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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  gltf_accessor.h                                                      */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2021-01-01 20:13:46 +01:00
										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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											2020-12-21 07:39:32 -08:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
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							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef GLTF_ACCESSOR_H
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							|  |  |  | #define GLTF_ACCESSOR_H
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							|  |  |  | 
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							|  |  |  | #include "core/io/resource.h"
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							|  |  |  | #include "gltf_document.h"
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							|  |  |  | 
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							|  |  |  | struct GLTFAccessor : public Resource { | 
					
						
							|  |  |  | 	GDCLASS(GLTFAccessor, Resource); | 
					
						
							|  |  |  | 	friend class GLTFDocument; | 
					
						
							|  |  |  | 
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							|  |  |  | private: | 
					
						
							|  |  |  | 	GLTFBufferViewIndex buffer_view = 0; | 
					
						
							|  |  |  | 	int byte_offset = 0; | 
					
						
							|  |  |  | 	int component_type = 0; | 
					
						
							|  |  |  | 	bool normalized = false; | 
					
						
							|  |  |  | 	int count = 0; | 
					
						
							|  |  |  | 	GLTFDocument::GLTFType | 
					
						
							|  |  |  | 			type = GLTFDocument::TYPE_SCALAR; | 
					
						
							|  |  |  | 	Vector<double> min; | 
					
						
							|  |  |  | 	Vector<double> max; | 
					
						
							|  |  |  | 	int sparse_count = 0; | 
					
						
							|  |  |  | 	int sparse_indices_buffer_view = 0; | 
					
						
							|  |  |  | 	int sparse_indices_byte_offset = 0; | 
					
						
							|  |  |  | 	int sparse_indices_component_type = 0; | 
					
						
							|  |  |  | 	int sparse_values_buffer_view = 0; | 
					
						
							|  |  |  | 	int sparse_values_byte_offset = 0; | 
					
						
							|  |  |  | 
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
							|  |  |  | 
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							|  |  |  | public: | 
					
						
							|  |  |  | 	GLTFBufferViewIndex get_buffer_view(); | 
					
						
							|  |  |  | 	void set_buffer_view(GLTFBufferViewIndex p_buffer_view); | 
					
						
							|  |  |  | 
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							|  |  |  | 	int get_byte_offset(); | 
					
						
							|  |  |  | 	void set_byte_offset(int p_byte_offset); | 
					
						
							|  |  |  | 
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							|  |  |  | 	int get_component_type(); | 
					
						
							|  |  |  | 	void set_component_type(int p_component_type); | 
					
						
							|  |  |  | 
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							|  |  |  | 	bool get_normalized(); | 
					
						
							|  |  |  | 	void set_normalized(bool p_normalized); | 
					
						
							|  |  |  | 
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							|  |  |  | 	int get_count(); | 
					
						
							|  |  |  | 	void set_count(int p_count); | 
					
						
							|  |  |  | 
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							|  |  |  | 	int get_type(); | 
					
						
							|  |  |  | 	void set_type(int p_type); | 
					
						
							|  |  |  | 
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							|  |  |  | 	Vector<double> get_min(); | 
					
						
							|  |  |  | 	void set_min(Vector<double> p_min); | 
					
						
							|  |  |  | 
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							|  |  |  | 	Vector<double> get_max(); | 
					
						
							|  |  |  | 	void set_max(Vector<double> p_max); | 
					
						
							|  |  |  | 
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							|  |  |  | 	int get_sparse_count(); | 
					
						
							|  |  |  | 	void set_sparse_count(int p_sparse_count); | 
					
						
							|  |  |  | 
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							|  |  |  | 	int get_sparse_indices_buffer_view(); | 
					
						
							|  |  |  | 	void set_sparse_indices_buffer_view(int p_sparse_indices_buffer_view); | 
					
						
							|  |  |  | 
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							|  |  |  | 	int get_sparse_indices_byte_offset(); | 
					
						
							|  |  |  | 	void set_sparse_indices_byte_offset(int p_sparse_indices_byte_offset); | 
					
						
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							|  |  |  | 	int get_sparse_indices_component_type(); | 
					
						
							|  |  |  | 	void set_sparse_indices_component_type(int p_sparse_indices_component_type); | 
					
						
							|  |  |  | 
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							|  |  |  | 	int get_sparse_values_buffer_view(); | 
					
						
							|  |  |  | 	void set_sparse_values_buffer_view(int p_sparse_values_buffer_view); | 
					
						
							|  |  |  | 
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							|  |  |  | 	int get_sparse_values_byte_offset(); | 
					
						
							|  |  |  | 	void set_sparse_values_byte_offset(int p_sparse_values_byte_offset); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | #endif // GLTF_ACCESSOR_H
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