2014-02-09 22:10:30 -03:00
										 
									 
								 
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								/*************************************************************************/
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								/*  texture.h                                                            */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								#ifndef TEXTURE_H
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								#define TEXTURE_H
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											2021-06-11 14:51:48 +02:00
										 
									 
								 
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								#include "core/io/file_access.h"
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								#include "core/io/resource.h"
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											2018-09-11 18:13:45 +02:00
										 
									 
								 
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								#include "core/io/resource_loader.h"
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								#include "core/math/rect2.h"
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								#include "core/os/mutex.h"
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								#include "core/os/rw_lock.h"
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								#include "core/os/thread_safe.h"
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											2018-09-13 22:54:35 +02:00
										 
									 
								 
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								#include "scene/resources/curve.h"
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											2019-02-12 17:18:13 +01:00
										 
									 
								 
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								#include "scene/resources/gradient.h"
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											2017-08-21 00:17:24 +10:00
										 
									 
								 
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								#include "servers/camera_server.h"
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											2020-03-27 15:21:27 -03:00
										 
									 
								 
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								#include "servers/rendering_server.h"
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											2019-06-19 17:03:19 -03:00
										 
									 
								 
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								class Texture : public Resource {
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									GDCLASS(Texture, Resource);
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								public:
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									Texture() {}
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								};
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								class Texture2D : public Texture {
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											2020-02-16 20:17:22 +03:00
										 
									 
								 
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									GDCLASS(Texture2D, Texture);
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									OBJ_SAVE_TYPE(Texture2D); // Saves derived classes with common type so they can be interchanged.
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								protected:
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									static void _bind_methods();
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								public:
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									virtual int get_width() const = 0;
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									virtual int get_height() const = 0;
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									virtual Size2 get_size() const;
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											2018-08-23 22:10:15 -03:00
										 
									 
								 
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									virtual bool is_pixel_opaque(int p_x, int p_y) const;
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									virtual bool has_alpha() const = 0;
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											2020-10-24 12:15:43 -03:00
										 
									 
								 
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									virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const;
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									virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const;
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									virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const;
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									virtual bool get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const;
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											2021-03-28 12:32:17 +01:00
										 
									 
								 
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									virtual Ref<Image> get_image() const { return Ref<Image>(); }
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									Texture2D();
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								};
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								class BitMap;
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								class ImageTexture : public Texture2D {
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									GDCLASS(ImageTexture, Texture2D);
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									RES_BASE_EXTENSION("tex");
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									mutable RID texture;
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									Image::Format format = Image::FORMAT_L8;
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									bool mipmaps = false;
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									int w = 0;
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									int h = 0;
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									Size2 size_override;
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									mutable Ref<BitMap> alpha_cache;
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									bool image_stored = false;
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								protected:
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									virtual void reload_from_file() override;
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									bool _set(const StringName &p_name, const Variant &p_value);
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									bool _get(const StringName &p_name, Variant &r_ret) const;
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									void _get_property_list(List<PropertyInfo> *p_list) const;
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									void _reload_hook(const RID &p_hook);
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									virtual void _resource_path_changed() override;
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									static void _bind_methods();
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								public:
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									void create_from_image(const Ref<Image> &p_image);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									Image::Format get_format() const;
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											2021-06-30 23:17:47 -03:00
										 
									 
								 
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									void update(const Ref<Image> &p_image);
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											2021-03-28 12:32:17 +01:00
										 
									 
								 
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									Ref<Image> get_image() const override;
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									int get_width() const override;
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									int get_height() const override;
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											2016-03-09 00:00:52 +01:00
										 
									 
								 
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									virtual RID get_rid() const override;
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									bool has_alpha() const override;
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									virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
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									virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
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									virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									bool is_pixel_opaque(int p_x, int p_y) const override;
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											2018-08-23 22:10:15 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void set_size_override(const Size2 &p_size);
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									virtual void set_path(const String &p_path, bool p_take_over = false) override;
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											2015-10-21 09:50:44 -03:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									ImageTexture();
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									~ImageTexture();
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								};
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											2020-05-01 09:34:23 -03:00
										 
