselation_evaluation"), "set_stage_bytecode", "get_stage_bytecode", RD::SHADER_STAGE_TESSELATION_EVALUATION); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytecode_compute"), "set_stage_bytecode", "get_stage_bytecode", RD::SHADER_STAGE_COMPUTE); | 
					
						
							|  |  |  | 		ADD_GROUP("Compile Error", "compile_error_"); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "compile_error_vertex"), "set_stage_compile_error", "get_stage_compile_error", RD::SHADER_STAGE_VERTEX); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "compile_error_fragment"), "set_stage_compile_error", "get_stage_compile_error", RD::SHADER_STAGE_FRAGMENT); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "compile_error_tesselation_control"), "set_stage_compile_error", "get_stage_compile_error", RD::SHADER_STAGE_TESSELATION_CONTROL); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "compile_error_tesselation_evaluation"), "set_stage_compile_error", "get_stage_compile_error", RD::SHADER_STAGE_TESSELATION_EVALUATION); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "compile_error_compute"), "set_stage_compile_error", "get_stage_compile_error", RD::SHADER_STAGE_COMPUTE); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class RDShaderFile : public Resource { | 
					
						
							|  |  |  | 	GDCLASS(RDShaderFile, Resource) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Map<StringName, Ref<RDShaderBytecode>> versions; | 
					
						
							|  |  |  | 	String base_error; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	void set_bytecode(const Ref<RDShaderBytecode> &p_bytecode, const StringName &p_version = StringName()) { | 
					
						
							|  |  |  | 		ERR_FAIL_COND(p_bytecode.is_null()); | 
					
						
							|  |  |  | 		versions[p_version] = p_bytecode; | 
					
						
							|  |  |  | 		emit_changed(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<RDShaderBytecode> get_bytecode(const StringName &p_version = StringName()) const { | 
					
						
							|  |  |  | 		ERR_FAIL_COND_V(!versions.has(p_version), Ref<RDShaderBytecode>()); | 
					
						
							|  |  |  | 		return versions[p_version]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<StringName> get_version_list() const { | 
					
						
							|  |  |  | 		Vector<StringName> vnames; | 
					
						
							|  |  |  | 		for (Map<StringName, Ref<RDShaderBytecode>>::Element *E = versions.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 			vnames.push_back(E->key()); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		vnames.sort_custom<StringName::AlphCompare>(); | 
					
						
							|  |  |  | 		return vnames; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_base_error(const String &p_error) { | 
					
						
							|  |  |  | 		base_error = p_error; | 
					
						
							|  |  |  | 		emit_changed(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String get_base_error() const { | 
					
						
							|  |  |  | 		return base_error; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-01 09:34:23 -03:00
										 |  |  | 	void print_errors(const String &p_file) { | 
					
						
							|  |  |  | 		if (base_error != "") { | 
					
						
							|  |  |  | 			ERR_PRINT("Error parsing shader '" + p_file + "':\n\n" + base_error); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			for (Map<StringName, Ref<RDShaderBytecode>>::Element *E = versions.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 				for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { | 
					
						
							|  |  |  | 					String error = E->get()->get_stage_compile_error(RD::ShaderStage(i)); | 
					
						
							|  |  |  | 					if (error != String()) { | 
					
						
							|  |  |  | 						static const char *stage_str[RD::SHADER_STAGE_MAX] = { | 
					
						
							|  |  |  | 							"vertex", | 
					
						
							|  |  |  | 							"fragment", | 
					
						
							|  |  |  | 							"tesselation_control", | 
					
						
							|  |  |  | 							"tesselation_evaluation", | 
					
						
							|  |  |  | 							"compute" | 
					
						
							|  |  |  | 						}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						ERR_PRINT("Error parsing shader '" + p_file + "', version '" + String(E->key()) + "', stage '" + stage_str[i] + "':\n\n" + error); | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 	typedef String (*OpenIncludeFunction)(const String &, void *userdata); | 
					
						
							| 
									
										
										
