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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  wsl_peer.h                                                           */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef WSLPEER_H
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							|  |  |  | #define WSLPEER_H
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							|  |  |  | #ifndef JAVASCRIPT_ENABLED
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							|  |  |  | 
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							|  |  |  | #include "core/error_list.h"
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							|  |  |  | #include "core/io/packet_peer.h"
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										 |  |  | #include "core/io/stream_peer_tcp.h"
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										 |  |  | #include "core/ring_buffer.h"
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							|  |  |  | #include "packet_buffer.h"
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							|  |  |  | #include "websocket_peer.h"
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							|  |  |  | #include "wslay/wslay.h"
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							|  |  |  | #define WSL_MAX_HEADER_SIZE 4096
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							|  |  |  | 
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							|  |  |  | class WSLPeer : public WebSocketPeer { | 
					
						
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							|  |  |  | 	GDCIIMPL(WSLPeer, WebSocketPeer); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	struct PeerData { | 
					
						
							|  |  |  | 		bool polling; | 
					
						
							|  |  |  | 		bool destroy; | 
					
						
							|  |  |  | 		bool valid; | 
					
						
							|  |  |  | 		bool is_server; | 
					
						
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										 |  |  | 		bool closing; | 
					
						
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										 |  |  | 		void *obj; | 
					
						
							|  |  |  | 		void *peer; | 
					
						
							|  |  |  | 		Ref<StreamPeer> conn; | 
					
						
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										 |  |  | 		Ref<StreamPeerTCP> tcp; | 
					
						
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										 |  |  | 		int id; | 
					
						
							|  |  |  | 		wslay_event_context_ptr ctx; | 
					
						
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							|  |  |  | 		PeerData() { | 
					
						
							|  |  |  | 			polling = false; | 
					
						
							|  |  |  | 			destroy = false; | 
					
						
							|  |  |  | 			valid = false; | 
					
						
							|  |  |  | 			is_server = false; | 
					
						
							|  |  |  | 			id = 1; | 
					
						
							|  |  |  | 			ctx = NULL; | 
					
						
							|  |  |  | 			obj = NULL; | 
					
						
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										 |  |  | 			closing = false; | 
					
						
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										 |  |  | 			peer = NULL; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	static String compute_key_response(String p_key); | 
					
						
							|  |  |  | 	static String generate_key(); | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	static bool _wsl_poll(struct PeerData *p_data); | 
					
						
							|  |  |  | 	static void _wsl_destroy(struct PeerData **p_data); | 
					
						
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							|  |  |  | 	struct PeerData *_data; | 
					
						
							|  |  |  | 	uint8_t _is_string; | 
					
						
							|  |  |  | 	// Our packet info is just a boolean (is_string), using uint8_t for it.
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							|  |  |  | 	PacketBuffer<uint8_t> _in_buffer; | 
					
						
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							|  |  |  | 	PoolVector<uint8_t> _packet_buffer; | 
					
						
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							|  |  |  | 	WriteMode write_mode; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	int close_code; | 
					
						
							|  |  |  | 	String close_reason; | 
					
						
							|  |  |  | 	void poll(); // Used by client and server.
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							|  |  |  | 
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							|  |  |  | 	virtual int get_available_packet_count() const; | 
					
						
							|  |  |  | 	virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); | 
					
						
							|  |  |  | 	virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); | 
					
						
							|  |  |  | 	virtual int get_max_packet_size() const { return _packet_buffer.size(); }; | 
					
						
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							|  |  |  | 	virtual void close_now(); | 
					
						
							|  |  |  | 	virtual void close(int p_code = 1000, String p_reason = ""); | 
					
						
							|  |  |  | 	virtual bool is_connected_to_host() const; | 
					
						
							|  |  |  | 	virtual IP_Address get_connected_host() const; | 
					
						
							|  |  |  | 	virtual uint16_t get_connected_port() const; | 
					
						
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							|  |  |  | 	virtual WriteMode get_write_mode() const; | 
					
						
							|  |  |  | 	virtual void set_write_mode(WriteMode p_mode); | 
					
						
							|  |  |  | 	virtual bool was_string_packet() const; | 
					
						
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										 |  |  | 	virtual void set_no_delay(bool p_enabled); | 
					
						
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							|  |  |  | 	void make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size, unsigned int p_out_pkt_size); | 
					
						
							|  |  |  | 	Error parse_message(const wslay_event_on_msg_recv_arg *arg); | 
					
						
							|  |  |  | 	void invalidate(); | 
					
						
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							|  |  |  | 	WSLPeer(); | 
					
						
							|  |  |  | 	~WSLPeer(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // JAVASCRIPT_ENABLED
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							|  |  |  | #endif // LSWPEER_H
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