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								/**************************************************************************/
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								/*  editor_debugger_node.h                                                */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#ifndef EDITOR_DEBUGGER_NODE_H
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								#define EDITOR_DEBUGGER_NODE_H
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								#include "editor/debugger/editor_debugger_server.h"
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								#include "scene/gui/margin_container.h"
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								class Button;
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								class DebugAdapterParser;
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								class EditorDebuggerPlugin;
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								class EditorDebuggerTree;
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								class EditorDebuggerRemoteObject;
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								class MenuButton;
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								class ScriptEditorDebugger;
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								class TabContainer;
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								class UndoRedo;
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								class EditorDebuggerNode : public MarginContainer {
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									GDCLASS(EditorDebuggerNode, MarginContainer);
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								public:
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									enum CameraOverride {
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										OVERRIDE_NONE,
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										OVERRIDE_2D,
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										OVERRIDE_3D_1, // 3D Viewport 1
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										OVERRIDE_3D_2, // 3D Viewport 2
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										OVERRIDE_3D_3, // 3D Viewport 3
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										OVERRIDE_3D_4 // 3D Viewport 4
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									};
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								private:
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									enum Options {
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										DEBUG_NEXT,
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										DEBUG_STEP,
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										DEBUG_BREAK,
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										DEBUG_CONTINUE,
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										DEBUG_WITH_EXTERNAL_EDITOR,
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									};
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									class Breakpoint {
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									public:
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										String source;
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										int line = 0;
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										static uint32_t hash(const Breakpoint &p_val) {
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											uint32_t h = HashMapHasherDefault::hash(p_val.source);
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											return hash_murmur3_one_32(p_val.line, h);
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										}
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										bool operator==(const Breakpoint &p_b) const {
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											return (line == p_b.line && source == p_b.source);
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										}
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										bool operator<(const Breakpoint &p_b) const {
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											if (line == p_b.line) {
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												return source < p_b.source;
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											}
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											return line < p_b.line;
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										}
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										Breakpoint() {}
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										Breakpoint(const String &p_source, int p_line) {
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											line = p_line;
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											source = p_source;
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										}
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									};
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									Ref<EditorDebuggerServer> server;
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									TabContainer *tabs = nullptr;
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									Button *debugger_button = nullptr;
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									MenuButton *script_menu = nullptr;
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									Ref<Script> stack_script; // Why?!?
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									int last_error_count = 0;
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									int last_warning_count = 0;
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									float inspect_edited_object_timeout = 0;
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									EditorDebuggerTree *remote_scene_tree = nullptr;
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									float remote_scene_tree_timeout = 0.0;
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									bool auto_switch_remote_scene_tree = false;
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									bool debug_with_external_editor = false;
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									bool keep_open = false;
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									String current_uri;
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									CameraOverride camera_override = OVERRIDE_NONE;
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									HashMap<Breakpoint, bool, Breakpoint> breakpoints;
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									HashSet<Ref<EditorDebuggerPlugin>> debugger_plugins;
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									ScriptEditorDebugger *_add_debugger();
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									EditorDebuggerRemoteObject *get_inspected_remote_object();
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									void _update_errors();
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									friend class DebuggerEditorPlugin;
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									friend class DebugAdapterParser;
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									static EditorDebuggerNode *singleton;
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									EditorDebuggerNode();
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								protected:
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									void _debugger_stopped(int p_id);
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									void _debugger_wants_stop(int p_id);
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									void _debugger_changed(int p_tab);
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									void _remote_tree_updated(int p_debugger);
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									void _remote_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
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											2020-02-07 02:52:05 +01:00
										 
									 
								 
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									void _remote_object_updated(ObjectID p_id, int p_debugger);
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									void _remote_object_property_updated(ObjectID p_id, const String &p_property, int p_debugger);
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									void _remote_object_requested(ObjectID p_id, int p_debugger);
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									void _save_node_requested(ObjectID p_id, const String &p_file, int p_debugger);
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											2022-05-03 01:43:50 +02:00
										 
									 
								 
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									void _clear_execution(Ref<RefCounted> p_script) {
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											2021-07-17 18:22:52 -03:00
										 
									 
								 
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										emit_signal(SNAME("clear_execution"), p_script);
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											2020-02-07 02:52:05 +01:00
										 
									 
								 
