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								/*************************************************************************/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*  editor_run_native.cpp                                                */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*************************************************************************/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*                       This file is part of:                           */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*                           GODOT ENGINE                                */ 
							 
						 
					
						
							
								
									
										
										
										
											2017-08-27 14:16:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								/*                      https://godotengine.org                          */ 
							 
						 
					
						
							
								
									
										
										
										
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								/*************************************************************************/ 
							 
						 
					
						
							
								
									
										
										
										
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								/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ 
							 
						 
					
						
							
								
									
										
										
										
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								/*                                                                       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* Permission is hereby granted, free of charge, to any person obtaining */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* a copy of this software and associated documentation files (the       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* "Software"), to deal in the Software without restriction, including   */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* without limitation the rights to use, copy, modify, merge, publish,   */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* distribute, sublicense, and/or sell copies of the Software, and to    */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* permit persons to whom the Software is furnished to do so, subject to */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* the following conditions:                                             */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*                                                                       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* The above copyright notice and this permission notice shall be        */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* included in all copies or substantial portions of the Software.       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*                                                                       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*************************************************************************/ 
							 
						 
					
						
							
								
									
										
										
										
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								# include  "editor_run_native.h" 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# include  "editor_export.h" 
 
							 
						 
					
						
							
								
									
										
										
										
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								# include  "editor_node.h" 
 
							 
						 
					
						
							
								
									
										
										
										
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								# include  "editor_scale.h" 
 
							 
						 
					
						
							
								
									
										
										
										
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								void  EditorRunNative : : _notification ( int  p_what )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									if  ( p_what  = =  NOTIFICATION_ENTER_TREE )  { 
							 
						 
					
						
							
								
									
										
										
										
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										for  ( int  i  =  0 ;  i  <  EditorExport : : get_singleton ( ) - > get_export_platform_count ( ) ;  i + + )  { 
							 
						 
					
						
							
								
									
										
										
										
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											Ref < EditorExportPlatform >  eep  =  EditorExport : : get_singleton ( ) - > get_export_platform ( i ) ; 
							 
						 
					
						
							
								
									
										
										
										
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											if  ( eep . is_null ( ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												continue ; 
							 
						 
					
						
							
								
									
										
										
										
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											Ref < ImageTexture >  icon  =  eep - > get_run_icon ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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											if  ( ! icon . is_null ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
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												Ref < Image >  im  =  icon - > get_data ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												im  =  im - > duplicate ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												im - > clear_mipmaps ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												if  ( ! im - > empty ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
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													im - > resize ( 16  *  EDSCALE ,  16  *  EDSCALE ) ; 
							 
						 
					
						
							
								
									
										
										
										
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													Ref < ImageTexture >  small_icon ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													small_icon . instance ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													small_icon - > create_from_image ( im ,  0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													MenuButton  * mb  =  memnew ( MenuButton ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													mb - > get_popup ( ) - > connect ( " id_pressed " ,  this ,  " _run_native " ,  varray ( i ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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													mb - > connect ( " pressed " ,  this ,  " _run_native " ,  varray ( - 1 ,  i ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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													mb - > set_icon ( small_icon ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													add_child ( mb ) ; 
							 
						 
					
						
							
								
									
										
										
										
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													menus [ i ]  =  mb ; 
							 
						 
					
						
							
								
									
										
										
										
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												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									if  ( p_what  = =  NOTIFICATION_PROCESS )  { 
							 
						 
					
						
							
								
									
										
										
										
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										bool  changed  =  EditorExport : : get_singleton ( ) - > poll_export_platforms ( )  | |  first ; 
							 
						 
					
						
							
								
									
										
										
										
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										if  ( changed )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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											for  ( Map < int ,  MenuButton  * > : : Element  * E  =  menus . front ( ) ;  E ;  E  =  E - > next ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
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												Ref < EditorExportPlatform >  eep  =  EditorExport : : get_singleton ( ) - > get_export_platform ( E - > key ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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												MenuButton  * mb  =  E - > get ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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												int  dc  =  eep - > get_options_count ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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												if  ( dc  = =  0 )  { 
							 
						 
					
						
							
								
									
										
										
										
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													mb - > hide ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													mb - > get_popup ( ) - > clear ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													mb - > show ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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													mb - > set_tooltip ( eep - > get_options_tooltip ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													if  ( dc  >  1 )  { 
							 
						 
					
						
							
								
									
										
										
										
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														for  ( int  i  =  0 ;  i  <  dc ;  i + + )  { 
							 
						 
					
						
							
								
									
										
										
										
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															mb - > get_popup ( ) - > add_icon_item ( eep - > get_option_icon ( i ) ,  eep - > get_option_label ( i ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
															mb - > get_popup ( ) - > set_item_tooltip ( mb - > get_popup ( ) - > get_item_count ( )  -  1 ,  eep - > get_option_tooltip ( i ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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														} 
							 
						 
					
						
							
								
									
										
										
										
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													} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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											first  =  false ; 
							 
						 
					
						
							
								
									
										
										
										
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										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								void  EditorRunNative : : _run_native ( int  p_idx ,  int  p_platform )  { 
							 
						 
					
						
							
