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										 |  |  | // Copyright 2009-2021 Intel Corporation
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										 |  |  | // SPDX-License-Identifier: Apache-2.0
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							|  |  |  | #pragma once
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										 |  |  | #define vboolf vboolf_impl
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							|  |  |  | #define vboold vboold_impl
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							|  |  |  | #define vint vint_impl
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							|  |  |  | #define vuint vuint_impl
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							|  |  |  | #define vllong vllong_impl
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							|  |  |  | #define vfloat vfloat_impl
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							|  |  |  | #define vdouble vdouble_impl
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							|  |  |  | 
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										 |  |  | namespace embree | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   /* 4-wide SSE float type */ | 
					
						
							|  |  |  |   template<> | 
					
						
							|  |  |  |   struct vfloat<4> | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     ALIGNED_STRUCT_(16); | 
					
						
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										 |  |  |      | 
					
						
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										 |  |  |     typedef vboolf4 Bool; | 
					
						
							|  |  |  |     typedef vint4   Int; | 
					
						
							|  |  |  |     typedef vfloat4 Float; | 
					
						
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										 |  |  |     enum  { size = 4 };                        // number of SIMD elements
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							|  |  |  |     union { __m128 v; float f[4]; int i[4]; }; // data
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							|  |  |  |     ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |     /// Constructors, Assignment & Cast Operators
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							|  |  |  |     ////////////////////////////////////////////////////////////////////////////////
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										 |  |  |      | 
					
						
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										 |  |  |     __forceinline vfloat() {} | 
					
						
							|  |  |  |     __forceinline vfloat(const vfloat4& other) { v = other.v; } | 
					
						
							|  |  |  |     __forceinline vfloat4& operator =(const vfloat4& other) { v = other.v; return *this; } | 
					
						
							|  |  |  | 
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							|  |  |  |     __forceinline vfloat(__m128 a) : v(a) {} | 
					
						
							|  |  |  |     __forceinline operator const __m128&() const { return v; } | 
					
						
							|  |  |  |     __forceinline operator       __m128&()       { return v; } | 
					
						
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							|  |  |  |     __forceinline vfloat(float a) : v(_mm_set1_ps(a)) {} | 
					
						
							|  |  |  |     __forceinline vfloat(float a, float b, float c, float d) : v(_mm_set_ps(d, c, b, a)) {} | 
					
						
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							|  |  |  |     __forceinline explicit vfloat(const vint4& a) : v(_mm_cvtepi32_ps(a)) {} | 
					
						
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										 |  |  | #if defined(__aarch64__)
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							|  |  |  |     __forceinline explicit vfloat(const vuint4& x) { | 
					
						
							|  |  |  |         v = vcvtq_f32_u32(vreinterpretq_u32_s32(x.v)); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #else
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										 |  |  |     __forceinline explicit vfloat(const vuint4& x) { | 
					
						
							|  |  |  |       const __m128i a   = _mm_and_si128(x,_mm_set1_epi32(0x7FFFFFFF)); | 
					
						
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										 |  |  |       const __m128i b   = _mm_and_si128(_mm_srai_epi32(x,31),_mm_set1_epi32(0x4F000000)); //0x4F000000 = 2^31 
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										 |  |  |       const __m128  af  = _mm_cvtepi32_ps(a); | 
					
						
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										 |  |  |       const __m128  bf  = _mm_castsi128_ps(b);   | 
					
