| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  scene_create_dialog.cpp                                              */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "scene_create_dialog.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "core/io/dir_access.h"
 | 
					
						
							|  |  |  | #include "editor/create_dialog.h"
 | 
					
						
							|  |  |  | #include "editor/editor_node.h"
 | 
					
						
							|  |  |  | #include "editor/editor_scale.h"
 | 
					
						
							|  |  |  | #include "scene/2d/node_2d.h"
 | 
					
						
							|  |  |  | #include "scene/3d/node_3d.h"
 | 
					
						
							|  |  |  | #include "scene/gui/box_container.h"
 | 
					
						
							|  |  |  | #include "scene/gui/check_box.h"
 | 
					
						
							|  |  |  | #include "scene/gui/grid_container.h"
 | 
					
						
							|  |  |  | #include "scene/gui/line_edit.h"
 | 
					
						
							|  |  |  | #include "scene/gui/option_button.h"
 | 
					
						
							|  |  |  | #include "scene/gui/panel_container.h"
 | 
					
						
							|  |  |  | #include "scene/resources/packed_scene.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCreateDialog::_notification(int p_what) { | 
					
						
							|  |  |  | 	switch (p_what) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		case NOTIFICATION_ENTER_TREE: | 
					
						
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										 |  |  | 		case NOTIFICATION_THEME_CHANGED: { | 
					
						
							|  |  |  | 			select_node_button->set_icon(get_theme_icon(SNAME("ClassList"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 			node_type_2d->set_icon(get_theme_icon(SNAME("Node2D"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 			node_type_3d->set_icon(get_theme_icon(SNAME("Node3D"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 			node_type_gui->set_icon(get_theme_icon(SNAME("Control"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 			node_type_other->add_theme_icon_override(SNAME("icon"), get_theme_icon(SNAME("Node"), SNAME("EditorIcons"))); | 
					
						
							| 
									
										
										
										
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										 |  |  | 			status_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Tree"))); | 
					
						
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										 |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCreateDialog::config(const String &p_dir) { | 
					
						
							|  |  |  | 	directory = p_dir; | 
					
						
							|  |  |  | 	root_name_edit->set_text(""); | 
					
						
							|  |  |  | 	scene_name_edit->set_text(""); | 
					
						
							|  |  |  | 	scene_name_edit->call_deferred(SNAME("grab_focus")); | 
					
						
							|  |  |  | 	update_dialog(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCreateDialog::accept_create() { | 
					
						
							|  |  |  | 	if (!get_ok_button()->is_disabled()) { | 
					
						
							|  |  |  | 		hide(); | 
					
						
							|  |  |  | 		emit_signal(SNAME("confirmed")); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCreateDialog::browse_types() { | 
					
						
							|  |  |  | 	select_node_dialog->popup_create(true); | 
					
						
							|  |  |  | 	select_node_dialog->set_title(TTR("Pick Root Node Type")); | 
					
						
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										 |  |  | 	select_node_dialog->set_ok_button_text(TTR("Pick")); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCreateDialog::on_type_picked() { | 
					
						
							|  |  |  | 	other_type_display->set_text(select_node_dialog->get_selected_type().get_slice(" ", 0)); | 
					
						
							|  |  |  | 	if (node_type_other->is_pressed()) { | 
					
						
							|  |  |  | 		update_dialog(); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		node_type_other->set_pressed(true); // Calls update_dialog() via group.
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCreateDialog::update_dialog() { | 
					
						
							|  |  |  | 	scene_name = scene_name_edit->get_text().strip_edges(); | 
					
						
							|  |  |  | 	update_error(file_error_label, MSG_OK, TTR("Scene name is valid.")); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool is_valid = true; | 
					
						
							|  |  |  | 	if (scene_name.is_empty()) { | 
					
						
							|  |  |  | 		update_error(file_error_label, MSG_ERROR, TTR("Scene name is empty.")); | 
					
						
							|  |  |  | 		is_valid = false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (is_valid) { | 
					
						
							|  |  |  | 		if (!scene_name.ends_with(".")) { | 
					
						
							|  |  |  | 			scene_name += "."; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		scene_name += scene_extension_picker->get_selected_metadata().operator String(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (is_valid && !scene_name.is_valid_filename()) { | 
					
						
							|  |  |  | 		update_error(file_error_label, MSG_ERROR, TTR("File name invalid.")); | 
					
						
							|  |  |  | 		is_valid = false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (is_valid) { | 
					
						
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										 |  |  | 		scene_name = directory.path_join(scene_name); | 
					
