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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  app.cpp                                                              */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							| 
									
										
										
										
											2017-08-27 14:16:55 +02:00
										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2020-01-01 11:16:22 +01:00
										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
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										 |  |  | 
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										 |  |  | //
 | 
					
						
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										 |  |  | // This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow.
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "app.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "core/os/dir_access.h"
 | 
					
						
							|  |  |  | #include "core/os/file_access.h"
 | 
					
						
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										 |  |  | #include "core/os/keyboard.h"
 | 
					
						
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										 |  |  | #include "main/main.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | #include "platform/windows/key_mapping_windows.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | #include <collection.h>
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | using namespace Windows::ApplicationModel::Core; | 
					
						
							|  |  |  | using namespace Windows::ApplicationModel::Activation; | 
					
						
							|  |  |  | using namespace Windows::UI::Core; | 
					
						
							|  |  |  | using namespace Windows::UI::Input; | 
					
						
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										 |  |  | using namespace Windows::Devices::Input; | 
					
						
							|  |  |  | using namespace Windows::UI::Xaml::Input; | 
					
						
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										 |  |  | using namespace Windows::Foundation; | 
					
						
							|  |  |  | using namespace Windows::Graphics::Display; | 
					
						
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										 |  |  | using namespace Windows::System; | 
					
						
							|  |  |  | using namespace Windows::System::Threading::Core; | 
					
						
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										 |  |  | using namespace Microsoft::WRL; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | using namespace GodotUWP; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | // Helper to convert a length in device-independent pixels (DIPs) to a length in physical pixels.
 | 
					
						
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										 |  |  | inline float ConvertDipsToPixels(float dips, float dpi) { | 
					
						
							|  |  |  | 	static const float dipsPerInch = 96.0f; | 
					
						
							|  |  |  | 	return floor(dips * dpi / dipsPerInch + 0.5f); // Round to nearest integer.
 | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Implementation of the IFrameworkViewSource interface, necessary to run our app.
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										 |  |  | ref class GodotUWPViewSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource { | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	virtual Windows::ApplicationModel::Core::IFrameworkView ^ CreateView() { | 
					
						
							|  |  |  | 		return ref new App(); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // The main function creates an IFrameworkViewSource for our app, and runs the app.
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										 |  |  | [Platform::MTAThread] int main(Platform::Array<Platform::String ^> ^) { | 
					
						
							|  |  |  | 	auto godotApplicationSource = ref new GodotUWPViewSource(); | 
					
						
							|  |  |  | 	CoreApplication::Run(godotApplicationSource); | 
					
						
							|  |  |  | 	return 0; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // The first method called when the IFrameworkView is being created.
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										 |  |  | void App::Initialize(CoreApplicationView ^ applicationView) { | 
					
						
							|  |  |  | 	// Register event handlers for app lifecycle. This example includes Activated, so that we
 | 
					
						
							|  |  |  | 	// can make the CoreWindow active and start rendering on the window.
 | 
					
						
							|  |  |  | 	applicationView->Activated += | 
					
						
							|  |  |  | 			ref new TypedEventHandler<CoreApplicationView ^, IActivatedEventArgs ^>(this, &App::OnActivated); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	// Logic for other event handlers could go here.
 | 
					
						
							|  |  |  | 	// Information about the Suspending and Resuming event handlers can be found here:
 | 
					
						
							|  |  |  | 	// http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx
 | 
					
						
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										 |  |  | 
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										 |  |  | 	os = new OS_UWP; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Called when the CoreWindow object is created (or re-created).
 | 
					
						
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										 |  |  | void App::SetWindow(CoreWindow ^ p_window) { | 
					
						
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										 |  |  | 	window = p_window; | 
					
						
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										 |  |  | 	window->VisibilityChanged += | 
					
						
							|  |  |  | 			ref new TypedEventHandler<CoreWindow ^, VisibilityChangedEventArgs ^>(this, &App::OnVisibilityChanged); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	window->Closed += | 
					
						
							|  |  |  | 			ref new TypedEventHandler<CoreWindow ^, CoreWindowEventArgs ^>(this, &App::OnWindowClosed); | 
					