						
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										 |  |  |       v  = _mm_add_ps(af,bf); | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  | #endif
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										 |  |  |     ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |     /// Constants
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							|  |  |  |     ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |     __forceinline vfloat(ZeroTy)   : v(_mm_setzero_ps()) {} | 
					
						
							|  |  |  |     __forceinline vfloat(OneTy)    : v(_mm_set1_ps(1.0f)) {} | 
					
						
							|  |  |  |     __forceinline vfloat(PosInfTy) : v(_mm_set1_ps(pos_inf)) {} | 
					
						
							|  |  |  |     __forceinline vfloat(NegInfTy) : v(_mm_set1_ps(neg_inf)) {} | 
					
						
							|  |  |  |     __forceinline vfloat(StepTy)   : v(_mm_set_ps(3.0f, 2.0f, 1.0f, 0.0f)) {} | 
					
						
							|  |  |  |     __forceinline vfloat(NaNTy)    : v(_mm_set1_ps(nan)) {} | 
					
						
							|  |  |  |     __forceinline vfloat(UndefinedTy) : v(_mm_undefined_ps()) {} | 
					
						
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							|  |  |  |     ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |     /// Loads and Stores
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							|  |  |  |     ////////////////////////////////////////////////////////////////////////////////
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							|  |  |  |     static __forceinline vfloat4 load (const void* a) { return _mm_load_ps((float*)a); } | 
					
						
							|  |  |  |     static __forceinline vfloat4 loadu(const void* a) { return _mm_loadu_ps((float*)a); } | 
					
						
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							|  |  |  |     static __forceinline void store (void* ptr, const vfloat4& v) { _mm_store_ps((float*)ptr,v); } | 
					
						
							|  |  |  |     static __forceinline void storeu(void* ptr, const vfloat4& v) { _mm_storeu_ps((float*)ptr,v); } | 
					
						
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							|  |  |  | #if defined(__AVX512VL__)
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							|  |  |  |     static __forceinline vfloat4 load (const vboolf4& mask, const void* ptr) { return _mm_mask_load_ps (_mm_setzero_ps(),mask,(float*)ptr); } | 
					
						
							|  |  |  |     static __forceinline vfloat4 loadu(const vboolf4& mask, const void* ptr) { return _mm_mask_loadu_ps(_mm_setzero_ps(),mask,(float*)ptr); } | 
					
						
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							|  |  |  |     static __forceinline void store (const vboolf4& mask, void* ptr, const vfloat4& v) { _mm_mask_store_ps ((float*)ptr,mask,v); } | 
					
						
							|  |  |  |     static __forceinline void storeu(const vboolf4& mask, void* ptr, const vfloat4& v) { _mm_mask_storeu_ps((float*)ptr,mask,v); } | 
					
						
							|  |  |  | #elif defined(__AVX__)
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							|  |  |  |     static __forceinline vfloat4 load (const vboolf4& mask, const void* ptr) { return _mm_maskload_ps((float*)ptr,mask); } | 
					
						
							|  |  |  |     static __forceinline vfloat4 loadu(const vboolf4& mask, const void* ptr) { return _mm_maskload_ps((float*)ptr,mask); } | 
					
						
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							|  |  |  |     static __forceinline void store (const vboolf4& mask, void* ptr, const vfloat4& v) { _mm_maskstore_ps((float*)ptr,(__m128i)mask,v); } | 
					
						
							|  |  |  |     static __forceinline void storeu(const vboolf4& mask, void* ptr, const vfloat4& v) { _mm_maskstore_ps((float*)ptr,(__m128i)mask,v); } | 
					
						
							|  |  |  | #else
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							|  |  |  |     static __forceinline vfloat4 load (const vboolf4& mask, const void* ptr) { return _mm_and_ps(_mm_load_ps ((float*)ptr),mask); } | 
					
						
							|  |  |  |     static __forceinline vfloat4 loadu(const vboolf4& mask, const void* ptr) { return _mm_and_ps(_mm_loadu_ps((float*)ptr),mask); } | 
					