									 
								 
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								class StreamTexture2D : public Texture2D {
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									GDCLASS(StreamTexture2D, Texture2D);
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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								public:
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									enum DataFormat {
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										DATA_FORMAT_IMAGE,
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										DATA_FORMAT_PNG,
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										DATA_FORMAT_WEBP,
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										DATA_FORMAT_BASIS_UNIVERSAL,
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									};
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									enum {
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										FORMAT_VERSION = 1
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									};
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									enum FormatBits {
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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										FORMAT_BIT_STREAM = 1 << 22,
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										FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
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										FORMAT_BIT_DETECT_3D = 1 << 24,
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										//FORMAT_BIT_DETECT_SRGB = 1 << 25,
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										FORMAT_BIT_DETECT_NORMAL = 1 << 26,
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										FORMAT_BIT_DETECT_ROUGNESS = 1 << 27,
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									};
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								private:
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											2021-05-25 17:03:12 +02:00
										 
									 
								 
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									Error _load_data(const String &p_path, int &r_width, int &r_height, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit = 0);
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											2017-02-01 09:45:45 -03:00
										 
									 
								 
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									String path_to_file;
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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									mutable RID texture;
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											2021-02-09 18:24:36 +01:00
										 
									 
								 
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									Image::Format format = Image::FORMAT_MAX;
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									int w = 0;
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									int h = 0;
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											2018-08-23 22:10:15 -03:00
										 
									 
								 
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									mutable Ref<BitMap> alpha_cache;
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									virtual void reload_from_file() override;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									static void _requested_3d(void *p_ud);
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											2020-03-27 15:21:27 -03:00
										 
									 
								 
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									static void _requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel);
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											2017-06-16 21:47:28 -03:00
										 
									 
								 
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									static void _requested_normal(void *p_ud);
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								protected:
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									static void _bind_methods();
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									void _validate_property(PropertyInfo &property) const override;
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								public:
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											2019-09-26 23:16:44 -03:00
										 
									 
								 
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									static Ref<Image> load_image_from_file(FileAccess *p_file, int p_size_limit);
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											2020-05-01 09:34:23 -03:00
										 
									 
								 
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									typedef void (*TextureFormatRequestCallback)(const Ref<StreamTexture2D> &);
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									typedef void (*TextureFormatRoughnessRequestCallback)(const Ref<StreamTexture2D> &, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel);
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											2017-02-06 00:38:39 -03:00
										 
									 
								 
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									static TextureFormatRequestCallback request_3d_callback;
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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									static TextureFormatRoughnessRequestCallback request_roughness_callback;
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											2017-06-16 21:47:28 -03:00
										 
									 
								 
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									static TextureFormatRequestCallback request_normal_callback;
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											2017-02-01 09:45:45 -03:00
										 
									 
								 
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									Image::Format get_format() const;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									Error load(const String &p_path);
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											2017-02-01 09:45:45 -03:00
										 
									 
								 
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									String get_load_path() const;
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									int get_width() const override;
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									int get_height() const override;
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									virtual RID get_rid() const override;
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									virtual void set_path(const String &p_path, bool p_take_over) override;
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											2018-09-29 13:40:29 +02:00
										 
									 
								 
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											2020-10-24 12:15:43 -03:00
										 
									 
								 
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									virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
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									virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
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									virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
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									virtual bool has_alpha() const override;
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									bool is_pixel_opaque(int p_x, int p_y) const override;
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											2021-03-28 12:32:17 +01:00
										 
									 
								 
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									virtual Ref<Image> get_image() const override;
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											2017-02-15 08:29:46 -03:00
										 
									 
								 
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											2020-05-01 09:34:23 -03:00
										 
									 
								 
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									StreamTexture2D();
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									~StreamTexture2D();
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											2017-02-01 09:45:45 -03:00
										 
