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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  wsl_client.h                                                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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							|  |  |  | #ifndef WSLCLIENT_H
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							|  |  |  | #define WSLCLIENT_H
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							|  |  |  | #ifndef JAVASCRIPT_ENABLED
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							|  |  |  | #include "core/error_list.h"
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							|  |  |  | #include "core/io/stream_peer_ssl.h"
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							|  |  |  | #include "core/io/stream_peer_tcp.h"
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							|  |  |  | #include "websocket_client.h"
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							|  |  |  | #include "wsl_peer.h"
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							|  |  |  | #include "wslay/wslay.h"
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							|  |  |  | class WSLClient : public WebSocketClient { | 
					
						
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							|  |  |  | 	GDCIIMPL(WSLClient, WebSocketClient); | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	int _in_buf_size; | 
					
						
							|  |  |  | 	int _in_pkt_size; | 
					
						
							|  |  |  | 	int _out_buf_size; | 
					
						
							|  |  |  | 	int _out_pkt_size; | 
					
						
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										 |  |  | 	Ref<WSLPeer> _peer; | 
					
						
							|  |  |  | 	Ref<StreamPeerTCP> _tcp; | 
					
						
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										 |  |  | 	Ref<StreamPeer> _connection; | 
					
						
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										 |  |  | 	CharString _request; | 
					
						
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										 |  |  | 	int _requested; | 
					
						
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							|  |  |  | 	uint8_t _resp_buf[WSL_MAX_HEADER_SIZE]; | 
					
						
							|  |  |  | 	int _resp_pos; | 
					
						
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										 |  |  | 	String _response; | 
					
						
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										 |  |  | 	String _key; | 
					
						
							|  |  |  | 	String _host; | 
					
						
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										 |  |  | 	Vector<String> _protocols; | 
					
						
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										 |  |  | 	bool _use_ssl; | 
					
						
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							|  |  |  | 	void _do_handshake(); | 
					
						
							|  |  |  | 	bool _verify_headers(String &r_protocol); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); | 
					
						
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										 |  |  | 	Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()); | 
					
						
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										 |  |  | 	int get_max_packet_size() const; | 
					
						
							|  |  |  | 	Ref<WebSocketPeer> get_peer(int p_peer_id) const; | 
					
						
							|  |  |  | 	void disconnect_from_host(int p_code = 1000, String p_reason = ""); | 
					
						
							|  |  |  | 	IP_Address get_connected_host() const; | 
					
						
							|  |  |  | 	uint16_t get_connected_port() const; | 
					
						
							|  |  |  | 	virtual ConnectionStatus get_connection_status() const; | 
					
						
							|  |  |  | 	virtual void poll(); | 
					
						
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							|  |  |  | 	WSLClient(); | 
					
						
							|  |  |  | 	~WSLClient(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // JAVASCRIPT_ENABLED
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							|  |  |  | #endif // WSLCLIENT_H
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