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								/*
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								Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans  http://continuousphysics.com/Bullet/
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								This software is provided 'as-is', without any express or implied warranty.
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								In no event will the authors be held liable for any damages arising from the use of this software.
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								Permission is granted to anyone to use this software for any purpose, 
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								including commercial applications, and to alter it and redistribute it freely, 
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								subject to the following restrictions:
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								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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								3. This notice may not be removed or altered from any source distribution.
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								*/
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								#ifndef _BT_POOL_ALLOCATOR_H
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								#define _BT_POOL_ALLOCATOR_H
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								#include "btScalar.h"
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								#include "btAlignedAllocator.h"
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								#include "btThreads.h"
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								///The btPoolAllocator class allows to efficiently allocate a large pool of objects, instead of dynamically allocating them separately.
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								class btPoolAllocator
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								{
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									int m_elemSize;
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									int m_maxElements;
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									int m_freeCount;
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									void* m_firstFree;
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									unsigned char* m_pool;
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									btSpinMutex m_mutex;  // only used if BT_THREADSAFE
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								public:
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									btPoolAllocator(int elemSize, int maxElements)
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										: m_elemSize(elemSize),
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										  m_maxElements(maxElements)
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									{
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										m_pool = (unsigned char*)btAlignedAlloc(static_cast<unsigned int>(m_elemSize * m_maxElements), 16);
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										unsigned char* p = m_pool;
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										m_firstFree = p;
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										m_freeCount = m_maxElements;
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										int count = m_maxElements;
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										while (--count)
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										{
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											*(void**)p = (p + m_elemSize);
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											p += m_elemSize;
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										}
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										*(void**)p = 0;
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									}
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									~btPoolAllocator()
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									{
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										btAlignedFree(m_pool);
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									}
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									int getFreeCount() const
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									{
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										return m_freeCount;
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									}
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									int getUsedCount() const
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									{
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										return m_maxElements - m_freeCount;
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									}
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									int getMaxCount() const
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									{
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										return m_maxElements;
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									}
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									void* allocate(int size)
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									{
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										// release mode fix
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										(void)size;
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										btMutexLock(&m_mutex);
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										btAssert(!size || size <= m_elemSize);
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										//btAssert(m_freeCount>0);  // should return null if all full
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										void* result = m_firstFree;
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										if (NULL != m_firstFree)
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										{
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											m_firstFree = *(void**)m_firstFree;
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											--m_freeCount;
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										}
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										btMutexUnlock(&m_mutex);
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										return result;
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									}
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									bool validPtr(void* ptr)
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									{
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										if (ptr)
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										{
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											if (((unsigned char*)ptr >= m_pool && (unsigned char*)ptr < m_pool + m_maxElements * m_elemSize))
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											{
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												return true;
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											}
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										}
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										return false;
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									}
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									void freeMemory(void* ptr)
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									{
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										if (ptr)
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										{
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											btAssert((unsigned char*)ptr >= m_pool && (unsigned char*)ptr < m_pool + m_maxElements * m_elemSize);
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											btMutexLock(&m_mutex);
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											*(void**)ptr = m_firstFree;
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											m_firstFree = ptr;
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											++m_freeCount;
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											btMutexUnlock(&m_mutex);
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										}
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									}
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									int getElementSize() const
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									{
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										return m_elemSize;
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									}
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									unsigned char* getPoolAddress()
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									{
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										return m_pool;
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									}
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									const unsigned char* getPoolAddress() const
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									{
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										return m_pool;
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									}
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								};
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								#endif  //_BT_POOL_ALLOCATOR_H
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