									 
								 
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								};
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											2020-05-01 09:34:23 -03:00
										 
									 
								 
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								class ResourceFormatLoaderStreamTexture2D : public ResourceFormatLoader {
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											2017-02-01 09:45:45 -03:00
										 
									 
								 
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								public:
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											2021-02-11 14:18:45 -03:00
										 
									 
								 
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									virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
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											2017-02-01 09:45:45 -03:00
										 
									 
								 
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									virtual void get_recognized_extensions(List<String> *p_extensions) const;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual bool handles_type(const String &p_type) const;
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											2017-02-01 09:45:45 -03:00
										 
									 
								 
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									virtual String get_resource_type(const String &p_path) const;
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								};
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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								class AtlasTexture : public Texture2D {
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									GDCLASS(AtlasTexture, Texture2D);
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											2017-06-15 19:44:11 -03:00
										 
									 
								 
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									RES_BASE_EXTENSION("atlastex");
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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								protected:
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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									Ref<Texture2D> atlas;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									Rect2 region;
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									Rect2 margin;
							 | 
						
					
						
							
								
									
										
										
										
											2021-02-09 18:24:36 +01:00
										 
									 
								 
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							 | 
							
							
									bool filter_clip = false;
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									static void _bind_methods();
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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								public:
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									virtual int get_width() const override;
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									virtual int get_height() const override;
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									virtual RID get_rid() const override;
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									virtual bool has_alpha() const override;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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									void set_atlas(const Ref<Texture2D> &p_atlas);
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									Ref<Texture2D> get_atlas() const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void set_region(const Rect2 &p_region);
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									Rect2 get_region() const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void set_margin(const Rect2 &p_margin);
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									Rect2 get_margin() const;
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											2017-11-05 21:45:36 +01:00
										 
									 
								 
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									void set_filter_clip(const bool p_enable);
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									bool has_filter_clip() const;
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											2020-10-24 12:15:43 -03:00
										 
									 
								 
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									virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
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									virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
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									virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									virtual bool get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const override;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									bool is_pixel_opaque(int p_x, int p_y) const override;
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											2018-08-23 22:10:15 -03:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									AtlasTexture();
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								};
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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								class Mesh;
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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								class MeshTexture : public Texture2D {
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									GDCLASS(MeshTexture, Texture2D);
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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									RES_BASE_EXTENSION("meshtex");
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									Ref<Texture2D> base_texture;
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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									Ref<Mesh> mesh;
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									Size2i size;
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								protected:
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									static void _bind_methods();
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								public:
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									virtual int get_width() const override;
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									virtual int get_height() const override;
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									virtual RID get_rid() const override;
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									virtual bool has_alpha() const override;
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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									void set_mesh(const Ref<Mesh> &p_mesh);
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									Ref<Mesh> get_mesh() const;
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									void set_image_size(const Size2 &p_size);
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									Size2 get_image_size() const;
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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									void set_base_texture(const Ref<Texture2D> &p_texture);
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									Ref<Texture2D> get_base_texture() const;
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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											2020-10-24 12:15:43 -03:00
										 
									 
								 
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									virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
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									virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
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									virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									virtual bool get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const override;
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									bool is_pixel_opaque(int p_x, int p_y) const override;
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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									MeshTexture();
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								};
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											2019-06-19 17:03:19 -03:00
										 
									 
								 
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								class TextureLayered : public Texture {
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											2020-02-16 20:17:22 +03:00
										 
									 
								 
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									GDCLASS(TextureLayered, Texture);
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											2018-06-26 13:59:26 +02:00
										 
									 
								 
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											2020-05-01 09:34:23 -03:00
										 
									 
								 
