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											2021-05-20 12:49:33 +02:00
										 |  |  | // Copyright 2009-2021 Intel Corporation
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											2021-04-20 18:38:09 +02:00
										 |  |  | // SPDX-License-Identifier: Apache-2.0
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							|  |  |  | #pragma once
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							|  |  |  | #include "vec2.h"
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							|  |  |  | namespace embree | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |   /// 2D Linear Transform (2x2 Matrix)
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							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |   template<typename T> struct LinearSpace2 | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     typedef T Vector; | 
					
						
							|  |  |  |     typedef typename T::Scalar Scalar; | 
					
						
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							|  |  |  |     /*! default matrix constructor */ | 
					
						
							|  |  |  |     __forceinline LinearSpace2           ( ) {} | 
					
						
							|  |  |  |     __forceinline LinearSpace2           ( const LinearSpace2& other ) { vx = other.vx; vy = other.vy; } | 
					
						
							|  |  |  |     __forceinline LinearSpace2& operator=( const LinearSpace2& other ) { vx = other.vx; vy = other.vy; return *this; } | 
					
						
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							|  |  |  |     template<typename L1> __forceinline LinearSpace2( const LinearSpace2<L1>& s ) : vx(s.vx), vy(s.vy) {} | 
					
						
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							|  |  |  |     /*! matrix construction from column vectors */ | 
					
						
							|  |  |  |     __forceinline LinearSpace2(const Vector& vx, const Vector& vy) | 
					
						
							|  |  |  |       : vx(vx), vy(vy) {} | 
					
						
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							|  |  |  |     /*! matrix construction from row mayor data */ | 
					
						
							|  |  |  |     __forceinline LinearSpace2(const Scalar& m00, const Scalar& m01,  | 
					
						
							|  |  |  |                                const Scalar& m10, const Scalar& m11) | 
					
						
							|  |  |  |       : vx(m00,m10), vy(m01,m11) {} | 
					
						
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							|  |  |  |     /*! compute the determinant of the matrix */ | 
					
						
							|  |  |  |     __forceinline const Scalar det() const { return vx.x*vy.y - vx.y*vy.x; } | 
					
						
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							|  |  |  |     /*! compute adjoint matrix */ | 
					
						
							|  |  |  |     __forceinline const LinearSpace2 adjoint() const { return LinearSpace2(vy.y,-vy.x,-vx.y,vx.x); } | 
					
						
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							|  |  |  |     /*! compute inverse matrix */ | 
					
						
							|  |  |  |     __forceinline const LinearSpace2 inverse() const { return adjoint()/det(); } | 
					
						
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							|  |  |  |     /*! compute transposed matrix */ | 
					
						
							|  |  |  |     __forceinline const LinearSpace2 transposed() const { return LinearSpace2(vx.x,vx.y,vy.x,vy.y); } | 
					
						
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							|  |  |  |     /*! returns first row of matrix */ | 
					
						
							|  |  |  |     __forceinline Vector row0() const { return Vector(vx.x,vy.x); } | 
					
						
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							|  |  |  |     /*! returns second row of matrix */ | 
					
						
							|  |  |  |     __forceinline Vector row1() const { return Vector(vx.y,vy.y); } | 
					
						
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							|  |  |  |     ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |     /// Constants
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							|  |  |  |     ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |     __forceinline LinearSpace2( ZeroTy ) : vx(zero), vy(zero) {} | 
					
						
							|  |  |  |     __forceinline LinearSpace2( OneTy ) : vx(one, zero), vy(zero, one) {} | 
					
						
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							|  |  |  |     /*! return matrix for scaling */ | 
					
						
							|  |  |  |     static __forceinline LinearSpace2 scale(const Vector& s) { | 
					
						
							|  |  |  |       return LinearSpace2(s.x,   0, | 
					
						
							|  |  |  |                           0  , s.y); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! return matrix for rotation */ | 
					
						
							|  |  |  |     static __forceinline LinearSpace2 rotate(const Scalar& r) { | 
					
						
							|  |  |  |       Scalar s = sin(r), c = cos(r); | 
					
						
							|  |  |  |       return LinearSpace2(c, -s, | 
					
						
							|  |  |  |                           s,  c); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! return closest orthogonal matrix (i.e. a general rotation including reflection) */ | 
					
						
							|  |  |  |     LinearSpace2 orthogonal() const  | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       LinearSpace2 m = *this; | 
					