						
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										 |  |  | 		Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); | 
					
						
							|  |  |  | 		if (da->file_exists(scene_name)) { | 
					
						
							|  |  |  | 			update_error(file_error_label, MSG_ERROR, TTR("File already exists.")); | 
					
						
							|  |  |  | 			is_valid = false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const StringName root_type_name = StringName(other_type_display->get_text()); | 
					
						
							|  |  |  | 	if (has_theme_icon(root_type_name, SNAME("EditorIcons"))) { | 
					
						
							|  |  |  | 		node_type_other->set_icon(get_theme_icon(root_type_name, SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		node_type_other->set_icon(nullptr); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	update_error(node_error_label, MSG_OK, "Root node valid."); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	root_name = root_name_edit->get_text().strip_edges(); | 
					
						
							|  |  |  | 	if (root_name.is_empty()) { | 
					
						
							|  |  |  | 		root_name = scene_name.get_file().get_basename(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	if (root_name.is_empty() || root_name.validate_node_name().size() != root_name.size()) { | 
					
						
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										 |  |  | 		update_error(node_error_label, MSG_ERROR, TTR("Invalid root node name.")); | 
					
						
							|  |  |  | 		is_valid = false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	get_ok_button()->set_disabled(!is_valid); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCreateDialog::update_error(Label *p_label, MsgType p_type, const String &p_msg) { | 
					
						
							|  |  |  | 	p_label->set_text(String::utf8("•  ") + p_msg); | 
					
						
							|  |  |  | 	switch (p_type) { | 
					
						
							|  |  |  | 		case MSG_OK: | 
					
						
							|  |  |  | 			p_label->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor"))); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case MSG_ERROR: | 
					
						
							|  |  |  | 			p_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String SceneCreateDialog::get_scene_path() const { | 
					
						
							|  |  |  | 	return scene_name; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Node *SceneCreateDialog::create_scene_root() { | 
					
						
							|  |  |  | 	ERR_FAIL_NULL_V(node_type_group->get_pressed_button(), nullptr); | 
					
						
							|  |  |  | 	RootType type = (RootType)node_type_group->get_pressed_button()->get_meta(type_meta).operator int(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Node *root = nullptr; | 
					
						
							|  |  |  | 	switch (type) { | 
					
						
							|  |  |  | 		case ROOT_2D_SCENE: | 
					
						
							|  |  |  | 			root = memnew(Node2D); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case ROOT_3D_SCENE: | 
					
						
							|  |  |  | 			root = memnew(Node3D); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case ROOT_USER_INTERFACE: { | 
					
						
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										 |  |  | 			Control *gui_ctl = memnew(Control); | 
					
						
							|  |  |  | 			gui_ctl->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); | 
					
						
							|  |  |  | 			root = gui_ctl; | 
					
						
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										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case ROOT_OTHER: | 
					
						
							|  |  |  | 			root = Object::cast_to<Node>(select_node_dialog->instance_selected()); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_NULL_V(root, nullptr); | 
					
						
							|  |  |  | 	root->set_name(root_name); | 
					
						
							|  |  |  | 	return root; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | SceneCreateDialog::SceneCreateDialog() { | 
					
						
							|  |  |  | 	select_node_dialog = memnew(CreateDialog); | 
					
						
							|  |  |  | 	add_child(select_node_dialog); | 
					
						
							|  |  |  | 	select_node_dialog->set_base_type("Node"); | 
					
						
							|  |  |  | 	select_node_dialog->select_base(); | 
					
						
							|  |  |  | 	select_node_dialog->connect("create", callable_mp(this, &SceneCreateDialog::on_type_picked)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VBoxContainer *main_vb = memnew(VBoxContainer); | 
					
						
							|  |  |  | 	add_child(main_vb); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	GridContainer *gc = memnew(GridContainer); | 
					
						
							|  |  |  | 	main_vb->add_child(gc); | 
					
						
							|  |  |  | 	gc->set_columns(2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		Label *label = memnew(Label(TTR("Root Type:"))); | 
					
						
							|  |  |  | 		gc->add_child(label); | 
					
						
							|  |  |  | 		label->set_v_size_flags(Control::SIZE_SHRINK_BEGIN); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		VBoxContainer *vb = memnew(VBoxContainer); | 
					
						
							|  |  |  | 		gc->add_child(vb); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		node_type_group.instantiate(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		node_type_2d = memnew(CheckBox); | 
					
						
							|  |  |  | 		vb->add_child(node_type_2d); | 
					
						
							|  |  |  | 		node_type_2d->set_text(TTR("2D Scene")); | 
					
						
							|  |  |  | 		node_type_2d->set_button_group(node_type_group); | 
					
						
							|  |  |  | 		node_type_2d->set_meta(type_meta, ROOT_2D_SCENE); | 
					
						
							|  |  |  | 		node_type_2d->set_pressed(true); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		node_type_3d = memnew(CheckBox); | 
					
						
							|  |  |  | 		vb->add_child(node_type_3d); | 
					
						
							|  |  |  | 		node_type_3d->set_text(TTR("3D Scene")); | 
					
						
							|  |  |  | 		node_type_3d->set_button_group(node_type_group); | 
					
						
							|  |  |  | 		node_type_3d->set_meta(type_meta, ROOT_3D_SCENE); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		node_type_gui = memnew(CheckBox); | 
					