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								protected:
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									static void _bind_methods();
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								public:
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									enum LayeredType {
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										LAYERED_TYPE_2D_ARRAY,
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										LAYERED_TYPE_CUBEMAP,
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										LAYERED_TYPE_CUBEMAP_ARRAY
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									};
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									virtual Image::Format get_format() const = 0;
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									virtual LayeredType get_layered_type() const = 0;
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									virtual int get_width() const = 0;
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									virtual int get_height() const = 0;
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									virtual int get_layers() const = 0;
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									virtual bool has_mipmaps() const = 0;
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									virtual Ref<Image> get_layer_data(int p_layer) const = 0;
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								};
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								VARIANT_ENUM_CAST(TextureLayered::LayeredType)
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								class ImageTextureLayered : public TextureLayered {
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									GDCLASS(ImageTextureLayered, TextureLayered);
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									LayeredType layered_type;
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											2018-06-26 13:59:26 +02:00
										 
									 
								 
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									mutable RID texture;
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											2021-02-09 18:24:36 +01:00
										 
									 
								 
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									Image::Format format = Image::FORMAT_MAX;
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											2018-06-26 13:59:26 +02:00
										 
									 
								 
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											2021-02-09 18:24:36 +01:00
										 
									 
								 
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									int width = 0;
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									int height = 0;
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									int layers = 0;
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									bool mipmaps = false;
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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									Error _create_from_images(const Array &p_images);
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											2018-06-26 13:59:26 +02:00
										 
									 
								 
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									Array _get_images() const;
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											2018-06-26 13:59:26 +02:00
										 
									 
								 
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								protected:
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									static void _bind_methods();
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								public:
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									virtual Image::Format get_format() const override;
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									virtual int get_width() const override;
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									virtual int get_height() const override;
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									virtual int get_layers() const override;
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									virtual bool has_mipmaps() const override;
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									virtual LayeredType get_layered_type() const override;
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											2018-06-26 13:59:26 +02:00
										 
									 
								 
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											2020-03-17 07:33:00 +01:00
										 
									 
								 
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									Error create_from_images(Vector<Ref<Image>> p_images);
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									void update_layer(const Ref<Image> &p_image, int p_layer);
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									virtual Ref<Image> get_layer_data(int p_layer) const override;
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									virtual RID get_rid() const override;
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									virtual void set_path(const String &p_path, bool p_take_over = false) override;
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									ImageTextureLayered(LayeredType p_layered_type);
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									~ImageTextureLayered();
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								};
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								class Texture2DArray : public ImageTextureLayered {
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									GDCLASS(Texture2DArray, ImageTextureLayered)
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								public:
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									Texture2DArray() :
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											ImageTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
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								};
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								class Cubemap : public ImageTextureLayered {
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									GDCLASS(Cubemap, ImageTextureLayered);
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								public:
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									Cubemap() :
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											ImageTextureLayered(LAYERED_TYPE_CUBEMAP) {}
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								};
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								class CubemapArray : public ImageTextureLayered {
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									GDCLASS(CubemapArray, ImageTextureLayered);
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								public:
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									CubemapArray() :
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											ImageTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
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								};
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								class StreamTextureLayered : public TextureLayered {
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									GDCLASS(StreamTextureLayered, TextureLayered);
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								public:
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									enum DataFormat {
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										DATA_FORMAT_IMAGE,
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										DATA_FORMAT_PNG,
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										DATA_FORMAT_WEBP,
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										DATA_FORMAT_BASIS_UNIVERSAL,
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									};
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									enum {
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										FORMAT_VERSION = 1
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									};
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									enum FormatBits {
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										FORMAT_BIT_STREAM = 1 << 22,
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										FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
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									};
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								private:
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									Error _load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit = 0);
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									String path_to_file;
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									mutable RID texture;
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									Image::Format format = Image::FORMAT_MAX;
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									int w = 0;
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									int h = 0;
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									int layers = 0;
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									bool mipmaps = false;
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									LayeredType layered_type = LayeredType::LAYERED_TYPE_2D_ARRAY;
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									virtual void reload_from_file() override;
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								protected:
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									static void _bind_methods();
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									void _validate_property(PropertyInfo &property) const override;
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								public:
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									Image::Format get_format() const override;
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									Error load(const String &p_path);
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									String get_load_path() const;
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									virtual LayeredType get_layered_type() const override;
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									int get_width() const override;
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									int get_height() const override;
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									int get_layers() const override;
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									virtual bool has_mipmaps() const override;
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									virtual RID get_rid() const override;
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									virtual void set_path(const String &p_path, bool p_take_over) override;
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									virtual Ref<Image> get_layer_data(int p_layer) const override;
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									StreamTextureLayered(LayeredType p_layered_type);
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									~StreamTextureLayered();
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								};
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								class StreamTexture2DArray : public StreamTextureLayered {
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									GDCLASS(StreamTexture2DArray, StreamTextureLayered)
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								public:
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									StreamTexture2DArray() :
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											StreamTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
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								};
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								class StreamCubemap : public StreamTextureLayered {
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									GDCLASS(StreamCubemap, StreamTextureLayered);
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								public:
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									StreamCubemap() :
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											StreamTextureLayered(LAYERED_TYPE_CUBEMAP) {}
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								};
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								class StreamCubemapArray : public StreamTextureLayered {
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									GDCLASS(StreamCubemapArray, StreamTextureLayered);
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								public:
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									StreamCubemapArray() :
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											StreamTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
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								};
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								class ResourceFormatLoaderStreamTextureLayered : public ResourceFormatLoader {
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								public:
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									virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
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									virtual void get_recognized_extensions(List<String> *p_extensions) const;
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									virtual bool handles_type(const String &p_type) const;
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									virtual String get_resource_type(const String &p_path) const;
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								};
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											2020-09-09 12:40:51 -03:00
										 