						
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							|  |  |  |     static __forceinline void store (const vboolf4& mask, void* ptr, const vfloat4& v) { store (ptr,select(mask,v,load (ptr))); } | 
					
						
							|  |  |  |     static __forceinline void storeu(const vboolf4& mask, void* ptr, const vfloat4& v) { storeu(ptr,select(mask,v,loadu(ptr))); } | 
					
						
							|  |  |  | #endif
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							|  |  |  | #if defined(__AVX__)
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							|  |  |  |     static __forceinline vfloat4 broadcast(const void* a) { return _mm_broadcast_ss((float*)a); } | 
					
						
							|  |  |  | #else
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							|  |  |  |     static __forceinline vfloat4 broadcast(const void* a) { return _mm_set1_ps(*(float*)a); } | 
					
						
							|  |  |  | #endif
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							|  |  |  |     static __forceinline vfloat4 load_nt (const float* ptr) { | 
					
						
							|  |  |  | #if defined (__SSE4_1__)
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							|  |  |  |     return _mm_castsi128_ps(_mm_stream_load_si128((__m128i*)ptr)); | 
					
						
							|  |  |  | #else
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										 |  |  |     return _mm_load_ps(ptr);  | 
					
						
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										 |  |  | #endif
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							|  |  |  |   } | 
					
						
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										 |  |  | #if defined(__aarch64__)
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							|  |  |  |     static __forceinline vfloat4 load(const char* ptr) { | 
					
						
							|  |  |  |         return __m128(_mm_load4epi8_f32(((__m128i*)ptr))); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #elif defined(__SSE4_1__)
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										 |  |  |     static __forceinline vfloat4 load(const char* ptr) { | 
					
						
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										 |  |  |       return _mm_cvtepi32_ps(_mm_cvtepi8_epi32(_mm_loadu_si128((__m128i*)ptr))); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #else
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										 |  |  |     static __forceinline vfloat4 load(const char* ptr) { | 
					
						
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										 |  |  |       return vfloat4(ptr[0],ptr[1],ptr[2],ptr[3]); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #endif
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										 |  |  | #if defined(__aarch64__)
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							|  |  |  |     static __forceinline vfloat4 load(const unsigned char* ptr) { | 
					
						
							|  |  |  |         return __m128(_mm_load4epu8_f32(((__m128i*)ptr))); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #elif defined(__SSE4_1__)
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										 |  |  |     static __forceinline vfloat4 load(const unsigned char* ptr) { | 
					
						
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										 |  |  |       return _mm_cvtepi32_ps(_mm_cvtepu8_epi32(_mm_loadu_si128((__m128i*)ptr))); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #else
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										 |  |  |     static __forceinline vfloat4 load(const unsigned char* ptr) { | 
					
						
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										 |  |  |       //return _mm_cvtpu8_ps(*(__m64*)ptr); // don't enable, will use MMX instructions
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							|  |  |  |       return vfloat4(ptr[0],ptr[1],ptr[2],ptr[3]); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #endif
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										 |  |  | #if defined(__aarch64__)
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							|  |  |  |     static __forceinline vfloat4 load(const short* ptr) { | 
					
						
							|  |  |  |         return __m128(_mm_load4epi16_f32(((__m128i*)ptr))); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #elif defined(__SSE4_1__)
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										 |  |  |     static __forceinline vfloat4 load(const short* ptr) { | 
					
						
							|  |  |  |       return _mm_cvtepi32_ps(_mm_cvtepi16_epi32(_mm_loadu_si128((__m128i*)ptr))); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #else
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							|  |  |  |     static __forceinline vfloat4 load(const short* ptr) { | 
					
						
							|  |  |  |       return vfloat4(ptr[0],ptr[1],ptr[2],ptr[3]); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #endif
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							|  |  |  |     static __forceinline vfloat4 load(const unsigned short* ptr) { | 
					
						
							|  |  |  |       return _mm_mul_ps(vfloat4(vint4::load(ptr)),vfloat4(1.0f/65535.0f)); | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     static __forceinline void store_nt(void* ptr, const vfloat4& v) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  | #if defined (__SSE4_1__)
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										 |  |  | #if defined(__aarch64__)
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										 |  |  |       _mm_stream_ps((float*)ptr,v); | 
					
