2016-06-18 14:46:12 +02:00
										 
									 
								 
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								/*************************************************************************/
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								/*  gl_context_egl.cpp                                                   */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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											2016-06-18 14:46:12 +02:00
										 
									 
								 
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								/*************************************************************************/
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											2017-01-01 22:01:57 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
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											2017-04-08 00:11:42 +02:00
										 
									 
								 
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								/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
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											2016-06-18 14:46:12 +02:00
										 
									 
								 
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2014-10-03 00:10:51 -03:00
										 
									 
								 
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								#include "gl_context_egl.h"
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											2014-12-20 15:30:06 -03:00
										 
									 
								 
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								#include "EGL/eglext.h"
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											2017-09-21 22:47:52 -03:00
										 
									 
								 
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								using Platform::Exception;
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											2014-10-03 00:10:51 -03:00
										 
									 
								 
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								void ContextEGL::release_current() {
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									eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext);
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								};
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								void ContextEGL::make_current() {
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									eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
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								};
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								int ContextEGL::get_window_width() {
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									return width;
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								};
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								int ContextEGL::get_window_height() {
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									return height;
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								};
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											2014-12-20 15:30:06 -03:00
										 
									 
								 
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								void ContextEGL::reset() {
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									cleanup();
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									window = CoreWindow::GetForCurrentThread();
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									initialize();
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								};
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											2014-10-03 00:10:51 -03:00
										 
									 
								 
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								void ContextEGL::swap_buffers() {
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) {
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											2014-10-03 00:10:51 -03:00
										 
									 
								 
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										cleanup();
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										window = CoreWindow::GetForCurrentThread();
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										initialize();
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										// tell rasterizer to reload textures and stuff?
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									}
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								};
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								Error ContextEGL::initialize() {
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									EGLint configAttribList[] = {
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										EGL_RED_SIZE, 8,
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										EGL_GREEN_SIZE, 8,
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										EGL_BLUE_SIZE, 8,
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										EGL_ALPHA_SIZE, 8,
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										EGL_DEPTH_SIZE, 8,
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										EGL_STENCIL_SIZE, 8,
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										EGL_SAMPLE_BUFFERS, 0,
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										EGL_NONE
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									};
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									EGLint surfaceAttribList[] = {
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										EGL_NONE, EGL_NONE
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									};
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									EGLint numConfigs = 0;
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									EGLint majorVersion = 1;
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									EGLint minorVersion = 0;
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									EGLDisplay display = EGL_NO_DISPLAY;
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									EGLContext context = EGL_NO_CONTEXT;
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									EGLSurface surface = EGL_NO_SURFACE;
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									EGLConfig config = nullptr;
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											2017-05-23 13:50:21 -03:00
										 
									 
								 
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									EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE, EGL_NONE };
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											2014-10-03 00:10:51 -03:00
										 
									 
								 
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									try {
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											2017-11-09 23:36:08 +01:00
										 
									 
								 
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										const EGLint displayAttributes[] = {
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											/*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
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											EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9,
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											EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3,
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											EGL_NONE,*/
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											// These are the default display attributes, used to request ANGLE's D3D11 renderer.
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											// eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+.
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											EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
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											// EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices.
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											// Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it.
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											//EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE,
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											// EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call
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											// the IDXGIDevice3::Trim method on behalf of the application when it gets suspended.
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							 | 
							
							
											// Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement.
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											EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE,
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											EGL_NONE,
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										};
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											2014-12-20 15:30:06 -03:00
										 
									 
								 
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										PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT"));
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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										if (!eglGetPlatformDisplayEXT) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-20 15:30:06 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											throw Exception::CreateException(E_FAIL, L"Failed to get function eglGetPlatformDisplayEXT");
							 | 
						
					
						
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										}
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										display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, displayAttributes);
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
								
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										if (display == EGL_NO_DISPLAY) {
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											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											throw Exception::CreateException(E_FAIL, L"Failed to get default EGL display");
							 | 
						
					
						
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							 | 
							
							
										}
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (eglInitialize(display, &majorVersion, &minorVersion) == EGL_FALSE) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											throw Exception::CreateException(E_FAIL, L"Failed to initialize EGL");
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (eglGetConfigs(display, NULL, 0, &numConfigs) == EGL_FALSE) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											throw Exception::CreateException(E_FAIL, L"Failed to get EGLConfig count");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (eglChooseConfig(display, configAttribList, &config, 1, &numConfigs) == EGL_FALSE) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											throw Exception::CreateException(E_FAIL, L"Failed to choose first EGLConfig count");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										surface = eglCreateWindowSurface(display, config, reinterpret_cast<IInspectable *>(window), surfaceAttribList);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (surface == EGL_NO_SURFACE) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											throw Exception::CreateException(E_FAIL, L"Failed to create EGL fullscreen surface");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (context == EGL_NO_CONTEXT) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											throw Exception::CreateException(E_FAIL, L"Failed to create EGL context");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											throw Exception::CreateException(E_FAIL, L"Failed to make fullscreen EGLSurface current");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									} catch (...) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return FAILED;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									mEglDisplay = display;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									mEglSurface = surface;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									mEglContext = context;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									eglQuerySurface(display, surface, EGL_WIDTH, &width);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									eglQuerySurface(display, surface, EGL_HEIGHT, &height);
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return OK;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void ContextEGL::cleanup() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										eglDestroySurface(mEglDisplay, mEglSurface);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										mEglSurface = EGL_NO_SURFACE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (mEglDisplay != EGL_NO_DISPLAY && mEglContext != EGL_NO_CONTEXT) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										eglDestroyContext(mEglDisplay, mEglContext);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										mEglContext = EGL_NO_CONTEXT;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (mEglDisplay != EGL_NO_DISPLAY) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										eglTerminate(mEglDisplay);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										mEglDisplay = EGL_NO_DISPLAY;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								ContextEGL::ContextEGL(CoreWindow ^ p_window)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									: mEglDisplay(EGL_NO_DISPLAY),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									  mEglContext(EGL_NO_CONTEXT),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									  mEglSurface(EGL_NO_SURFACE) {
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									window = p_window;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ContextEGL::~ContextEGL() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									cleanup();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 |