									 
								 
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								class Texture3D : public Texture {
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									GDCLASS(Texture3D, Texture);
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								protected:
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									static void _bind_methods();
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									TypedArray<Image> _get_data() const;
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								public:
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									virtual Image::Format get_format() const = 0;
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									virtual int get_width() const = 0;
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									virtual int get_height() const = 0;
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									virtual int get_depth() const = 0;
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									virtual bool has_mipmaps() const = 0;
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									virtual Vector<Ref<Image>> get_data() const = 0;
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								};
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								class ImageTexture3D : public Texture3D {
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									GDCLASS(ImageTexture3D, Texture3D);
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									mutable RID texture;
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									Image::Format format = Image::FORMAT_MAX;
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									int width = 1;
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									int height = 1;
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									int depth = 1;
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									bool mipmaps = false;
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								protected:
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									static void _bind_methods();
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									Error _create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const TypedArray<Image> &p_data);
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									void _update(const TypedArray<Image> &p_data);
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								public:
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									virtual Image::Format get_format() const override;
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									virtual int get_width() const override;
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									virtual int get_height() const override;
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									virtual int get_depth() const override;
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									virtual bool has_mipmaps() const override;
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									Error create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data);
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									void update(const Vector<Ref<Image>> &p_data);
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									virtual Vector<Ref<Image>> get_data() const override;
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									virtual RID get_rid() const override;
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									virtual void set_path(const String &p_path, bool p_take_over = false) override;
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									ImageTexture3D();
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									~ImageTexture3D();
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								};
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								class StreamTexture3D : public Texture3D {
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									GDCLASS(StreamTexture3D, Texture3D);
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								public:
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									enum DataFormat {
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										DATA_FORMAT_IMAGE,
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										DATA_FORMAT_PNG,
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										DATA_FORMAT_WEBP,
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											2020-09-09 12:40:51 -03:00
										 
									 
								 
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										DATA_FORMAT_BASIS_UNIVERSAL,
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									};
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									enum {
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										FORMAT_VERSION = 1
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									};
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									enum FormatBits {
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										FORMAT_BIT_STREAM = 1 << 22,
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										FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
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									};
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								private:
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									Error _load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps);
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									String path_to_file;
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									mutable RID texture;
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											2021-02-09 18:24:36 +01:00
										 
									 
								 