						
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										 |  |  | 
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										 |  |  | 	window->SizeChanged += | 
					
						
							|  |  |  | 			ref new TypedEventHandler<CoreWindow ^, WindowSizeChangedEventArgs ^>(this, &App::OnWindowSizeChanged); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | #if !(WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
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										 |  |  | 	// Disable all pointer visual feedback for better performance when touching.
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							|  |  |  | 	// This is not supported on Windows Phone applications.
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							|  |  |  | 	auto pointerVisualizationSettings = PointerVisualizationSettings::GetForCurrentView(); | 
					
						
							|  |  |  | 	pointerVisualizationSettings->IsContactFeedbackEnabled = false; | 
					
						
							|  |  |  | 	pointerVisualizationSettings->IsBarrelButtonFeedbackEnabled = false; | 
					
						
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										 |  |  | #endif
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							|  |  |  | 
 | 
					
						
							|  |  |  | 	window->PointerPressed += | 
					
						
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										 |  |  | 			ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &App::OnPointerPressed); | 
					
						
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										 |  |  | 	window->PointerMoved += | 
					
						
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										 |  |  | 			ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &App::OnPointerMoved); | 
					
						
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										 |  |  | 	window->PointerReleased += | 
					
						
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										 |  |  | 			ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &App::OnPointerReleased); | 
					
						
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										 |  |  | 	window->PointerWheelChanged += | 
					
						
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										 |  |  | 			ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &App::OnPointerWheelChanged); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	mouseChangedNotifier = SignalNotifier::AttachToEvent(L"os_mouse_mode_changed", ref new SignalHandler( | 
					
						
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										 |  |  | 																						   this, &App::OnMouseModeChanged)); | 
					
						
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										 |  |  | 
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										 |  |  | 	mouseChangedNotifier->Enable(); | 
					
						
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										 |  |  | 
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										 |  |  | 	window->CharacterReceived += | 
					
						
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										 |  |  | 			ref new TypedEventHandler<CoreWindow ^, CharacterReceivedEventArgs ^>(this, &App::OnCharacterReceived); | 
					
						
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										 |  |  | 	window->KeyDown += | 
					
						
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										 |  |  | 			ref new TypedEventHandler<CoreWindow ^, KeyEventArgs ^>(this, &App::OnKeyDown); | 
					
						
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										 |  |  | 	window->KeyUp += | 
					
						
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										 |  |  | 			ref new TypedEventHandler<CoreWindow ^, KeyEventArgs ^>(this, &App::OnKeyUp); | 
					
						
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										 |  |  | 
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										 |  |  | 	os->set_window(window); | 
					
						
							|  |  |  | 
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										 |  |  | 	unsigned int argc; | 
					
						
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										 |  |  | 	char **argv = get_command_line(&argc); | 
					
						
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										 |  |  | 
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										 |  |  | 	Main::setup("uwp", argc, argv, false); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	UpdateWindowSize(Size(window->Bounds.Width, window->Bounds.Height)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Main::setup2(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | static int _get_button(Windows::UI::Input::PointerPoint ^ pt) { | 
					
						
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										 |  |  | 	using namespace Windows::UI::Input; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
 | 
					
						
							|  |  |  | 	return BUTTON_LEFT; | 
					
						
							|  |  |  | #else
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										 |  |  | 	switch (pt->Properties->PointerUpdateKind) { | 
					
