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								# macOS platform port
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								This folder contains the C++, Objective-C and Objective-C++ code for the macOS
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								platform port.
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								See also [`misc/dist/macos`](/misc/dist/macos) folder for additional files used
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								by this platform. [`misc/dist/macos_tools.app`](/misc/dist/macos_tools.app) is
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								an `.app` bundle template used for packaging the macOS editor, while
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								[`misc/dist/macos_template.app`](/misc/dist/macos_template.app) is used for
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								packaging macOS export templates.
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								## Documentation
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											2023-01-14 19:38:00 +03:00
										 
									 
								 
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								- [Compiling for macOS](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_macos.html)
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								  - Instructions on building this platform port from source.
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								- [Exporting for macOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_macos.html)
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								  - Instructions on using the compiled export templates to export a project.
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								- [Running Godot apps on macOS](https://docs.godotengine.org/en/latest/tutorials/export/running_on_macos.html)
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								  - Instructions on running Godot projects on macOS.
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