										
											2020-05-01 09:34:23 -03:00
										 |  |  | 	Error parse_versions_from_text(const String &p_text, const String p_defines = String(), OpenIncludeFunction p_include_func = nullptr, void *p_include_func_userdata = nullptr); | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	Dictionary _get_versions() const { | 
					
						
							|  |  |  | 		Vector<StringName> vnames = get_version_list(); | 
					
						
							|  |  |  | 		Dictionary ret; | 
					
						
							|  |  |  | 		for (int i = 0; i < vnames.size(); i++) { | 
					
						
							|  |  |  | 			ret[vnames[i]] = versions[vnames[i]]; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return ret; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	void _set_versions(const Dictionary &p_versions) { | 
					
						
							|  |  |  | 		versions.clear(); | 
					
						
							|  |  |  | 		List<Variant> keys; | 
					
						
							|  |  |  | 		p_versions.get_key_list(&keys); | 
					
						
							| 
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 |  |  | 		for (Variant &E : keys) { | 
					
						
							|  |  |  | 			StringName name = E; | 
					
						
							|  |  |  | 			Ref<RDShaderBytecode> bc = p_versions[E]; | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 			ERR_CONTINUE(bc.is_null()); | 
					
						
							|  |  |  | 			versions[name] = bc; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		emit_changed(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("set_bytecode", "bytecode", "version"), &RDShaderFile::set_bytecode, DEFVAL(StringName())); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("get_bytecode", "version"), &RDShaderFile::get_bytecode, DEFVAL(StringName())); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("get_version_list"), &RDShaderFile::get_version_list); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("set_base_error", "error"), &RDShaderFile::set_base_error); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("get_base_error"), &RDShaderFile::get_base_error); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("_set_versions", "versions"), &RDShaderFile::_set_versions); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("_get_versions"), &RDShaderFile::_get_versions); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_versions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_versions", "_get_versions"); | 
					
						
							|  |  |  | 		ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_error"), "set_base_error", "get_base_error"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-04 18:03:15 +02:00
										 |  |  | class RDUniform : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDUniform, RefCounted) | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 	RD::Uniform base; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							| 
									
										
										
										
											2020-10-16 21:19:21 -04:00
										 |  |  | 	RD_SETGET(RD::UniformType, uniform_type) | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 	RD_SETGET(int32_t, binding) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void add_id(const RID &p_id) { base.ids.push_back(p_id); } | 
					
						
							|  |  |  | 	void clear_ids() { base.ids.clear(); } | 
					
						
							|  |  |  | 	Array get_ids() const { | 
					
						
							|  |  |  | 		Array ids; | 
					
						
							|  |  |  | 		for (int i = 0; i < base.ids.size(); i++) { | 
					
						
							|  |  |  | 			ids.push_back(base.ids[i]); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return ids; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	void _set_ids(const Array &p_ids) { | 
					
						
							|  |  |  | 		base.ids.clear(); | 
					
						
							|  |  |  | 		for (int i = 0; i < p_ids.size(); i++) { | 
					
						
							|  |  |  | 			RID id = p_ids[i]; | 
					
						
							|  |  |  | 			ERR_FAIL_COND(id.is_null()); | 
					
						
							|  |  |  | 			base.ids.push_back(id); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							| 
									
										
										
										
											2020-10-16 21:19:21 -04:00
										 |  |  | 		RD_BIND(Variant::INT, RDUniform, uniform_type); | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 		RD_BIND(Variant::INT, RDUniform, binding); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("add_id", "id"), &RDUniform::add_id); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("clear_ids"), &RDUniform::clear_ids); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("_set_ids", "ids"), &RDUniform::_set_ids); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("get_ids"), &RDUniform::get_ids); | 
					
						
							|  |  |  | 		ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_ids", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "_set_ids", "get_ids"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							| 
									
										
										