						
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										 |  |  | 		case PointerUpdateKind::LeftButtonPressed: | 
					
						
							|  |  |  | 		case PointerUpdateKind::LeftButtonReleased: | 
					
						
							|  |  |  | 			return BUTTON_LEFT; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case PointerUpdateKind::RightButtonPressed: | 
					
						
							|  |  |  | 		case PointerUpdateKind::RightButtonReleased: | 
					
						
							|  |  |  | 			return BUTTON_RIGHT; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case PointerUpdateKind::MiddleButtonPressed: | 
					
						
							|  |  |  | 		case PointerUpdateKind::MiddleButtonReleased: | 
					
						
							|  |  |  | 			return BUTTON_MIDDLE; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case PointerUpdateKind::XButton1Pressed: | 
					
						
							|  |  |  | 		case PointerUpdateKind::XButton1Released: | 
					
						
							|  |  |  | 			return BUTTON_WHEEL_UP; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case PointerUpdateKind::XButton2Pressed: | 
					
						
							|  |  |  | 		case PointerUpdateKind::XButton2Released: | 
					
						
							|  |  |  | 			return BUTTON_WHEEL_DOWN; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		default: | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return 0; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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										 |  |  | static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) { | 
					
						
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										 |  |  | #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
 | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 	using namespace Windows::Devices::Input; | 
					
						
							|  |  |  | 	switch (pointerPoint->PointerDevice->PointerDeviceType) { | 
					
						
							|  |  |  | 		case PointerDeviceType::Touch: | 
					
						
							|  |  |  | 		case PointerDeviceType::Pen: | 
					
						
							|  |  |  | 			return true; | 
					
						
							|  |  |  | 		default: | 
					
						
							|  |  |  | 			return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | static Windows::Foundation::Point _get_pixel_position(CoreWindow ^ window, Windows::Foundation::Point rawPosition, OS *os) { | 
					
						
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										 |  |  | 	Windows::Foundation::Point outputPosition; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | // Compute coordinates normalized from 0..1.
 | 
					
						
							|  |  |  | // If the coordinates need to be sized to the SDL window,
 | 
					
						
							|  |  |  | // we'll do that after.
 | 
					
						
							|  |  |  | #if 1 || WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
 | 
					
						
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										 |  |  | 	outputPosition.X = rawPosition.X / window->Bounds.Width; | 
					
						
							|  |  |  | 	outputPosition.Y = rawPosition.Y / window->Bounds.Height; | 
					
						
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										 |  |  | #else
 | 
					
						
							|  |  |  | 	switch (DisplayProperties::CurrentOrientation) { | 
					
						
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										 |  |  | 		case DisplayOrientations::Portrait: | 
					
						
							|  |  |  | 			outputPosition.X = rawPosition.X / window->Bounds.Width; | 
					
						
							|  |  |  | 			outputPosition.Y = rawPosition.Y / window->Bounds.Height; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case DisplayOrientations::PortraitFlipped: | 
					
						
							|  |  |  | 			outputPosition.X = 1.0f - (rawPosition.X / window->Bounds.Width); | 
					
						
							|  |  |  | 			outputPosition.Y = 1.0f - (rawPosition.Y / window->Bounds.Height); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case DisplayOrientations::Landscape: | 
					
						
							|  |  |  | 			outputPosition.X = rawPosition.Y / window->Bounds.Height; | 
					
						
							|  |  |  | 			outputPosition.Y = 1.0f - (rawPosition.X / window->Bounds.Width); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case DisplayOrientations::LandscapeFlipped: | 
					
						
							|  |  |  | 			outputPosition.X = 1.0f - (rawPosition.Y / window->Bounds.Height); | 
					
						
							|  |  |  | 			outputPosition.Y = rawPosition.X / window->Bounds.Width; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		default: | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	OS::VideoMode vm = os->get_video_mode(); | 
					
						
							|  |  |  | 	outputPosition.X *= vm.width; | 
					
						
							|  |  |  | 	outputPosition.Y *= vm.height; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return outputPosition; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int _get_finger(uint32_t p_touch_id) { | 
					
						
							|  |  |  | 	return p_touch_id % 31; // for now
 | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) { | 
					
						
							|  |  |  | 	Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint; | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 	Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); | 
					
						
							|  |  |  | 	int but = _get_button(point); | 
					
						
							|  |  |  | 	if (_is_touch(point)) { | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 		Ref<InputEventScreenTouch> screen_touch; | 
					
						
							|  |  |  | 		screen_touch.instance(); | 
					
						
							|  |  |  | 		screen_touch->set_device(0); | 
					
						
							|  |  |  | 		screen_touch->set_pressed(p_pressed); | 
					
						
							| 
									
										
										
