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								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
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								<class  name= "CapsuleShape3D"  inherits= "Shape3D"  version= "4.1"  xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance"  xsi:noNamespaceSchemaLocation= "../class.xsd" >  
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
									
										
										
										
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										A 3D capsule shape used for physics collision.
							 
						 
					
						
							
								
									
										
										
										
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									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
									
										
										
										
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										A 3D capsule shape, intended for use in physics. Usually used to provide a shape for a [CollisionShape3D].
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[b]Performance:[/b] [CapsuleShape3D] is fast to check collisions against. It is faster than [CylinderShape3D], but slower than [SphereShape3D] and [BoxShape3D].
							 
						 
					
						
							
								
									
										
										
										
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									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
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										<link  title= "3D Physics Tests Demo" > https://godotengine.org/asset-library/asset/675</link> 
							 
						 
					
						
							
								
									
										
										
										
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									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "height"  type= "float"  setter= "set_height"  getter= "get_height"  default= "2.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The capsule's height.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "radius"  type= "float"  setter= "set_radius"  getter= "get_radius"  default= "0.5" > 
							 
						 
					
						
							
								
									
										
										
										
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											The capsule's radius.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								</class>