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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  gltf_texture.h                                                        */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
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							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
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							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | 
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							|  |  |  | #ifndef GLTF_TEXTURE_H
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							|  |  |  | #define GLTF_TEXTURE_H
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										 |  |  | #include "../gltf_defines.h"
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										 |  |  | #include "core/io/resource.h"
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							|  |  |  | class GLTFTexture : public Resource { | 
					
						
							|  |  |  | 	GDCLASS(GLTFTexture, Resource); | 
					
						
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							|  |  |  | private: | 
					
						
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										 |  |  | 	GLTFImageIndex src_image = -1; | 
					
						
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										 |  |  | 	GLTFTextureSamplerIndex sampler = -1; | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	GLTFImageIndex get_src_image() const; | 
					
						
							|  |  |  | 	void set_src_image(GLTFImageIndex val); | 
					
						
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										 |  |  | 	GLTFTextureSamplerIndex get_sampler() const; | 
					
						
							|  |  |  | 	void set_sampler(GLTFTextureSamplerIndex val); | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | #endif // GLTF_TEXTURE_H
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