										
											2021-07-09 16:48:28 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | class RDPipelineSpecializationConstant : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDPipelineSpecializationConstant, RefCounted) | 
					
						
							|  |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Variant value = false; | 
					
						
							| 
									
										
										
										
											2021-07-13 19:52:27 +03:00
										 |  |  | 	uint32_t constant_id = 0; | 
					
						
							| 
									
										
										
										
											2021-07-09 16:48:28 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	void set_value(const Variant &p_value) { | 
					
						
							|  |  |  | 		ERR_FAIL_COND(p_value.get_type() != Variant::BOOL && p_value.get_type() != Variant::INT && p_value.get_type() != Variant::FLOAT); | 
					
						
							|  |  |  | 		value = p_value; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	Variant get_value() const { return value; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_constant_id(uint32_t p_id) { | 
					
						
							|  |  |  | 		constant_id = p_id; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	uint32_t get_constant_id() const { | 
					
						
							|  |  |  | 		return constant_id; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("set_value", "value"), &RDPipelineSpecializationConstant::set_value); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("get_value"), &RDPipelineSpecializationConstant::get_value); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("set_constant_id", "constant_id"), &RDPipelineSpecializationConstant::set_constant_id); | 
					
						
							|  |  |  | 		ClassDB::bind_method(D_METHOD("get_constant_id"), &RDPipelineSpecializationConstant::get_constant_id); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ADD_PROPERTY(PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), "set_value", "get_value"); | 
					
						
							|  |  |  | 		ADD_PROPERTY(PropertyInfo(Variant::INT, "constant_id", PROPERTY_HINT_RANGE, "0,65535,0"), "set_constant_id", "get_constant_id"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-04 18:03:15 +02:00
										 |  |  | class RDPipelineRasterizationState : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDPipelineRasterizationState, RefCounted) | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD::PipelineRasterizationState base; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_depth_clamp) | 
					
						
							|  |  |  | 	RD_SETGET(bool, discard_primitives) | 
					
						
							|  |  |  | 	RD_SETGET(bool, wireframe) | 
					
						
							|  |  |  | 	RD_SETGET(RD::PolygonCullMode, cull_mode) | 
					
						
							|  |  |  | 	RD_SETGET(RD::PolygonFrontFace, front_face) | 
					
						
							|  |  |  | 	RD_SETGET(bool, depth_bias_enable) | 
					
						
							|  |  |  | 	RD_SETGET(float, depth_bias_constant_factor) | 
					
						
							|  |  |  | 	RD_SETGET(float, depth_bias_clamp) | 
					
						
							|  |  |  | 	RD_SETGET(float, depth_bias_slope_factor) | 
					
						
							|  |  |  | 	RD_SETGET(float, line_width) | 
					
						
							|  |  |  | 	RD_SETGET(uint32_t, patch_control_points) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineRasterizationState, enable_depth_clamp); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineRasterizationState, discard_primitives); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineRasterizationState, wireframe); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineRasterizationState, cull_mode); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineRasterizationState, front_face); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineRasterizationState, depth_bias_enable); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_constant_factor); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_clamp); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_slope_factor); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, line_width); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineRasterizationState, patch_control_points); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-04 18:03:15 +02:00
										 |  |  | class RDPipelineMultisampleState : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDPipelineMultisampleState, RefCounted) | 
					
						
							| 
									
										
										
										
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										 |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD::PipelineMultisampleState base; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	TypedArray<int64_t> sample_masks; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(RD::TextureSamples, sample_count) | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_sample_shading) | 
					
						
							|  |  |  | 	RD_SETGET(float, min_sample_shading) | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_alpha_to_coverage) | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_alpha_to_one) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-21 12:16:45 -03:00
										 |  |  | 	void set_sample_masks(const TypedArray<int64_t> &p_masks) { sample_masks = p_masks; } | 
					
