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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  string_android.h                                                     */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef STRING_ANDROID_H
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							|  |  |  | #define STRING_ANDROID_H
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										 |  |  | #include "core/string/ustring.h"
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										 |  |  | #include "thread_jandroid.h"
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							|  |  |  | #include <jni.h>
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							|  |  |  | 
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							|  |  |  | /**
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							|  |  |  |  * Converts JNI jstring to Godot String. | 
					
						
							|  |  |  |  * @param source Source JNI string. If null an empty string is returned. | 
					
						
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										 |  |  |  * @param env JNI environment instance. If null obtained by get_jni_env(). | 
					
						
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										 |  |  |  * @return Godot string instance. | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | static inline String jstring_to_string(jstring source, JNIEnv *env = nullptr) { | 
					
						
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										 |  |  | 	String result; | 
					
						
							|  |  |  | 	if (source) { | 
					
						
							|  |  |  | 		if (!env) { | 
					
						
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										 |  |  | 			env = get_jni_env(); | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		const char *const source_utf8 = env->GetStringUTFChars(source, nullptr); | 
					
						
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										 |  |  | 		if (source_utf8) { | 
					
						
							|  |  |  | 			result.parse_utf8(source_utf8); | 
					
						
							|  |  |  | 			env->ReleaseStringUTFChars(source, source_utf8); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return result; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | #endif // STRING_ANDROID_H
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