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								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
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								<class  name= "NavigationPolygon"  inherits= "Resource"  version= "4.0" >  
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
									
										
										
										
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										A node that has methods to draw outlines or use indices of vertices to create navigation polygons.
							 
						 
					
						
							
								
									
										
										
										
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									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
									
										
										
										
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										There are two ways to create polygons. Either by using the [method add_outline] method, or using the [method add_polygon] method.
							 
						 
					
						
							
								
									
										
										
										
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										Using [method add_outline]:
							 
						 
					
						
							
								
									
										
										
										
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										[codeblocks]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[gdscript]
							 
						 
					
						
							
								
									
										
										
										
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										var polygon = NavigationPolygon.new()
							 
						 
					
						
							
								
									
										
										
										
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										var outline = PackedVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
							 
						 
					
						
							
								
									
										
										
										
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										polygon.add_outline(outline)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										polygon.make_polygons_from_outlines()
							 
						 
					
						
							
								
									
										
										
										
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										$NavigationRegion2D.navpoly = polygon
							 
						 
					
						
							
								
									
										
										
										
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										[/gdscript]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[csharp]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										var polygon = new NavigationPolygon();
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										var outline = new Vector2[] { new Vector2(0, 0), new Vector2(0, 50), new Vector2(50, 50), new Vector2(50, 0) };
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										polygon.AddOutline(outline);
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										polygon.MakePolygonsFromOutlines();
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										GetNode< NavigationRegion2D> ("NavigationRegion2D").Navpoly = polygon;
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[/csharp]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[/codeblocks]
							 
						 
					
						
							
								
									
										
										
										
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										Using [method add_polygon] and indices of the vertices array.
							 
						 
					
						
							
								
									
										
										
										
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										[codeblocks]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[gdscript]
							 
						 
					
						
							
								
									
										
										
										
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										var polygon = NavigationPolygon.new()
							 
						 
					
						
							
								
									
										
										
										
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										var vertices = PackedVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
							 
						 
					
						
							
								
									
										
										
										
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										polygon.vertices = vertices
							 
						 
					
						
							
								
									
										
										
										
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										var indices = PackedInt32Array(0, 3, 1)
							 
						 
					
						
							
								
									
										
										
										
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										polygon.add_polygon(indices)
							 
						 
					
						
							
								
									
										
										
										
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										$NavigationRegion2D.navpoly = polygon
							 
						 
					
						
							
								
									
										
										
										
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										[/gdscript]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[csharp]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										var polygon = new NavigationPolygon();
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										var vertices = new Vector2[] { new Vector2(0, 0), new Vector2(0, 50), new Vector2(50, 50), new Vector2(50, 0) };
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										polygon.Vertices = vertices;
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										var indices = new int[] { 0, 3, 1 };
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										polygon.AddPolygon(indices);
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										GetNode< NavigationRegion2D> ("NavigationRegion2D").Navpoly = polygon;
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[/csharp]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[/codeblocks]
							 
						 
					
						
							
								
									
										
										
										
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									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
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										<link  title= "2D Navigation Demo" > https://godotengine.org/asset-library/asset/117</link> 
							 
						 
					
						
							
								
									
										
										
										
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									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<methods > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "add_outline" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "outline"  type= "PackedVector2Array"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Appends a [PackedVector2Array] that contains the vertices of an outline to the internal array that contains all the outlines. You have to call [method make_polygons_from_outlines] in order for this array to be converted to polygons that the engine will use.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "add_outline_at_index" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "outline"  type= "PackedVector2Array"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "index"  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Adds a [PackedVector2Array] that contains the vertices of an outline to the internal array that contains all the outlines at a fixed position. You have to call [method make_polygons_from_outlines] in order for this array to be converted to polygons that the engine will use.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "add_polygon" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "polygon"  type= "PackedInt32Array"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Adds a polygon using the indices of the vertices you get when calling [method get_vertices].
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "clear_outlines" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Clears the array of the outlines, but it doesn't clear the vertices and the polygons that were created by them.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "clear_polygons" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Clears the array of polygons, but it doesn't clear the array of outlines and vertices.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_outline"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "PackedVector2Array"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "idx"  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns a [PackedVector2Array] containing the vertices of an outline that was created in the editor or by script.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_outline_count"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the number of outlines that were created in the editor or by script.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_polygon" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "PackedInt32Array"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "idx"  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns a [PackedInt32Array] containing the indices of the vertices of a created polygon.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_polygon_count"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the count of all polygons.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "get_vertices"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "PackedVector2Array"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns a [PackedVector2Array] containing all the vertices being used to create the polygons.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "make_polygons_from_outlines" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-10-21 20:38:57 +03:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Creates polygons from the outlines added in the editor or by script.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "remove_outline" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "idx"  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Removes an outline created in the editor or by script. You have to call [method make_polygons_from_outlines] for the polygons to update.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "set_outline" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "idx"  type= "int"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "outline"  type= "PackedVector2Array"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-10-21 20:38:57 +03:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Changes an outline created in the editor or by script. You have to call [method make_polygons_from_outlines] for the polygons to update.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "set_vertices" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "vertices"  type= "PackedVector2Array"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-10-21 20:38:57 +03:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Sets the vertices that can be then indexed to create polygons with the [method add_polygon] method.
							 
						 
					
						
							
								
									
										
										
										
											2017-12-07 08:29:38 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									</methods> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<constants > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</constants> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								</class>