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								<?xml version="1.0" encoding="UTF-8" ?>
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								<class name="PlaceholderCubemapArray" inherits="PlaceholderTextureLayered" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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									<brief_description>
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											2023-06-24 13:19:58 +02:00
										 
									 
								 
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										A [CubemapArray] without image data.
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									</brief_description>
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									<description>
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										This class replaces a [CubemapArray] or a [CubemapArray]-derived class in 2 conditions:
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										- In dedicated server mode, where the image data shouldn't affect game logic. This allows reducing the exported PCK's size significantly.
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										- When the [CubemapArray]-derived class is missing, for example when using a different engine version.
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										[b]Note:[/b] This class is not intended for rendering or for use in shaders. Operations like calculating UV are not guaranteed to work.
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									</description>
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									<tutorials>
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									</tutorials>
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								</class>
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