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								/*************************************************************************/
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								/*  xr_interface_extension.h                                             */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef XR_INTERFACE_EXTENSION_H
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								#define XR_INTERFACE_EXTENSION_H
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								#include "servers/xr/xr_interface.h"
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								class XRInterfaceExtension : public XRInterface {
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									GDCLASS(XRInterfaceExtension, XRInterface);
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								public:
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								private:
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									bool can_add_blits = false;
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									Vector<BlitToScreen> blits;
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								protected:
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									_THREAD_SAFE_CLASS_
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									static void _bind_methods();
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								public:
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									/** general interface information **/
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									virtual StringName get_name() const override;
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									virtual uint32_t get_capabilities() const override;
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									GDVIRTUAL0RC(StringName, _get_name);
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									GDVIRTUAL0RC(uint32_t, _get_capabilities);
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									virtual bool is_initialized() const override;
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									virtual bool initialize() override;
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									virtual void uninitialize() override;
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									GDVIRTUAL0RC(bool, _is_initialized);
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									GDVIRTUAL0R(bool, _initialize);
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									GDVIRTUAL0(_uninitialize);
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									virtual TrackingStatus get_tracking_status() const override;
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									GDVIRTUAL0RC(uint32_t, _get_tracking_status);
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									/** specific to VR **/
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									// nothing yet
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									/** specific to AR **/
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									virtual bool get_anchor_detection_is_enabled() const override;
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									virtual void set_anchor_detection_is_enabled(bool p_enable) override;
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									virtual int get_camera_feed_id() override;
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									GDVIRTUAL0RC(bool, _get_anchor_detection_is_enabled);
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									GDVIRTUAL1(_set_anchor_detection_is_enabled, bool);
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									GDVIRTUAL0RC(int, _get_camera_feed_id);
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									/** rendering and internal **/
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									virtual Size2 get_render_target_size() override;
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									virtual uint32_t get_view_count() override;
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									virtual Transform3D get_camera_transform() override;
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									virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
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									virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
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									GDVIRTUAL0R(Size2, _get_render_target_size);
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									GDVIRTUAL0R(uint32_t, _get_view_count);
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									GDVIRTUAL0R(Transform3D, _get_camera_transform);
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									GDVIRTUAL2R(Transform3D, _get_transform_for_view, uint32_t, const Transform3D &);
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									GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, real_t, real_t, real_t);
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									void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), float p_k1 = 0.0, float p_k2 = 0.0, float p_upscale = 1.0, float p_aspect_ratio = 1.0);
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									virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
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									GDVIRTUAL2(_commit_views, RID, const Rect2 &);
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									virtual void process() override;
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									virtual void notification(int p_what) override;
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									GDVIRTUAL0(_process);
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									GDVIRTUAL1(_notification, int);
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								};
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								#endif // !XR_INTERFACE_EXTENSION_H
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