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								/*  navigation_utilities.h                                                */
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#ifndef NAVIGATION_UTILITIES_H
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								#define NAVIGATION_UTILITIES_H
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								#include "core/math/vector3.h"
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								#include "core/variant/typed_array.h"
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								namespace NavigationUtilities {
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								enum PathfindingAlgorithm {
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									PATHFINDING_ALGORITHM_ASTAR = 0,
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								};
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								enum PathPostProcessing {
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									PATH_POSTPROCESSING_CORRIDORFUNNEL = 0,
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									PATH_POSTPROCESSING_EDGECENTERED,
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								};
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								enum PathSegmentType {
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									PATH_SEGMENT_TYPE_REGION = 0,
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									PATH_SEGMENT_TYPE_LINK
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								};
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								enum PathMetadataFlags {
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									PATH_INCLUDE_NONE = 0,
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									PATH_INCLUDE_TYPES = 1,
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									PATH_INCLUDE_RIDS = 2,
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									PATH_INCLUDE_OWNERS = 4,
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									PATH_INCLUDE_ALL = PATH_INCLUDE_TYPES | PATH_INCLUDE_RIDS | PATH_INCLUDE_OWNERS
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								};
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								struct PathQueryParameters {
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									PathfindingAlgorithm pathfinding_algorithm = PATHFINDING_ALGORITHM_ASTAR;
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									PathPostProcessing path_postprocessing = PATH_POSTPROCESSING_CORRIDORFUNNEL;
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									RID map;
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									Vector3 start_position;
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									Vector3 target_position;
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									uint32_t navigation_layers = 1;
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									BitField<PathMetadataFlags> metadata_flags = PATH_INCLUDE_ALL;
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									bool simplify_path = false;
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									real_t simplify_epsilon = 0.0;
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								};
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								struct PathQueryResult {
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									PackedVector3Array path;
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									PackedInt32Array path_types;
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									TypedArray<RID> path_rids;
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									PackedInt64Array path_owner_ids;
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								};
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								} //namespace NavigationUtilities
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								#endif // NAVIGATION_UTILITIES_H
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