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									}
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									void _text_editor_stack_goto(const ScriptEditorDebugger *p_debugger);
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									void _stack_frame_selected(int p_debugger);
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									void _error_selected(const String &p_file, int p_line, int p_debugger);
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											2021-06-04 19:39:38 +01:00
										 
									 
								 
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									void _breaked(bool p_breaked, bool p_can_debug, String p_message, bool p_has_stackdump, int p_debugger);
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											2020-02-07 02:52:05 +01:00
										 
									 
								 
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									void _paused();
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									void _break_state_changed();
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									void _menu_option(int p_id);
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											2020-11-17 13:03:37 +01:00
										 
									 
								 
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									void _update_debug_options();
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											2020-02-07 02:52:05 +01:00
										 
									 
								 
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								protected:
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									void _notification(int p_what);
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									static void _bind_methods();
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								public:
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									static EditorDebuggerNode *get_singleton() { return singleton; }
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											2022-03-25 18:06:46 +01:00
										 
									 
								 
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									void register_undo_redo(UndoRedo *p_undo_redo);
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											2020-02-07 02:52:05 +01:00
										 
									 
								 
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									ScriptEditorDebugger *get_current_debugger() const;
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									ScriptEditorDebugger *get_default_debugger() const;
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									ScriptEditorDebugger *get_debugger(int p_debugger) const;
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											2020-02-24 06:21:15 +01:00
										 
									 
								 
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									void debug_next();
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									void debug_step();
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									void debug_break();
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									void debug_continue();
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									void set_script_debug_button(MenuButton *p_button);
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									void set_tool_button(Button *p_button) {
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										debugger_button = p_button;
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									}
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											2020-02-24 06:21:15 +01:00
										 
									 
								 
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									String get_var_value(const String &p_var) const;
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									Ref<Script> get_dump_stack_script() const { return stack_script; } // Why do we need this?
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									bool get_debug_with_external_editor() { return debug_with_external_editor; }
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									bool is_skip_breakpoints() const;
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									void set_breakpoint(const String &p_path, int p_line, bool p_enabled);
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											2021-06-04 19:39:38 +01:00
										 
									 
								 
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									void set_breakpoints(const String &p_path, Array p_lines);
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									void reload_scripts();
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									// Remote inspector/edit.
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									void request_remote_tree();
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											2022-03-09 14:58:40 +01:00
										 
									 
								 
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									static void _method_changeds(void *p_ud, Object *p_base, const StringName &p_name, const Variant **p_args, int p_argcount);
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									static void _property_changeds(void *p_ud, Object *p_base, const StringName &p_property, const Variant &p_value);
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									// LiveDebug
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									void set_live_debugging(bool p_enabled);
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									void update_live_edit_root();
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									void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name);
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											2022-11-16 00:13:39 +01:00
										 
									 
								 
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									void live_debug_instantiate_node(const NodePath &p_parent, const String &p_path, const String &p_name);
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											2020-02-07 02:52:05 +01:00
										 
									 
								 
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									void live_debug_remove_node(const NodePath &p_at);
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									void live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id);
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									void live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos);
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									void live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name);
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									void live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos);
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											2021-08-21 21:24:09 +03:00
										 
									 
								 
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									void set_camera_override(CameraOverride p_override);
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									CameraOverride get_camera_override();
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											2020-02-07 02:52:05 +01:00
										 
									 
								 
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											2021-09-29 21:06:28 -05:00
										 
									 
								 
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									String get_server_uri() const;
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											2020-02-07 02:52:05 +01:00
										 
									 
								 
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											2022-11-24 22:03:29 +01:00
										 
									 
								 
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									void set_keep_open(bool p_keep_open);
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											2021-09-29 21:06:28 -05:00
										 
									 
								 
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									Error start(const String &p_uri = "tcp://");
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											2022-11-24 22:03:29 +01:00
										 
									 
								 
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									void stop(bool p_force = false);
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											2020-05-18 20:25:49 +05:30
										 
									 
								 
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											2022-10-03 15:21:25 +02:00
										 
									 
								 
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									bool plugins_capture(ScriptEditorDebugger *p_debugger, const String &p_message, const Array &p_data);
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									void add_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin);
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									void remove_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin);
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											2020-02-07 02:52:05 +01:00
										 
									 
								 
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								};
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											2022-07-23 23:41:51 +02:00
										 
									 
								 
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											2020-02-07 02:52:05 +01:00
										 
									 
								 
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								#endif // EDITOR_DEBUGGER_NODE_H
							 |