						
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										 |  |  | #else
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							|  |  |  |       _mm_stream_ps((float*)ptr,v); | 
					
						
							|  |  |  | #endif
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										 |  |  | #else
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							|  |  |  |       _mm_store_ps((float*)ptr,v); | 
					
						
							|  |  |  | #endif
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							|  |  |  |     } | 
					
						
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							|  |  |  |     template<int scale = 4> | 
					
						
							|  |  |  |     static __forceinline vfloat4 gather(const float* ptr, const vint4& index) { | 
					
						
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										 |  |  | #if defined(__AVX2__) && !defined(__aarch64__)
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										 |  |  |       return _mm_i32gather_ps(ptr, index, scale); | 
					
						
							|  |  |  | #else
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							|  |  |  |       return vfloat4( | 
					
						
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										 |  |  |         *(float*)(((char*)ptr)+scale*index[0]), | 
					
						
							|  |  |  |         *(float*)(((char*)ptr)+scale*index[1]), | 
					
						
							|  |  |  |         *(float*)(((char*)ptr)+scale*index[2]), | 
					
						
							|  |  |  |         *(float*)(((char*)ptr)+scale*index[3])); | 
					
						
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										 |  |  | #endif
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							|  |  |  |     } | 
					
						
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							|  |  |  |     template<int scale = 4> | 
					
						
							|  |  |  |     static __forceinline vfloat4 gather(const vboolf4& mask, const float* ptr, const vint4& index) { | 
					
						
							|  |  |  |       vfloat4 r = zero; | 
					
						
							|  |  |  | #if defined(__AVX512VL__)
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							|  |  |  |       return _mm_mmask_i32gather_ps(r, mask, index, ptr, scale); | 
					
						
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										 |  |  | #elif defined(__AVX2__)  && !defined(__aarch64__)
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										 |  |  |       return _mm_mask_i32gather_ps(r, ptr, index, mask, scale); | 
					
						
							|  |  |  | #else
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										 |  |  |       if (likely(mask[0])) r[0] = *(float*)(((char*)ptr)+scale*index[0]); | 
					
						
							|  |  |  |       if (likely(mask[1])) r[1] = *(float*)(((char*)ptr)+scale*index[1]); | 
					
						
							|  |  |  |       if (likely(mask[2])) r[2] = *(float*)(((char*)ptr)+scale*index[2]); | 
					
						
							|  |  |  |       if (likely(mask[3])) r[3] = *(float*)(((char*)ptr)+scale*index[3]); | 
					
						
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										 |  |  |       return r; | 
					
						
							|  |  |  | #endif
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							|  |  |  |     } | 
					
						
							|  |  |  | 
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							|  |  |  |     template<int scale = 4> | 
					
						
							|  |  |  |     static __forceinline void scatter(void* ptr, const vint4& index, const vfloat4& v) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  | #if defined(__AVX512VL__)
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							|  |  |  |       _mm_i32scatter_ps((float*)ptr, index, v, scale); | 
					
						
							|  |  |  | #else
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										 |  |  |       *(float*)(((char*)ptr)+scale*index[0]) = v[0]; | 
					
						
							|  |  |  |       *(float*)(((char*)ptr)+scale*index[1]) = v[1]; | 
					
						
							|  |  |  |       *(float*)(((char*)ptr)+scale*index[2]) = v[2]; | 
					
						
							|  |  |  |       *(float*)(((char*)ptr)+scale*index[3]) = v[3]; | 
					
						
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										 |  |  | #endif
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							|  |  |  |     } | 
					
						
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							|  |  |  |     template<int scale = 4> | 
					
						
							|  |  |  |     static __forceinline void scatter(const vboolf4& mask, void* ptr, const vint4& index, const vfloat4& v) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  | #if defined(__AVX512VL__)
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							|  |  |  |       _mm_mask_i32scatter_ps((float*)ptr ,mask, index, v, scale); | 
					
						
							|  |  |  | #else
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										 |  |  |       if (likely(mask[0])) *(float*)(((char*)ptr)+scale*index[0]) = v[0]; | 
					
						
							|  |  |  |       if (likely(mask[1])) *(float*)(((char*)ptr)+scale*index[1]) = v[1]; | 
					
						
							|  |  |  |       if (likely(mask[2])) *(float*)(((char*)ptr)+scale*index[2]) = v[2]; | 
					
						
							|  |  |  |       if (likely(mask[3])) *(float*)(((char*)ptr)+scale*index[3]) = v[3]; | 
					