										
											2017-06-12 11:47:42 -03:00
										 |  |  | 		screen_touch->set_position(Vector2(pos.X, pos.Y)); | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 		screen_touch->set_index(_get_finger(point->PointerId)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		last_touch_x[screen_touch->get_index()] = pos.X; | 
					
						
							|  |  |  | 		last_touch_y[screen_touch->get_index()] = pos.Y; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		os->input_event(screen_touch); | 
					
						
							| 
									
										
										
										
											2018-02-24 03:04:30 +01:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		Ref<InputEventMouseButton> mouse_button; | 
					
						
							|  |  |  | 		mouse_button.instance(); | 
					
						
							|  |  |  | 		mouse_button->set_device(0); | 
					
						
							|  |  |  | 		mouse_button->set_pressed(p_pressed); | 
					
						
							|  |  |  | 		mouse_button->set_button_index(but); | 
					
						
							|  |  |  | 		mouse_button->set_position(Vector2(pos.X, pos.Y)); | 
					
						
							|  |  |  | 		mouse_button->set_global_position(Vector2(pos.X, pos.Y)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (p_is_wheel) { | 
					
						
							|  |  |  | 			if (point->Properties->MouseWheelDelta > 0) { | 
					
						
							|  |  |  | 				mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP); | 
					
						
							|  |  |  | 			} else if (point->Properties->MouseWheelDelta < 0) { | 
					
						
							|  |  |  | 				mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-02-24 03:04:30 +01:00
										 |  |  | 		last_touch_x[31] = pos.X; | 
					
						
							|  |  |  | 		last_touch_y[31] = pos.Y; | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 		os->input_event(mouse_button); | 
					
						
							| 
									
										
										
										
											2018-02-24 03:04:30 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		if (p_is_wheel) { | 
					
						
							|  |  |  | 			// Send release for mouse wheel
 | 
					
						
							|  |  |  | 			mouse_button->set_pressed(false); | 
					
						
							|  |  |  | 			os->input_event(mouse_button); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 	pointer_event(sender, args, true); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnPointerReleased(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 	pointer_event(sender, args, false); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 	pointer_event(sender, args, true, true); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier ^ signalNotifier, bool timedOut) { | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 	OS::MouseMode mode = os->get_mouse_mode(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	SignalNotifier ^ notifier = mouseChangedNotifier; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	window->Dispatcher->RunAsync( | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			CoreDispatcherPriority::High, | 
					
						
							|  |  |  | 			ref new DispatchedHandler( | 
					
						
							|  |  |  | 					[mode, notifier, this]() { | 
					
						
							|  |  |  | 						if (mode == OS::MOUSE_MODE_CAPTURED) { | 
					
						
							|  |  |  | 							this->MouseMovedToken = MouseDevice::GetForCurrentView()->MouseMoved += | 
					
						
							|  |  |  | 									ref new TypedEventHandler<MouseDevice ^, MouseEventArgs ^>(this, &App::OnMouseMoved); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						} else { | 
					
						
							|  |  |  | 							MouseDevice::GetForCurrentView()->MouseMoved -= MouseMovedToken; | 
					
						
							|  |  |  | 						} | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						notifier->Enable(); | 
					
						
							|  |  |  | 					})); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ResetEvent(os->mouse_mode_changed); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { | 
					
						
							|  |  |  | 	Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint; | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 	Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-02-24 03:04:30 +01:00
										 |  |  | 	if (_is_touch(point)) { | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 		Ref<InputEventScreenDrag> screen_drag; | 
					
						
							|  |  |  | 		screen_drag.instance(); | 
					
						
							|  |  |  | 		screen_drag->set_device(0); | 
					
						
							| 
									
										
										
