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								/**************************************************************************/
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								/*  remote_debugger_peer.h                                                */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#ifndef REMOTE_DEBUGGER_PEER_H
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								#define REMOTE_DEBUGGER_PEER_H
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								#include "core/io/stream_peer_tcp.h"
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								#include "core/object/ref_counted.h"
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								#include "core/os/mutex.h"
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								#include "core/os/thread.h"
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								#include "core/string/ustring.h"
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								class RemoteDebuggerPeer : public RefCounted {
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								protected:
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									int max_queued_messages = 4096;
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								public:
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									virtual bool is_peer_connected() = 0;
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									virtual int get_max_message_size() const = 0;
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									virtual bool has_message() = 0;
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									virtual Error put_message(const Array &p_arr) = 0;
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									virtual Array get_message() = 0;
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									virtual void close() = 0;
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									virtual void poll() = 0;
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									virtual bool can_block() const { return true; } // If blocking io is allowed on main thread (debug).
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									RemoteDebuggerPeer();
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								};
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								class RemoteDebuggerPeerTCP : public RemoteDebuggerPeer {
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								private:
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									Ref<StreamPeerTCP> tcp_client;
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									Mutex mutex;
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									Thread thread;
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									List<Array> in_queue;
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									List<Array> out_queue;
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									int out_left = 0;
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									int out_pos = 0;
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									Vector<uint8_t> out_buf;
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									int in_left = 0;
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									int in_pos = 0;
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									Vector<uint8_t> in_buf;
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									bool connected = false;
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									bool running = false;
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									static void _thread_func(void *p_ud);
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									void _poll();
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									void _write_out();
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									void _read_in();
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								public:
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									static RemoteDebuggerPeer *create(const String &p_uri);
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									Error connect_to_host(const String &p_host, uint16_t p_port);
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									bool is_peer_connected() override;
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									int get_max_message_size() const override;
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									bool has_message() override;
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									Error put_message(const Array &p_arr) override;
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									Array get_message() override;
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									void poll() override;
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									void close() override;
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									RemoteDebuggerPeerTCP(Ref<StreamPeerTCP> p_stream = Ref<StreamPeerTCP>());
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									~RemoteDebuggerPeerTCP();
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								};
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								#endif // REMOTE_DEBUGGER_PEER_H
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