						
							|  |  |  | 		vb->add_child(node_type_gui); | 
					
						
							|  |  |  | 		node_type_gui->set_text(TTR("User Interface")); | 
					
						
							|  |  |  | 		node_type_gui->set_button_group(node_type_group); | 
					
						
							|  |  |  | 		node_type_gui->set_meta(type_meta, ROOT_USER_INTERFACE); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		HBoxContainer *hb = memnew(HBoxContainer); | 
					
						
							|  |  |  | 		vb->add_child(hb); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		node_type_other = memnew(CheckBox); | 
					
						
							|  |  |  | 		hb->add_child(node_type_other); | 
					
						
							|  |  |  | 		node_type_other->set_button_group(node_type_group); | 
					
						
							|  |  |  | 		node_type_other->set_meta(type_meta, ROOT_OTHER); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Control *spacing = memnew(Control); | 
					
						
							|  |  |  | 		hb->add_child(spacing); | 
					
						
							|  |  |  | 		spacing->set_custom_minimum_size(Size2(4 * EDSCALE, 0)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		other_type_display = memnew(LineEdit); | 
					
						
							|  |  |  | 		hb->add_child(other_type_display); | 
					
						
							|  |  |  | 		other_type_display->set_h_size_flags(Control::SIZE_EXPAND_FILL); | 
					
						
							|  |  |  | 		other_type_display->set_editable(false); | 
					
						
							|  |  |  | 		other_type_display->set_text("Node"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		select_node_button = memnew(Button); | 
					
						
							|  |  |  | 		hb->add_child(select_node_button); | 
					
						
							|  |  |  | 		select_node_button->connect("pressed", callable_mp(this, &SceneCreateDialog::browse_types)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		node_type_group->connect("pressed", callable_mp(this, &SceneCreateDialog::update_dialog).unbind(1)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		Label *label = memnew(Label(TTR("Scene Name:"))); | 
					
						
							|  |  |  | 		gc->add_child(label); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		HBoxContainer *hb = memnew(HBoxContainer); | 
					
						
							|  |  |  | 		gc->add_child(hb); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		scene_name_edit = memnew(LineEdit); | 
					
						
							|  |  |  | 		hb->add_child(scene_name_edit); | 
					
						
							|  |  |  | 		scene_name_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); | 
					
						
							|  |  |  | 		scene_name_edit->connect("text_changed", callable_mp(this, &SceneCreateDialog::update_dialog).unbind(1)); | 
					
						
							|  |  |  | 		scene_name_edit->connect("text_submitted", callable_mp(this, &SceneCreateDialog::accept_create).unbind(1)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		List<String> extensions; | 
					
						
							|  |  |  | 		Ref<PackedScene> sd = memnew(PackedScene); | 
					
						
							|  |  |  | 		ResourceSaver::get_recognized_extensions(sd, &extensions); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		scene_extension_picker = memnew(OptionButton); | 
					
						
							|  |  |  | 		hb->add_child(scene_extension_picker); | 
					
						
							|  |  |  | 		for (const String &E : extensions) { | 
					
						
							|  |  |  | 			scene_extension_picker->add_item("." + E); | 
					
						
							|  |  |  | 			scene_extension_picker->set_item_metadata(-1, E); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		Label *label = memnew(Label(TTR("Root Name:"))); | 
					
						
							|  |  |  | 		gc->add_child(label); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		root_name_edit = memnew(LineEdit); | 
					
						
							|  |  |  | 		gc->add_child(root_name_edit); | 
					
						
							|  |  |  | 		root_name_edit->set_placeholder(TTR("Leave empty to use scene name")); | 
					
						
							|  |  |  | 		root_name_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); | 
					
						
							|  |  |  | 		root_name_edit->connect("text_changed", callable_mp(this, &SceneCreateDialog::update_dialog).unbind(1)); | 
					
						
							|  |  |  | 		root_name_edit->connect("text_submitted", callable_mp(this, &SceneCreateDialog::accept_create).unbind(1)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Control *spacing = memnew(Control); | 
					
						
							|  |  |  | 	main_vb->add_child(spacing); | 
					
						
							|  |  |  | 	spacing->set_custom_minimum_size(Size2(0, 10 * EDSCALE)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	status_panel = memnew(PanelContainer); | 
					
						
							|  |  |  | 	main_vb->add_child(status_panel); | 
					
						
							|  |  |  | 	status_panel->set_h_size_flags(Control::SIZE_FILL); | 
					
						
							|  |  |  | 	status_panel->set_v_size_flags(Control::SIZE_EXPAND_FILL); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VBoxContainer *status_vb = memnew(VBoxContainer); | 
					
						
							|  |  |  | 	status_panel->add_child(status_vb); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	file_error_label = memnew(Label); | 
					
						
							|  |  |  | 	status_vb->add_child(file_error_label); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	node_error_label = memnew(Label); | 
					
						
							|  |  |  | 	status_vb->add_child(node_error_label); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_title(TTR("Create New Scene")); | 
					
						
							|  |  |  | 	set_min_size(Size2i(400 * EDSCALE, 0)); | 
					
						
							|  |  |  | } |