						
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							|  |  |  |       // mirrored?
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							|  |  |  |       Scalar mirror(one); | 
					
						
							|  |  |  |       if (m.det() < Scalar(zero)) { | 
					
						
							|  |  |  |         m.vx = -m.vx; | 
					
						
							|  |  |  |         mirror = -mirror; | 
					
						
							|  |  |  |       } | 
					
						
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							|  |  |  |       // rotation
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							|  |  |  |       for (int i = 0; i < 99; i++) { | 
					
						
							|  |  |  |         const LinearSpace2 m_next = 0.5 * (m + m.transposed().inverse()); | 
					
						
							|  |  |  |         const LinearSpace2 d = m_next - m; | 
					
						
							|  |  |  |         m = m_next; | 
					
						
							|  |  |  |         // norm^2 of difference small enough?
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							|  |  |  |         if (max(dot(d.vx, d.vx), dot(d.vy, d.vy)) < 1e-8) | 
					
						
							|  |  |  |           break; | 
					
						
							|  |  |  |       } | 
					
						
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							|  |  |  |       // rotation * mirror_x
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							|  |  |  |       return LinearSpace2(mirror*m.vx, m.vy); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |   public: | 
					
						
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							|  |  |  |     /*! the column vectors of the matrix */ | 
					
						
							|  |  |  |     Vector vx,vy; | 
					
						
							|  |  |  |   }; | 
					
						
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							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |   // Unary Operators
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							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |   template<typename T> __forceinline LinearSpace2<T> operator -( const LinearSpace2<T>& a ) { return LinearSpace2<T>(-a.vx,-a.vy); } | 
					
						
							|  |  |  |   template<typename T> __forceinline LinearSpace2<T> operator +( const LinearSpace2<T>& a ) { return LinearSpace2<T>(+a.vx,+a.vy); } | 
					
						
							|  |  |  |   template<typename T> __forceinline LinearSpace2<T> rcp       ( const LinearSpace2<T>& a ) { return a.inverse(); } | 
					
						
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							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |   // Binary Operators
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							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |   template<typename T> __forceinline LinearSpace2<T> operator +( const LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return LinearSpace2<T>(a.vx+b.vx,a.vy+b.vy); } | 
					
						
							|  |  |  |   template<typename T> __forceinline LinearSpace2<T> operator -( const LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return LinearSpace2<T>(a.vx-b.vx,a.vy-b.vy); } | 
					
						
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							|  |  |  |   template<typename T> __forceinline LinearSpace2<T> operator*(const typename T::Scalar & a, const LinearSpace2<T>& b) { return LinearSpace2<T>(a*b.vx, a*b.vy); } | 
					
						
							|  |  |  |   template<typename T> __forceinline T               operator*(const LinearSpace2<T>& a, const T              & b) { return b.x*a.vx + b.y*a.vy; } | 
					
						
							|  |  |  |   template<typename T> __forceinline LinearSpace2<T> operator*(const LinearSpace2<T>& a, const LinearSpace2<T>& b) { return LinearSpace2<T>(a*b.vx, a*b.vy); } | 
					
						
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							|  |  |  |   template<typename T> __forceinline LinearSpace2<T> operator/(const LinearSpace2<T>& a, const typename T::Scalar & b) { return LinearSpace2<T>(a.vx/b, a.vy/b); } | 
					
						
							|  |  |  |   template<typename T> __forceinline LinearSpace2<T> operator/(const LinearSpace2<T>& a, const LinearSpace2<T>& b) { return a * rcp(b); } | 
					
						
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							|  |  |  |   template<typename T> __forceinline LinearSpace2<T>& operator *=( LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return a = a * b; } | 
					
						
							|  |  |  |   template<typename T> __forceinline LinearSpace2<T>& operator /=( LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return a = a / b; } | 
					
						
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							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |   /// Comparison Operators
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							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |   template<typename T> __forceinline bool operator ==( const LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return a.vx == b.vx && a.vy == b.vy; } | 
					
						
							|  |  |  |   template<typename T> __forceinline bool operator !=( const LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return a.vx != b.vx || a.vy != b.vy; } | 
					
						
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							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |   /// Output Operators
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							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |   template<typename T> static embree_ostream operator<<(embree_ostream cout, const LinearSpace2<T>& m) { | 
					
						
							|  |  |  |     return cout << "{ vx = " << m.vx << ", vy = " << m.vy << "}"; | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   /*! Shortcuts for common linear spaces. */ | 
					
						
							|  |  |  |   typedef LinearSpace2<Vec2f> LinearSpace2f; | 
					
						
							|  |  |  |   typedef LinearSpace2<Vec2fa> LinearSpace2fa; | 
					
						
							|  |  |  | } |