						
							|  |  |  | 	TypedArray<int64_t> get_sample_masks() const { return sample_masks; } | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineMultisampleState, sample_count); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineMultisampleState, enable_sample_shading); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDPipelineMultisampleState, min_sample_shading); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineMultisampleState, enable_alpha_to_coverage); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineMultisampleState, enable_alpha_to_one); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-21 12:16:45 -03:00
										 |  |  | 		ClassDB::bind_method(D_METHOD("set_sample_masks", "masks"), &RDPipelineMultisampleState::set_sample_masks); | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 		ClassDB::bind_method(D_METHOD("get_sample_masks"), &RDPipelineMultisampleState::get_sample_masks); | 
					
						
							| 
									
										
										
										
											2020-04-21 12:16:45 -03:00
										 |  |  | 		ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "sample_masks", PROPERTY_HINT_ARRAY_TYPE, "int"), "set_sample_masks", "get_sample_masks"); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | class RDPipelineDepthStencilState : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDPipelineDepthStencilState, RefCounted) | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD::PipelineDepthStencilState base; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_depth_test) | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_depth_write) | 
					
						
							|  |  |  | 	RD_SETGET(RD::CompareOperator, depth_compare_operator) | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_depth_range) | 
					
						
							|  |  |  | 	RD_SETGET(float, depth_range_min) | 
					
						
							|  |  |  | 	RD_SETGET(float, depth_range_max) | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_stencil) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD_SETGET_SUB(RD::StencilOperation, front_op, fail) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(RD::StencilOperation, front_op, pass) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(RD::StencilOperation, front_op, depth_fail) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(RD::CompareOperator, front_op, compare) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(uint32_t, front_op, compare_mask) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(uint32_t, front_op, write_mask) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(uint32_t, front_op, reference) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RD_SETGET_SUB(RD::StencilOperation, back_op, fail) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(RD::StencilOperation, back_op, pass) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(RD::StencilOperation, back_op, depth_fail) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(RD::CompareOperator, back_op, compare) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(uint32_t, back_op, compare_mask) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(uint32_t, back_op, write_mask) | 
					
						
							|  |  |  | 	RD_SETGET_SUB(uint32_t, back_op, reference) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineDepthStencilState, enable_depth_test); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineDepthStencilState, enable_depth_write); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineDepthStencilState, depth_compare_operator); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineDepthStencilState, enable_depth_range); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDPipelineDepthStencilState, depth_range_min); | 
					
						
							|  |  |  | 		RD_BIND(Variant::FLOAT, RDPipelineDepthStencilState, depth_range_max); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineDepthStencilState, enable_stencil); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, fail); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, pass); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, depth_fail); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, compare); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, compare_mask); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, write_mask); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, reference); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, fail); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, pass); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, depth_fail); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, compare); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, compare_mask); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, write_mask); | 
					
						
							|  |  |  | 		RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, reference); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-04 18:03:15 +02:00
										 |  |  | class RDPipelineColorBlendStateAttachment : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDPipelineColorBlendStateAttachment, RefCounted) | 
					
						
							| 
									
										
										
										
											2020-04-21 12:16:45 -03:00
										 |  |  | 	friend class RenderingDevice; | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 	RD::PipelineColorBlendState::Attachment base; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_blend) | 
					
						
							|  |  |  | 	RD_SETGET(RD::BlendFactor, src_color_blend_factor) | 
					
						
							|  |  |  | 	RD_SETGET(RD::BlendFactor, dst_color_blend_factor) | 
					
						
							|  |  |  | 	RD_SETGET(RD::BlendOperation, color_blend_op) | 
					
						
							|  |  |  | 	RD_SETGET(RD::BlendFactor, src_alpha_blend_factor) | 
					
						
							|  |  |  | 	RD_SETGET(RD::BlendFactor, dst_alpha_blend_factor) | 
					
						
							|  |  |  | 	RD_SETGET(RD::BlendOperation, alpha_blend_op) | 
					
						
							|  |  |  | 	RD_SETGET(bool, write_r) | 
					
						
							|  |  |  | 	RD_SETGET(bool, write_g) | 
					
						
							|  |  |  | 	RD_SETGET(bool, write_b) | 
					
						
							|  |  |  | 	RD_SETGET(bool, write_a) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_as_mix() { | 
					
