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								/**************************************************************************/
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								/*  physics_server_3d_wrap_mt.cpp                                         */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#include "physics_server_3d_wrap_mt.h"
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								#include "core/os/os.h"
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								void PhysicsServer3DWrapMT::thread_exit() {
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									exit = true;
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								}
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								void PhysicsServer3DWrapMT::thread_step(real_t p_delta) {
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									physics_server_3d->step(p_delta);
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									step_sem.post();
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								}
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								void PhysicsServer3DWrapMT::thread_loop() {
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									server_thread = Thread::get_caller_id();
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									physics_server_3d->init();
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									command_queue.set_pump_task_id(server_task_id);
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									while (!exit) {
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										WorkerThreadPool::get_singleton()->yield();
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										command_queue.flush_all();
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									}
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									command_queue.flush_all(); // flush all
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									physics_server_3d->finish();
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								}
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								/* EVENT QUEUING */
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								void PhysicsServer3DWrapMT::step(real_t p_step) {
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									if (create_thread) {
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										command_queue.push(this, &PhysicsServer3DWrapMT::thread_step, p_step);
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									} else {
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										command_queue.flush_all(); // Flush all pending from other threads.
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										physics_server_3d->step(p_step);
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									}
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								}
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								void PhysicsServer3DWrapMT::sync() {
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									if (create_thread) {
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										step_sem.wait();
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									}
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									physics_server_3d->sync();
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								}
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								void PhysicsServer3DWrapMT::flush_queries() {
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									physics_server_3d->flush_queries();
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								}
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								void PhysicsServer3DWrapMT::end_sync() {
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									physics_server_3d->end_sync();
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								}
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								void PhysicsServer3DWrapMT::init() {
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									if (create_thread) {
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										exit = false;
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										server_task_id = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &PhysicsServer3DWrapMT::thread_loop), true);
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										step_sem.post();
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									} else {
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										physics_server_3d->init();
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									}
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								}
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								void PhysicsServer3DWrapMT::finish() {
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									if (create_thread) {
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										command_queue.push(this, &PhysicsServer3DWrapMT::thread_exit);
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										if (server_task_id != WorkerThreadPool::INVALID_TASK_ID) {
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											WorkerThreadPool::get_singleton()->wait_for_task_completion(server_task_id);
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											server_task_id = WorkerThreadPool::INVALID_TASK_ID;
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										}
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									} else {
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										physics_server_3d->finish();
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									}
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								}
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								PhysicsServer3DWrapMT::PhysicsServer3DWrapMT(PhysicsServer3D *p_contained, bool p_create_thread) {
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									physics_server_3d = p_contained;
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									create_thread = p_create_thread;
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									if (!create_thread) {
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										server_thread = Thread::MAIN_ID;
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									}
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								}
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								PhysicsServer3DWrapMT::~PhysicsServer3DWrapMT() {
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									memdelete(physics_server_3d);
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								}
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