								
									
										
										
										
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									if  ( ! EditorNode : : get_singleton ( ) - > ensure_main_scene ( true ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										resume_idx  =  p_idx ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										resume_platform  =  p_platform ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									Ref < EditorExportPlatform >  eep  =  EditorExport : : get_singleton ( ) - > get_export_platform ( p_platform ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									ERR_FAIL_COND ( eep . is_null ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									if  ( p_idx  = =  - 1 )  { 
							 
						 
					
						
							
								
									
										
										
										
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										if  ( eep - > get_options_count ( )  = =  1 )  { 
							 
						 
					
						
							
								
									
										
										
										
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											menus [ p_platform ] - > get_popup ( ) - > hide ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											p_idx  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
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									} 
							 
						 
					
						
							
								
									
										
										
										
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									Ref < EditorExportPreset >  preset ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									for  ( int  i  =  0 ;  i  <  EditorExport : : get_singleton ( ) - > get_export_preset_count ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										Ref < EditorExportPreset >  ep  =  EditorExport : : get_singleton ( ) - > get_export_preset ( i ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										if  ( ep - > is_runnable ( )  & &  ep - > get_platform ( )  = =  eep )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											preset  =  ep ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( preset . is_null ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
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										EditorNode : : get_singleton ( ) - > show_warning ( TTR ( " No runnable export preset found for this platform. \n Please add a runnable preset in the Export menu or define an existing preset as runnable. " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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										return ; 
							 
						 
					
						
							
								
									
										
										
										
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									} 
							 
						 
					
						
							
								
									
										
										
										
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											2016-06-24 21:20:43 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									emit_signal ( " native_run " ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									int  flags  =  0 ; 
							 
						 
					
						
							
								
									
										
										
										
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									if  ( deploy_debug_remote ) 
							 
						 
					
						
							
								
									
										
										
										
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										flags  | =  EditorExportPlatform : : DEBUG_FLAG_REMOTE_DEBUG ; 
							 
						 
					
						
							
								
									
										
										
										
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									if  ( deploy_dumb ) 
							 
						 
					
						
							
								
									
										
										
										
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										flags  | =  EditorExportPlatform : : DEBUG_FLAG_DUMB_CLIENT ; 
							 
						 
					
						
							
								
									
										
										
										
											2015-09-20 13:03:46 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( debug_collisions ) 
							 
						 
					
						
							
								
									
										
										
										
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										flags  | =  EditorExportPlatform : : DEBUG_FLAG_VIEW_COLLISONS ; 
							 
						 
					
						
							
								
									
										
										
										
											2015-09-20 13:03:46 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( debug_navigation ) 
							 
						 
					
						
							
								
									
										
										
										
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										flags  | =  EditorExportPlatform : : DEBUG_FLAG_VIEW_NAVIGATION ; 
							 
						 
					
						
							
								
									
										
										
										
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									eep - > run ( preset ,  p_idx ,  flags ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								void  EditorRunNative : : resume_run_native ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									_run_native ( resume_idx ,  resume_platform ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								void  EditorRunNative : : _bind_methods ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									ClassDB : : bind_method ( " _run_native " ,  & EditorRunNative : : _run_native ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									ADD_SIGNAL ( MethodInfo ( " native_run " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								void  EditorRunNative : : set_deploy_dumb ( bool  p_enabled )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									deploy_dumb  =  p_enabled ; 
							 
						 
					
						
							
								
									
										
										
										
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								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								bool  EditorRunNative : : is_deploy_dumb_enabled ( )  const  { 
							 
						 
					
						
							
								
									
										
										
										
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									return  deploy_dumb ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								void  EditorRunNative : : set_deploy_debug_remote ( bool  p_enabled )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									deploy_debug_remote  =  p_enabled ; 
							 
						 
					
						
							
								
									
										
										
										
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								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								bool  EditorRunNative : : is_deploy_debug_remote_enabled ( )  const  { 
							 
						 
					
						
							
								
									
										
										
										
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									return  deploy_debug_remote ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								void  EditorRunNative : : set_debug_collisions ( bool  p_debug )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									debug_collisions  =  p_debug ; 
							 
						 
					
						
							
								
									
										
										
										
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								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								bool  EditorRunNative : : get_debug_collisions ( )  const  { 
							 
						 
					
						
							
								
									
										
										
										
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									return  debug_collisions ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								void  EditorRunNative : : set_debug_navigation ( bool  p_debug )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									debug_navigation  =  p_debug ; 
							 
						 
					
						
							
								
									
										
										
										
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								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								bool  EditorRunNative : : get_debug_navigation ( )  const  { 
							 
						 
					
						
							
								
									
										
										
										
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									return  debug_navigation ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
									
										
										
										
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								EditorRunNative : : EditorRunNative ( )  { 
							 
						 
					
						
							
								
									
										
										
										
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									set_process ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									first  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									deploy_dumb  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									deploy_debug_remote  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									debug_collisions  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									debug_navigation  =  false ; 
							 
						 
					
						
							
								
									
										
										
										
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									resume_idx  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									resume_platform  =  0 ; 
							 
						 
					
						
							
								
									
										
										
										
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								}