										
											2017-06-12 11:47:42 -03:00
										 |  |  | 		screen_drag->set_position(Vector2(pos.X, pos.Y)); | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 		screen_drag->set_index(_get_finger(point->PointerId)); | 
					
						
							| 
									
										
										
										
											2017-06-12 11:47:42 -03:00
										 |  |  | 		screen_drag->set_relative(Vector2(screen_drag->get_position().x - last_touch_x[screen_drag->get_index()], screen_drag->get_position().y - last_touch_y[screen_drag->get_index()])); | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 		os->input_event(screen_drag); | 
					
						
							| 
									
										
										
										
											2018-02-24 03:04:30 +01:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		// In case the mouse grabbed, MouseMoved will handle this
 | 
					
						
							|  |  |  | 		if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED) | 
					
						
							|  |  |  | 			return; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-02-24 03:04:30 +01:00
										 |  |  | 		Ref<InputEventMouseMotion> mouse_motion; | 
					
						
							|  |  |  | 		mouse_motion.instance(); | 
					
						
							|  |  |  | 		mouse_motion->set_device(0); | 
					
						
							|  |  |  | 		mouse_motion->set_position(Vector2(pos.X, pos.Y)); | 
					
						
							|  |  |  | 		mouse_motion->set_global_position(Vector2(pos.X, pos.Y)); | 
					
						
							|  |  |  | 		mouse_motion->set_relative(Vector2(pos.X - last_touch_x[31], pos.Y - last_touch_y[31])); | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-02-24 03:04:30 +01:00
										 |  |  | 		last_mouse_pos = pos; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-02-24 03:04:30 +01:00
										 |  |  | 		os->input_event(mouse_motion); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) { | 
					
						
							|  |  |  | 	// In case the mouse isn't grabbed, PointerMoved will handle this
 | 
					
						
							|  |  |  | 	if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Windows::Foundation::Point pos; | 
					
						
							|  |  |  | 	pos.X = last_mouse_pos.X + args->MouseDelta.X; | 
					
						
							|  |  |  | 	pos.Y = last_mouse_pos.Y + args->MouseDelta.Y; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 	Ref<InputEventMouseMotion> mouse_motion; | 
					
						
							|  |  |  | 	mouse_motion.instance(); | 
					
						
							|  |  |  | 	mouse_motion->set_device(0); | 
					
						
							| 
									
										
										
										
											2017-06-12 11:47:42 -03:00
										 |  |  | 	mouse_motion->set_position(Vector2(pos.X, pos.Y)); | 
					
						
							|  |  |  | 	mouse_motion->set_global_position(Vector2(pos.X, pos.Y)); | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 	mouse_motion->set_relative(Vector2(args->MouseDelta.X, args->MouseDelta.Y)); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	last_mouse_pos = pos; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 	os->input_event(mouse_motion); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs ^ key_args, Windows::UI::Core::CharacterReceivedEventArgs ^ char_args) { | 
					
						
							| 
									
										
										
										
											2019-02-12 15:43:54 +01:00
										 |  |  | 	OS_UWP::KeyEvent ke; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 	ke.control = sender->GetAsyncKeyState(VirtualKey::Control) == CoreVirtualKeyStates::Down; | 
					
						
							|  |  |  | 	ke.alt = sender->GetAsyncKeyState(VirtualKey::Menu) == CoreVirtualKeyStates::Down; | 
					
						
							|  |  |  | 	ke.shift = sender->GetAsyncKeyState(VirtualKey::Shift) == CoreVirtualKeyStates::Down; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-23 13:50:21 -03:00
										 |  |  | 	ke.pressed = p_pressed; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 	if (key_args != nullptr) { | 
					
						
							| 
									
										
										
										
											2019-02-12 15:43:54 +01:00
										 |  |  | 		ke.type = OS_UWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 		ke.unicode = 0; | 
					
						
							| 
									
										
										
