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								/**************************************************************************/
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								/*  file_access_compressed.h                                              */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#ifndef FILE_ACCESS_COMPRESSED_H
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								#define FILE_ACCESS_COMPRESSED_H
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								#include "core/io/compression.h"
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								#include "core/io/file_access.h"
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								class FileAccessCompressed : public FileAccess {
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									Compression::Mode cmode = Compression::MODE_ZSTD;
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									bool writing = false;
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									uint64_t write_pos = 0;
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									uint8_t *write_ptr = nullptr;
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									uint32_t write_buffer_size = 0;
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									uint64_t write_max = 0;
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									uint32_t block_size = 0;
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									mutable bool read_eof = false;
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									mutable bool at_end = false;
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									struct ReadBlock {
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										uint32_t csize;
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										uint64_t offset;
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									};
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									mutable Vector<uint8_t> comp_buffer;
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									uint8_t *read_ptr = nullptr;
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									mutable uint32_t read_block = 0;
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									uint32_t read_block_count = 0;
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									mutable uint32_t read_block_size = 0;
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									mutable uint64_t read_pos = 0;
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									Vector<ReadBlock> read_blocks;
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									uint64_t read_total = 0;
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									String magic = "GCMP";
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									mutable Vector<uint8_t> buffer;
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									Ref<FileAccess> f;
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									void _close();
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								public:
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									void configure(const String &p_magic, Compression::Mode p_mode = Compression::MODE_ZSTD, uint32_t p_block_size = 4096);
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									Error open_after_magic(Ref<FileAccess> p_base);
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									virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file
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									virtual bool is_open() const override; ///< true when file is open
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									virtual String get_path() const override; /// returns the path for the current open file
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									virtual String get_path_absolute() const override; /// returns the absolute path for the current open file
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									virtual void seek(uint64_t p_position) override; ///< seek to a given position
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									virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
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									virtual uint64_t get_position() const override; ///< get position in the file
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									virtual uint64_t get_length() const override; ///< get size of the file
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									virtual bool eof_reached() const override; ///< reading passed EOF
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									virtual uint8_t get_8() const override; ///< get a byte
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									virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
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									virtual Error get_error() const override; ///< get last error
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									virtual Error resize(int64_t p_length) override { return ERR_UNAVAILABLE; }
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									virtual void flush() override;
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									virtual void store_8(uint8_t p_dest) override; ///< store a byte
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									virtual bool file_exists(const String &p_name) override; ///< return true if a file exists
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									virtual uint64_t _get_modified_time(const String &p_file) override;
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									virtual BitField<FileAccess::UnixPermissionFlags> _get_unix_permissions(const String &p_file) override;
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									virtual Error _set_unix_permissions(const String &p_file, BitField<FileAccess::UnixPermissionFlags> p_permissions) override;
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									virtual bool _get_hidden_attribute(const String &p_file) override;
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									virtual Error _set_hidden_attribute(const String &p_file, bool p_hidden) override;
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									virtual bool _get_read_only_attribute(const String &p_file) override;
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									virtual Error _set_read_only_attribute(const String &p_file, bool p_ro) override;
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									virtual void close() override;
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									FileAccessCompressed() {}
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									virtual ~FileAccessCompressed();
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								};
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								#endif // FILE_ACCESS_COMPRESSED_H
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