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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  signal_awaiter_utils.h                                               */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef SIGNAL_AWAITER_UTILS_H
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							|  |  |  | #define SIGNAL_AWAITER_UTILS_H
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										 |  |  | #include "core/reference.h"
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										 |  |  | #include "mono_gc_handle.h"
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							|  |  |  | namespace SignalAwaiterUtils { | 
					
						
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							|  |  |  | Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p_target, MonoObject *p_awaiter); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | class SignalAwaiterHandle : public MonoGCHandle { | 
					
						
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										 |  |  | 	GDCLASS(SignalAwaiterHandle, MonoGCHandle); | 
					
						
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										 |  |  | 	bool completed; | 
					
						
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										 |  |  | #ifdef DEBUG_ENABLED
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							|  |  |  | 	ObjectID conn_target_id; | 
					
						
							|  |  |  | #endif
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							|  |  |  | 	Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	_FORCE_INLINE_ bool is_completed() { return completed; } | 
					
						
							|  |  |  | 	_FORCE_INLINE_ void set_completed(bool p_completed) { completed = p_completed; } | 
					
						
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										 |  |  | #ifdef DEBUG_ENABLED
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							|  |  |  | 	_FORCE_INLINE_ void set_connection_target(Object *p_target) { | 
					
						
							|  |  |  | 		conn_target_id = p_target->get_instance_id(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
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										 |  |  | 	SignalAwaiterHandle(MonoObject *p_managed); | 
					
						
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										 |  |  | 	~SignalAwaiterHandle(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // SIGNAL_AWAITER_UTILS_H
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