						
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										 |  |  | #endif
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |     static __forceinline void store(const vboolf4& mask, char* ptr, const vint4& ofs, const vfloat4& v) { | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |       scatter<1>(mask,ptr,ofs,v); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     static __forceinline void store(const vboolf4& mask, float* ptr, const vint4& ofs, const vfloat4& v) { | 
					
						
							|  |  |  |       scatter<4>(mask,ptr,ofs,v); | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |      | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |     ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |     /// Array Access
 | 
					
						
							|  |  |  |     ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     __forceinline const float& operator [](size_t index) const { assert(index < 4); return f[index]; } | 
					
						
							|  |  |  |     __forceinline       float& operator [](size_t index)       { assert(index < 4); return f[index]; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     friend __forceinline vfloat4 select(const vboolf4& m, const vfloat4& t, const vfloat4& f) { | 
					
						
							|  |  |  | #if defined(__AVX512VL__)
 | 
					
						
							|  |  |  |       return _mm_mask_blend_ps(m, f, t); | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #elif defined(__SSE4_1__) || (defined(__aarch64__))
 | 
					
						
							|  |  |  |       return _mm_blendv_ps(f, t, m); | 
					
						
							| 
									
										
										
										
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										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |       return _mm_or_ps(_mm_and_ps(m, t), _mm_andnot_ps(m, f));  | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Load/Store
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |   template<> struct mem<vfloat4> | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     static __forceinline vfloat4 load (const vboolf4& mask, const void* ptr) { return vfloat4::load (mask,ptr); } | 
					
						
							|  |  |  |     static __forceinline vfloat4 loadu(const vboolf4& mask, const void* ptr) { return vfloat4::loadu(mask,ptr); } | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     static __forceinline void store (const vboolf4& mask, void* ptr, const vfloat4& v) { vfloat4::store (mask,ptr,v); } | 
					
						
							|  |  |  |     static __forceinline void storeu(const vboolf4& mask, void* ptr, const vfloat4& v) { vfloat4::storeu(mask,ptr,v); } | 
					
						
							|  |  |  |   }; | 
					
						
							|  |  |  |      | 
					
						
							| 
									
										
										
										
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										 |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Unary Operators
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 asFloat(const vint4&   a) { return _mm_castsi128_ps(a); } | 
					
						
							|  |  |  |   __forceinline vint4   asInt  (const vfloat4& a) { return _mm_castps_si128(a); } | 
					
						
							|  |  |  |   __forceinline vuint4  asUInt (const vfloat4& a) { return _mm_castps_si128(a); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vint4   toInt  (const vfloat4& a) { return vint4(a); } | 
					
						
							|  |  |  |   __forceinline vfloat4 toFloat(const vint4&   a) { return vfloat4(a); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 operator +(const vfloat4& a) { return a; } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__aarch64__)
 | 
					
						
							|  |  |  |   __forceinline vfloat4 operator -(const vfloat4& a) { | 
					
						
							|  |  |  |     return vnegq_f32(a); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline vfloat4 operator -(const vfloat4& a) { return _mm_xor_ps(a, _mm_castsi128_ps(_mm_set1_epi32(0x80000000))); } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__aarch64__)
 | 
					
						
							|  |  |  |   __forceinline vfloat4 abs(const vfloat4& a) { return _mm_abs_ps(a); } | 
					
						
							|  |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline vfloat4 abs(const vfloat4& a) { return _mm_and_ps(a, _mm_castsi128_ps(_mm_set1_epi32(0x7fffffff))); } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #if defined(__AVX512VL__)
 | 
					