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									Image::Format format = Image::FORMAT_MAX;
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									int w = 0;
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									int h = 0;
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									int d = 0;
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									bool mipmaps = false;
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											2020-09-09 12:40:51 -03:00
										 
									 
								 
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									virtual void reload_from_file() override;
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								protected:
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									static void _bind_methods();
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									void _validate_property(PropertyInfo &property) const override;
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								public:
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									Image::Format get_format() const override;
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									Error load(const String &p_path);
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									String get_load_path() const;
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									int get_width() const override;
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									int get_height() const override;
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									int get_depth() const override;
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									virtual bool has_mipmaps() const override;
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									virtual RID get_rid() const override;
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									virtual void set_path(const String &p_path, bool p_take_over) override;
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									virtual Vector<Ref<Image>> get_data() const override;
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									StreamTexture3D();
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									~StreamTexture3D();
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								};
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								class ResourceFormatLoaderStreamTexture3D : public ResourceFormatLoader {
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								public:
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											2021-02-11 14:18:45 -03:00
										 
									 
								 
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									virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
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									virtual void get_recognized_extensions(List<String> *p_extensions) const;
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									virtual bool handles_type(const String &p_type) const;
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									virtual String get_resource_type(const String &p_path) const;
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								};
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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								class CurveTexture : public Texture2D {
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									GDCLASS(CurveTexture, Texture2D);
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											2017-04-30 16:27:10 +02:00
										 
									 
								 
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									RES_BASE_EXTENSION("curvetex")
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											2021-07-01 15:25:35 -03:00
										 
									 
								 
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								public:
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									enum TextureMode {
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										TEXTURE_MODE_RGB,
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										TEXTURE_MODE_RED,
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									};
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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								private:
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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									mutable RID _texture;
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											2017-04-30 16:27:10 +02:00
										 
									 
								 
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									Ref<Curve> _curve;
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											2021-02-09 18:24:36 +01:00
										 
									 
								 
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									int _width = 2048;
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											2021-07-01 15:25:35 -03:00
										 
									 
								 
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									int _current_width = 0;
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									TextureMode texture_mode = TEXTURE_MODE_RGB;
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									TextureMode _current_texture_mode = TEXTURE_MODE_RGB;
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											2017-04-30 16:27:10 +02:00
										 
									 
								 
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									void _update();
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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								protected:
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									static void _bind_methods();
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								public:
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									void set_width(int p_width);
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									int get_width() const override;
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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											2021-07-01 15:25:35 -03:00
										 
									 
								 
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									void set_texture_mode(TextureMode p_mode);
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									TextureMode get_texture_mode() const;
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											2017-07-30 22:53:40 +02:00
										 
									 
								 
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									void ensure_default_setup(float p_min = 0, float p_max = 1);
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											2017-04-30 16:27:10 +02:00
										 
									 
								 
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									void set_curve(Ref<Curve> p_curve);
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							 | 
							
							
									Ref<Curve> get_curve() const;
							 | 
						
					
						
							
								
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 
									 
								 
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									virtual RID get_rid() const override;
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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									virtual int get_height() const override { return 1; }
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									virtual bool has_alpha() const override { return false; }
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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									CurveTexture();
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									~CurveTexture();
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								};
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2021-07-01 15:25:35 -03:00
										 
									 
								 
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								VARIANT_ENUM_CAST(CurveTexture::TextureMode)
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											2021-07-14 00:06:44 +02:00
										 
									 
								 
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								class CurveXYZTexture : public Texture2D {
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									GDCLASS(CurveXYZTexture, Texture2D);
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											2021-07-01 15:25:35 -03:00
										 
									 
								 