										
											2018-04-05 20:59:35 +03:00
										 |  |  | 		ke.keycode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey); | 
					
						
							|  |  |  | 		ke.physical_keycode = KeyMappingWindows::get_scansym((unsigned int)key_args->KeyStatus.ScanCode); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 		ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2019-02-12 15:43:54 +01:00
										 |  |  | 		ke.type = OS_UWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 		ke.unicode = char_args->KeyCode; | 
					
						
							| 
									
										
										
										
											2018-04-05 20:59:35 +03:00
										 |  |  | 		ke.keycode = 0; | 
					
						
							|  |  |  | 		ke.physical_keycode = 0; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 		ke.echo = (!p_pressed && !char_args->KeyStatus.IsKeyReleased) || (p_pressed && char_args->KeyStatus.WasKeyDown); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	os->queue_key_event(ke); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnKeyDown(CoreWindow ^ sender, KeyEventArgs ^ args) { | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 	key_event(sender, true, args); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnKeyUp(CoreWindow ^ sender, KeyEventArgs ^ args) { | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 	key_event(sender, false, args); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnCharacterReceived(CoreWindow ^ sender, CharacterReceivedEventArgs ^ args) { | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 	key_event(sender, true, nullptr, args); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | // Initializes scene resources
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::Load(Platform::String ^ entryPoint) { | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // This method is called after the window becomes active.
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::Run() { | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 	if (Main::start()) | 
					
						
							|  |  |  | 		os->run(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView
 | 
					
						
							|  |  |  | // class is torn down while the app is in the foreground.
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::Uninitialize() { | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 	Main::cleanup(); | 
					
						
							|  |  |  | 	delete os; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Application lifecycle event handler.
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnActivated(CoreApplicationView ^ applicationView, IActivatedEventArgs ^ args) { | 
					
						
							|  |  |  | 	// Run() won't start until the CoreWindow is activated.
 | 
					
						
							|  |  |  | 	CoreWindow::GetForCurrentThread()->Activate(); | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Window event handlers.
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnVisibilityChanged(CoreWindow ^ sender, VisibilityChangedEventArgs ^ args) { | 
					
						
							|  |  |  | 	mWindowVisible = args->Visible; | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnWindowClosed(CoreWindow ^ sender, CoreWindowEventArgs ^ args) { | 
					
						
							|  |  |  | 	mWindowClosed = true; | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::OnWindowSizeChanged(CoreWindow ^ sender, WindowSizeChangedEventArgs ^ args) { | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | #if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP)
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	// On Windows 8.1, apps are resized when they are snapped alongside other apps, or when the device is rotated.
 | 
					
						
							|  |  |  | 	// The default framebuffer will be automatically resized when either of these occur.
 | 
					
						
							|  |  |  | 	// In particular, on a 90 degree rotation, the default framebuffer's width and height will switch.
 | 
					
						
							|  |  |  | 	UpdateWindowSize(args->Size); | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | #else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	// On Windows Phone 8.1, the window size changes when the device is rotated.
 | 
					
						
							|  |  |  | 	// The default framebuffer will not be automatically resized when this occurs.
 | 
					
						
							|  |  |  | 	// It is therefore up to the app to handle rotation-specific logic in its rendering code.
 | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 	//os->screen_size_changed();
 | 
					
						
							|  |  |  | 	UpdateWindowSize(args->Size); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void App::UpdateWindowSize(Size size) { | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 	float dpi; | 
					
						
							|  |  |  | #if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP)
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	DisplayInformation ^ currentDisplayInformation = DisplayInformation::GetForCurrentView(); | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 	dpi = currentDisplayInformation->LogicalDpi; | 
					
						
							|  |  |  | #else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
 | 
					
						
							|  |  |  | 	dpi = DisplayProperties::LogicalDpi; | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	Size pixelSize(ConvertDipsToPixels(size.Width, dpi), ConvertDipsToPixels(size.Height, dpi)); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	mWindowWidth = static_cast<GLsizei>(pixelSize.Width); | 
					
						
							|  |  |  | 	mWindowHeight = static_cast<GLsizei>(pixelSize.Height); | 
					
						
							| 
									
										
										