						
							|  |  |  |   __forceinline vfloat4 sign(const vfloat4& a) { return _mm_mask_blend_ps(_mm_cmp_ps_mask(a, vfloat4(zero), _CMP_LT_OQ), vfloat4(one), -vfloat4(one)); } | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |   __forceinline vfloat4 sign(const vfloat4& a) { return blendv_ps(vfloat4(one), -vfloat4(one), _mm_cmplt_ps(a, vfloat4(zero))); } | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline vfloat4 signmsk(const vfloat4& a) { return _mm_and_ps(a,_mm_castsi128_ps(_mm_set1_epi32(0x80000000))); } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline vfloat4 rcp(const vfloat4& a) | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__aarch64__)
 | 
					
						
							|  |  |  |     return vfloat4(vdivq_f32(vdupq_n_f32(1.0f),a.v)); | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #if defined(__AVX512VL__)
 | 
					
						
							|  |  |  |     const vfloat4 r = _mm_rcp14_ps(a); | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |     const vfloat4 r = _mm_rcp_ps(a); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if defined(__AVX2__)
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  |     return _mm_fmadd_ps(r, _mm_fnmadd_ps(a, r, vfloat4(1.0f)), r);                    // computes r + r * (1 - a * r)
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  |     return _mm_add_ps(r,_mm_mul_ps(r, _mm_sub_ps(vfloat4(1.0f), _mm_mul_ps(a, r))));  // computes r + r * (1 - a * r)
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | #endif  //defined(__aarch64__)
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   } | 
					
						
							|  |  |  |   __forceinline vfloat4 sqr (const vfloat4& a) { return _mm_mul_ps(a,a); } | 
					
						
							|  |  |  |   __forceinline vfloat4 sqrt(const vfloat4& a) { return _mm_sqrt_ps(a); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 rsqrt(const vfloat4& a) | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__aarch64__)
 | 
					
						
							|  |  |  |     vfloat4 r = _mm_rsqrt_ps(a); | 
					
						
							|  |  |  |     r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a, r), r)); | 
					
						
							|  |  |  |     r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a, r), r)); | 
					
						
							|  |  |  |     r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a, r), r)); | 
					
						
							|  |  |  |     return r; | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #if defined(__AVX512VL__)
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |     vfloat4 r = _mm_rsqrt14_ps(a); | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |     vfloat4 r = _mm_rsqrt_ps(a); | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__AVX2__)
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |     r = _mm_fmadd_ps(_mm_set1_ps(1.5f), r, _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a, _mm_set1_ps(-0.5f)), r), _mm_mul_ps(r, r))); | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |     r = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(1.5f), r), _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a, _mm_set1_ps(-0.5f)), r), _mm_mul_ps(r, r))); | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |     return r; | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vboolf4 isnan(const vfloat4& a) { | 
					
						
							|  |  |  |     const vfloat4 b = _mm_and_ps(a, _mm_castsi128_ps(_mm_set1_epi32(0x7fffffff))); | 
					
