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			32 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
		
		
			
		
	
	
			32 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
|   | <Project Sdk="Microsoft.NET.Sdk"> | ||
|  | 
 | ||
|  |   <PropertyGroup> | ||
|  |     <TargetFramework>netstandard2.1</TargetFramework> | ||
|  |   </PropertyGroup> | ||
|  | 
 | ||
|  |   <PropertyGroup> | ||
|  |     <!-- $(GodotProjectDir) would normally be defined by the Godot.NET.Sdk --> | ||
|  |     <GodotProjectDir>$(MSBuildProjectDirectory)</GodotProjectDir> | ||
|  |   </PropertyGroup> | ||
|  | 
 | ||
|  |   <PropertyGroup> | ||
|  |     <!-- The emitted files are not part of the compilation nor design.
 | ||
|  |     They're only for peeking at the generated sources. Sometimes the | ||
|  |     emitted files get corrupted, but that won't break anything. --> | ||
|  |     <EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles> | ||
|  |     <CompilerGeneratedFilesOutputPath>$(BaseIntermediateOutputPath)\GeneratedFiles</CompilerGeneratedFilesOutputPath> | ||
|  |   </PropertyGroup> | ||
|  | 
 | ||
|  |   <ItemGroup> | ||
|  |     <ProjectReference Include="..\..\..\glue\GodotSharp\GodotSharp\GodotSharp.csproj"> | ||
|  |       <Private>False</Private> | ||
|  |     </ProjectReference> | ||
|  |     <ProjectReference Include="..\Godot.SourceGenerators\Godot.SourceGenerators.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" /> | ||
|  |   </ItemGroup> | ||
|  | 
 | ||
|  |   <!-- This file is imported automatically when using PackageReference to
 | ||
|  |   reference Godot.SourceGenerators, but not when using ProjectReference --> | ||
|  |   <Import Project="..\Godot.SourceGenerators\Godot.SourceGenerators.props" /> | ||
|  | 
 | ||
|  | </Project> |