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									RES_BASE_EXTENSION("curvetex")
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								private:
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									mutable RID _texture;
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									Ref<Curve> _curve_x;
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									Ref<Curve> _curve_y;
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									Ref<Curve> _curve_z;
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									int _width = 2048;
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									int _current_width = 0;
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									void _update();
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								protected:
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									static void _bind_methods();
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								public:
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									void set_width(int p_width);
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									int get_width() const override;
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									void ensure_default_setup(float p_min = 0, float p_max = 1);
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									void set_curve_x(Ref<Curve> p_curve);
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									Ref<Curve> get_curve_x() const;
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									void set_curve_y(Ref<Curve> p_curve);
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									Ref<Curve> get_curve_y() const;
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									void set_curve_z(Ref<Curve> p_curve);
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									Ref<Curve> get_curve_z() const;
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									virtual RID get_rid() const override;
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									virtual int get_height() const override { return 1; }
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									virtual bool has_alpha() const override { return false; }
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											2021-07-14 00:06:44 +02:00
										 
									 
								 
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									CurveXYZTexture();
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									~CurveXYZTexture();
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											2021-07-01 15:25:35 -03:00
										 
									 
								 
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								};
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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								class GradientTexture : public Texture2D {
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									GDCLASS(GradientTexture, Texture2D);
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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								public:
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									struct Point {
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											2021-02-09 18:24:36 +01:00
										 
									 
								 
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										float offset = 0.0;
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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										Color color;
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										bool operator<(const Point &p_ponit) const {
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											return offset < p_ponit.offset;
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										}
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									};
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								private:
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											2017-06-24 21:28:22 +02:00
										 
									 
								 
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									Ref<Gradient> gradient;
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											2021-02-09 18:24:36 +01:00
										 
									 
								 
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									bool update_pending = false;
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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									RID texture;
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											2021-02-09 18:24:36 +01:00
										 
									 
								 
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									int width = 2048;
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											2021-05-02 03:53:10 +02:00
										 
									 
								 
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									bool use_hdr = false;
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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									void _queue_update();
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									void _update();
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								protected:
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									static void _bind_methods();
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								public:
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											2017-06-24 21:28:22 +02:00
										 
									 
								 
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									void set_gradient(Ref<Gradient> p_gradient);
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									Ref<Gradient> get_gradient() const;
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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									void set_width(int p_width);
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									int get_width() const override;
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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											2021-05-02 03:53:10 +02:00
										 
									 
								 
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									void set_use_hdr(bool p_enabled);
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									bool is_using_hdr() const;
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									virtual RID get_rid() const override { return texture; }
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									virtual int get_height() const override { return 1; }
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									virtual bool has_alpha() const override { return true; }
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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											2021-03-28 12:32:17 +01:00
										 
									 
								 
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									virtual Ref<Image> get_image() const override;
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											2017-06-09 00:23:50 -03:00
										 
									 
								 
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											2017-04-06 23:36:37 -03:00
										 
									 
								 
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									GradientTexture();
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									virtual ~GradientTexture();
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								};
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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								class ProxyTexture : public Texture2D {
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									GDCLASS(ProxyTexture, Texture2D);
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											2017-12-04 16:54:17 -03:00
										 
									 
								 
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								private:
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											2019-06-24 16:13:06 -03:00
										 
									 
								 
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									mutable RID proxy_ph;
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									mutable RID proxy;
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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									Ref<Texture2D> base;
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											2017-12-04 16:54:17 -03:00
										 
									 
								 
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								protected:
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									static void _bind_methods();
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								public:
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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									void set_base(const Ref<Texture2D> &p_texture);
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									Ref<Texture2D> get_base() const;
							 | 
						
					
						
							
								
									
										
										
										
											2017-12-04 16:54:17 -03:00
										 
									 
								 
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									virtual int get_width() const override;
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									virtual int get_height() const override;
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									virtual RID get_rid() const override;
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											2017-12-04 16:54:17 -03:00
										 
									 
								 
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									virtual bool has_alpha() const override;
							 | 
						
					
						
							
								
									
										
										
										
											2017-12-04 16:54:17 -03:00
										 
									 
								 
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									ProxyTexture();
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									~ProxyTexture();
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								};
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											2019-06-11 15:43:37 -03:00
										 
									 
								 