						
							|  |  |  | #if defined(__AVX512VL__)
 | 
					
						
							|  |  |  |     return _mm_cmp_epi32_mask(_mm_castps_si128(b), _mm_set1_epi32(0x7f800000), _MM_CMPINT_GT); | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |     return _mm_castsi128_ps(_mm_cmpgt_epi32(_mm_castps_si128(b), _mm_set1_epi32(0x7f800000))); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Binary Operators
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 operator +(const vfloat4& a, const vfloat4& b) { return _mm_add_ps(a, b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator +(const vfloat4& a, float          b) { return a + vfloat4(b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator +(float          a, const vfloat4& b) { return vfloat4(a) + b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 operator -(const vfloat4& a, const vfloat4& b) { return _mm_sub_ps(a, b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator -(const vfloat4& a, float          b) { return a - vfloat4(b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator -(float          a, const vfloat4& b) { return vfloat4(a) - b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 operator *(const vfloat4& a, const vfloat4& b) { return _mm_mul_ps(a, b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator *(const vfloat4& a, float          b) { return a * vfloat4(b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator *(float          a, const vfloat4& b) { return vfloat4(a) * b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 operator /(const vfloat4& a, const vfloat4& b) { return _mm_div_ps(a,b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator /(const vfloat4& a, float          b) { return a/vfloat4(b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator /(float          a, const vfloat4& b) { return vfloat4(a)/b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 operator &(const vfloat4& a, const vfloat4& b) { return _mm_and_ps(a,b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator |(const vfloat4& a, const vfloat4& b) { return _mm_or_ps(a,b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator ^(const vfloat4& a, const vfloat4& b) { return _mm_xor_ps(a,b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 operator ^(const vfloat4& a, const vint4&   b) { return _mm_xor_ps(a,_mm_castsi128_ps(b)); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 min(const vfloat4& a, const vfloat4& b) { return _mm_min_ps(a,b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 min(const vfloat4& a, float          b) { return _mm_min_ps(a,vfloat4(b)); } | 
					
						
							|  |  |  |   __forceinline vfloat4 min(float          a, const vfloat4& b) { return _mm_min_ps(vfloat4(a),b); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 max(const vfloat4& a, const vfloat4& b) { return _mm_max_ps(a,b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 max(const vfloat4& a, float          b) { return _mm_max_ps(a,vfloat4(b)); } | 
					
						
							|  |  |  |   __forceinline vfloat4 max(float          a, const vfloat4& b) { return _mm_max_ps(vfloat4(a),b); } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__SSE4_1__) || defined(__aarch64__)
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |     __forceinline vfloat4 mini(const vfloat4& a, const vfloat4& b) { | 
					
						
							|  |  |  |       const vint4 ai = _mm_castps_si128(a); | 
					
						
							|  |  |  |       const vint4 bi = _mm_castps_si128(b); | 
					
						
							|  |  |  |       const vint4 ci = _mm_min_epi32(ai,bi); | 
					
						
							|  |  |  |       return _mm_castsi128_ps(ci); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     __forceinline vfloat4 maxi(const vfloat4& a, const vfloat4& b) { | 
					
						
							|  |  |  |       const vint4 ai = _mm_castps_si128(a); | 
					
						
							|  |  |  |       const vint4 bi = _mm_castps_si128(b); | 
					
						
							|  |  |  |       const vint4 ci = _mm_max_epi32(ai,bi); | 
					
						
							|  |  |  |       return _mm_castsi128_ps(ci); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     __forceinline vfloat4 minui(const vfloat4& a, const vfloat4& b) { | 
					
						
							|  |  |  |       const vint4 ai = _mm_castps_si128(a); | 
					
						
							|  |  |  |       const vint4 bi = _mm_castps_si128(b); | 
					
						
							|  |  |  |       const vint4 ci = _mm_min_epu32(ai,bi); | 
					
						
							|  |  |  |       return _mm_castsi128_ps(ci); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     __forceinline vfloat4 maxui(const vfloat4& a, const vfloat4& b) { | 
					
						
							|  |  |  |       const vint4 ai = _mm_castps_si128(a); | 
					
						
							|  |  |  |       const vint4 bi = _mm_castps_si128(b); | 
					
						
							|  |  |  |       const vint4 ci = _mm_max_epu32(ai,bi); | 
					
						
							|  |  |  |       return _mm_castsi128_ps(ci); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |     __forceinline vfloat4 mini(const vfloat4& a, const vfloat4& b) { | 
					
						
							|  |  |  |       return min(a,b); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     __forceinline vfloat4 maxi(const vfloat4& a, const vfloat4& b) { | 
					
						
							|  |  |  |       return max(a,b); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Ternary Operators
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  | #if defined(__AVX2__) || defined(__ARM_NEON)
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline vfloat4 madd (const vfloat4& a, const vfloat4& b, const vfloat4& c) { return _mm_fmadd_ps(a,b,c); } | 
					
