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								/*************************************************************************/
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								/*  create_dialog.h                                                      */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2020-01-01 11:16:22 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								#ifndef CREATE_DIALOG_H
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								#define CREATE_DIALOG_H
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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								#include "editor_help.h"
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								#include "scene/gui/button.h"
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								#include "scene/gui/dialogs.h"
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								#include "scene/gui/item_list.h"
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								#include "scene/gui/label.h"
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								#include "scene/gui/line_edit.h"
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								#include "scene/gui/tree.h"
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								class CreateDialog : public ConfirmationDialog {
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											2019-03-19 14:35:57 -04:00
										 
									 
								 
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									GDCLASS(CreateDialog, ConfirmationDialog);
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									Vector<String> favorite_list;
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									Tree *favorites;
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									Tree *recent;
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									Button *favorite;
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									LineEdit *search_box;
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									Tree *search_options;
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									HashMap<String, TreeItem *> search_options_types;
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											2019-11-06 13:10:25 +01:00
										 
									 
								 
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									HashMap<String, RES> search_loaded_scripts;
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									bool is_replace_mode;
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									String base_type;
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									String preferred_search_result_type;
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									EditorHelpBit *help_bit;
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									List<StringName> type_list;
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									Set<StringName> type_blacklist;
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									void _item_selected();
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									void _update_search();
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									void _update_favorite_list();
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									void _save_favorite_list();
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									void _favorite_toggled();
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									void _history_selected();
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									void _favorite_selected();
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									void _history_activated();
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									void _favorite_activated();
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									void _sbox_input(const Ref<InputEvent> &p_ie);
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									void _confirmed();
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									void _text_changed(const String &p_newtext);
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									Ref<Texture> _get_editor_icon(const String &p_type) const;
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									void add_type(const String &p_type, HashMap<String, TreeItem *> &p_types, TreeItem *p_root, TreeItem **to_select);
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									void select_type(const String &p_type);
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									Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
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									bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
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									void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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									bool _is_class_disabled_by_feature_profile(const StringName &p_class);
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									bool _is_type_prefered(const String &type);
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								protected:
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									void _notification(int p_what);
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									static void _bind_methods();
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									void _save_and_update_favorite_list();
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								public:
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									Object *instance_selected();
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									String get_selected_type();
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									void set_base_type(const String &p_base);
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									String get_base_type() const;
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											2017-09-29 20:57:31 +02:00
										 
									 
								 
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									void set_preferred_search_result_type(const String &p_preferred_type);
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									String get_preferred_search_result_type();
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											2019-03-02 15:10:27 +01:00
										 
									 
								 
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									void popup_create(bool p_dont_clear, bool p_replace_mode = false, const String &p_select_type = "Node");
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									CreateDialog();
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								};
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								#endif
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