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								class AnimatedTexture : public Texture2D {
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							 | 
							
							
									GDCLASS(AnimatedTexture, Texture2D);
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-16 11:43:26 -03:00
										 
									 
								 
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											2018-08-23 13:27:17 -03:00
										 
									 
								 
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							 | 
							
							
									//use readers writers lock for this, since its far more times read than written to
							 | 
						
					
						
							
								
									
										
										
										
											2021-01-18 14:01:38 +01:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
									RWLock rw_lock;
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-16 11:43:26 -03:00
										 
									 
								 
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											2020-08-30 23:44:41 +03:00
										 
									 
								 
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								public:
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											2018-07-16 11:43:26 -03:00
										 
									 
								 
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									enum {
							 | 
						
					
						
							| 
								
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							 | 
							
							
										MAX_FRAMES = 256
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									};
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											2020-08-30 23:44:41 +03:00
										 
									 
								 
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								private:
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											2019-06-24 16:13:06 -03:00
										 
									 
								 
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									RID proxy_ph;
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									RID proxy;
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									struct Frame {
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										Ref<Texture2D> texture;
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										float delay_sec = 0.0;
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									};
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									Frame frames[MAX_FRAMES];
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									int frame_count = 1.0;
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									int current_frame = 0;
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									bool pause = false;
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									bool oneshot = false;
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									float fps = 4.0;
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											2021-02-09 18:24:36 +01:00
										 
									 
								 
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									float time = 0.0;
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											2021-02-09 18:24:36 +01:00
										 
									 
								 
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									uint64_t prev_ticks = 0;
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									void _update_proxy();
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								protected:
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									static void _bind_methods();
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											2020-07-10 11:34:39 +01:00
										 
									 
								 
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									void _validate_property(PropertyInfo &property) const override;
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								public:
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									void set_frames(int p_frames);
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									int get_frames() const;
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											2020-04-28 17:03:36 +08:00
										 
									 
								 
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									void set_current_frame(int p_frame);
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									int get_current_frame() const;
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									void set_pause(bool p_pause);
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									bool get_pause() const;
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									void set_oneshot(bool p_oneshot);
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									bool get_oneshot() const;
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									void set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture);
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									Ref<Texture2D> get_frame_texture(int p_frame) const;
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									void set_frame_delay(int p_frame, float p_delay_sec);
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									float get_frame_delay(int p_frame) const;
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									void set_fps(float p_fps);
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									float get_fps() const;
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									virtual int get_width() const override;
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									virtual int get_height() const override;
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									virtual RID get_rid() const override;
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									virtual bool has_alpha() const override;
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									virtual Ref<Image> get_image() const override;
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									bool is_pixel_opaque(int p_x, int p_y) const override;
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									AnimatedTexture();
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									~AnimatedTexture();
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								};
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								class CameraTexture : public Texture2D {
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									GDCLASS(CameraTexture, Texture2D);
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											2017-08-21 00:17:24 +10:00
										 
									 
								 
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								private:
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											2021-08-13 12:32:01 +03:00
										 
									 
								 
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									mutable RID _texture;
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									int camera_feed_id = 0;
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									CameraServer::FeedImage which_feed = CameraServer::FEED_RGBA_IMAGE;
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								protected:
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									static void _bind_methods();
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								public:
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									virtual int get_width() const override;
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									virtual int get_height() const override;
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									virtual RID get_rid() const override;
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									virtual bool has_alpha() const override;
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									virtual void set_flags(uint32_t p_flags);
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									virtual uint32_t get_flags() const;
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									virtual Ref<Image> get_image() const override;
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									void set_camera_feed_id(int p_new_id);
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									int get_camera_feed_id() const;
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									void set_which_feed(CameraServer::FeedImage p_which);
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									CameraServer::FeedImage get_which_feed() const;
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									void set_camera_active(bool p_active);
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									bool get_camera_active() const;
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									CameraTexture();
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									~CameraTexture();
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								};
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								#endif
							 |