										
											2015-10-08 15:00:40 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	OS::VideoMode vm; | 
					
						
							|  |  |  | 	vm.width = mWindowWidth; | 
					
						
							|  |  |  | 	vm.height = mWindowHeight; | 
					
						
							|  |  |  | 	vm.fullscreen = true; | 
					
						
							|  |  |  | 	vm.resizable = false; | 
					
						
							|  |  |  | 	os->set_video_mode(vm); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | char **App::get_command_line(unsigned int *out_argc) { | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 	static char *fail_cl[] = { "--path", "game", nullptr }; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 	*out_argc = 2; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	FILE *f = _wfopen(L"__cl__.cl", L"rb"); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 	if (f == nullptr) { | 
					
						
							| 
									
										
										
										
											2018-07-12 16:21:35 -03:00
										 |  |  | 		wprintf(L"Couldn't open command line file.\n"); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 		return fail_cl; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define READ_LE_4(v) ((int)(##v[3] & 0xFF) << 24) | ((int)(##v[2] & 0xFF) << 16) | ((int)(##v[1] & 0xFF) << 8) | ((int)(##v[0] & 0xFF))
 | 
					
						
							|  |  |  | #define CMD_MAX_LEN 65535
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	uint8_t len[4]; | 
					
						
							|  |  |  | 	int r = fread(len, sizeof(uint8_t), 4, f); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Platform::Collections::Vector<Platform::String ^> cl; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (r < 4) { | 
					
						
							|  |  |  | 		fclose(f); | 
					
						
							| 
									
										
										
										
											2018-07-12 16:21:35 -03:00
										 |  |  | 		wprintf(L"Wrong cmdline length.\n"); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		return (fail_cl); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int argc = READ_LE_4(len); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < argc; i++) { | 
					
						
							|  |  |  | 		r = fread(len, sizeof(uint8_t), 4, f); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (r < 4) { | 
					
						
							|  |  |  | 			fclose(f); | 
					
						
							| 
									
										
										
										
											2018-07-12 16:21:35 -03:00
										 |  |  | 			wprintf(L"Wrong cmdline param length.\n"); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			return (fail_cl); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int strlen = READ_LE_4(len); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (strlen > CMD_MAX_LEN) { | 
					
						
							|  |  |  | 			fclose(f); | 
					
						
							| 
									
										
										
										
											2018-07-12 16:21:35 -03:00
										 |  |  | 			wprintf(L"Wrong command length.\n"); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			return (fail_cl); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		char *arg = new char[strlen + 1]; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 		r = fread(arg, sizeof(char), strlen, f); | 
					
						
							|  |  |  | 		arg[strlen] = '\0'; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (r == strlen) { | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 			int warg_size = MultiByteToWideChar(CP_UTF8, 0, arg, -1, nullptr, 0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			wchar_t *warg = new wchar_t[warg_size]; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			MultiByteToWideChar(CP_UTF8, 0, arg, -1, warg, warg_size); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			cl.Append(ref new Platform::String(warg, warg_size)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			delete[] arg; | 
					
						
							|  |  |  | 			fclose(f); | 
					
						
							| 
									
										
										
										
											2018-07-12 16:21:35 -03:00
										 |  |  | 			wprintf(L"Error reading command.\n"); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			return (fail_cl); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #undef READ_LE_4
 | 
					
						
							|  |  |  | #undef CMD_MAX_LEN
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	fclose(f); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	char **ret = new char *[cl.Size + 1]; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < cl.Size; i++) { | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 		int arg_size = WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, nullptr, 0, nullptr, nullptr); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		char *arg = new char[arg_size]; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 		WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, arg, arg_size, nullptr, nullptr); | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		ret[i] = arg; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 	ret[cl.Size] = nullptr; | 
					
						
							| 
									
										
										
										
											2016-09-03 19:25:43 -03:00
										 |  |  | 	*out_argc = cl.Size; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return ret; | 
					
						
							|  |  |  | } |