						
							|  |  |  | 		base = RD::PipelineColorBlendState::Attachment(); | 
					
						
							|  |  |  | 		base.enable_blend = true; | 
					
						
							|  |  |  | 		base.src_color_blend_factor = RD::BLEND_FACTOR_SRC_ALPHA; | 
					
						
							|  |  |  | 		base.dst_color_blend_factor = RD::BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; | 
					
						
							|  |  |  | 		base.src_alpha_blend_factor = RD::BLEND_FACTOR_SRC_ALPHA; | 
					
						
							|  |  |  | 		base.dst_alpha_blend_factor = RD::BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							| 
									
										
										
										
											2020-04-21 12:16:45 -03:00
										 |  |  | 		ClassDB::bind_method(D_METHOD("set_as_mix"), &RDPipelineColorBlendStateAttachment::set_as_mix); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 		RD_BIND(Variant::BOOL, RDPipelineColorBlendStateAttachment, enable_blend); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, src_color_blend_factor); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, dst_color_blend_factor); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, color_blend_op); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, src_alpha_blend_factor); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, dst_alpha_blend_factor); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, alpha_blend_op); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineColorBlendStateAttachment, write_r); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineColorBlendStateAttachment, write_g); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineColorBlendStateAttachment, write_b); | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineColorBlendStateAttachment, write_a); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-04 18:03:15 +02:00
										 |  |  | class RDPipelineColorBlendState : public RefCounted { | 
					
						
							|  |  |  | 	GDCLASS(RDPipelineColorBlendState, RefCounted) | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 	friend class RenderingDevice; | 
					
						
							|  |  |  | 	RD::PipelineColorBlendState base; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-21 12:16:45 -03:00
										 |  |  | 	TypedArray<RDPipelineColorBlendStateAttachment> attachments; | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	RD_SETGET(bool, enable_logic_op) | 
					
						
							|  |  |  | 	RD_SETGET(RD::LogicOperation, logic_op) | 
					
						
							|  |  |  | 	RD_SETGET(Color, blend_constant) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-21 12:16:45 -03:00
										 |  |  | 	void set_attachments(const TypedArray<RDPipelineColorBlendStateAttachment> &p_attachments) { | 
					
						
							|  |  |  | 		attachments.push_back(p_attachments); | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-21 12:16:45 -03:00
										 |  |  | 	TypedArray<RDPipelineColorBlendStateAttachment> get_attachments() const { | 
					
						
							|  |  |  | 		return attachments; | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() { | 
					
						
							|  |  |  | 		RD_BIND(Variant::BOOL, RDPipelineColorBlendState, enable_logic_op); | 
					
						
							|  |  |  | 		RD_BIND(Variant::INT, RDPipelineColorBlendState, logic_op); | 
					
						
							|  |  |  | 		RD_BIND(Variant::COLOR, RDPipelineColorBlendState, blend_constant); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-07-17 12:02:06 -04:00
										 |  |  | 		ClassDB::bind_method(D_METHOD("set_attachments", "attachments"), &RDPipelineColorBlendState::set_attachments); | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 		ClassDB::bind_method(D_METHOD("get_attachments"), &RDPipelineColorBlendState::get_attachments); | 
					
						
							| 
									
										
										
										
											2020-04-21 12:16:45 -03:00
										 |  |  | 		ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "attachments", PROPERTY_HINT_ARRAY_TYPE, "RDPipelineColorBlendStateAttachment"), "set_attachments", "get_attachments"); | 
					
						
							| 
									
										
										
										
											2020-04-19 23:19:21 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif // RENDERING_DEVICE_BINDS_H
 |