						
							|  |  |  |   __forceinline vfloat4 msub (const vfloat4& a, const vfloat4& b, const vfloat4& c) { return _mm_fmsub_ps(a,b,c); } | 
					
						
							|  |  |  |   __forceinline vfloat4 nmadd(const vfloat4& a, const vfloat4& b, const vfloat4& c) { return _mm_fnmadd_ps(a,b,c); } | 
					
						
							|  |  |  |   __forceinline vfloat4 nmsub(const vfloat4& a, const vfloat4& b, const vfloat4& c) { return _mm_fnmsub_ps(a,b,c); } | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |   __forceinline vfloat4 madd (const vfloat4& a, const vfloat4& b, const vfloat4& c) { return a*b+c; } | 
					
						
							|  |  |  |   __forceinline vfloat4 nmadd(const vfloat4& a, const vfloat4& b, const vfloat4& c) { return -a*b+c;} | 
					
						
							|  |  |  |   __forceinline vfloat4 nmsub(const vfloat4& a, const vfloat4& b, const vfloat4& c) { return -a*b-c; } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  |   __forceinline vfloat4 msub (const vfloat4& a, const vfloat4& b, const vfloat4& c) { return a*b-c; } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Assignment Operators
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4& operator +=(vfloat4& a, const vfloat4& b) { return a = a + b; } | 
					
						
							|  |  |  |   __forceinline vfloat4& operator +=(vfloat4& a, float          b) { return a = a + b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4& operator -=(vfloat4& a, const vfloat4& b) { return a = a - b; } | 
					
						
							|  |  |  |   __forceinline vfloat4& operator -=(vfloat4& a, float          b) { return a = a - b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4& operator *=(vfloat4& a, const vfloat4& b) { return a = a * b; } | 
					
						
							|  |  |  |   __forceinline vfloat4& operator *=(vfloat4& a, float          b) { return a = a * b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4& operator /=(vfloat4& a, const vfloat4& b) { return a = a / b; } | 
					
						
							|  |  |  |   __forceinline vfloat4& operator /=(vfloat4& a, float          b) { return a = a / b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Comparison Operators + Select
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if defined(__AVX512VL__)
 | 
					
						
							|  |  |  |   __forceinline vboolf4 operator ==(const vfloat4& a, const vfloat4& b) { return _mm_cmp_ps_mask(a, b, _MM_CMPINT_EQ); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator !=(const vfloat4& a, const vfloat4& b) { return _mm_cmp_ps_mask(a, b, _MM_CMPINT_NE); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator < (const vfloat4& a, const vfloat4& b) { return _mm_cmp_ps_mask(a, b, _MM_CMPINT_LT); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator >=(const vfloat4& a, const vfloat4& b) { return _mm_cmp_ps_mask(a, b, _MM_CMPINT_GE); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator > (const vfloat4& a, const vfloat4& b) { return _mm_cmp_ps_mask(a, b, _MM_CMPINT_GT); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator <=(const vfloat4& a, const vfloat4& b) { return _mm_cmp_ps_mask(a, b, _MM_CMPINT_LE); } | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |   __forceinline vboolf4 operator ==(const vfloat4& a, const vfloat4& b) { return _mm_cmpeq_ps (a, b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator !=(const vfloat4& a, const vfloat4& b) { return _mm_cmpneq_ps(a, b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator < (const vfloat4& a, const vfloat4& b) { return _mm_cmplt_ps (a, b); } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__aarch64__)
 | 
					
						
							|  |  |  |   __forceinline vboolf4 operator >=(const vfloat4& a, const vfloat4& b) { return _mm_cmpge_ps (a, b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator > (const vfloat4& a, const vfloat4& b) { return _mm_cmpgt_ps (a, b); } | 
					
						
							|  |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline vboolf4 operator >=(const vfloat4& a, const vfloat4& b) { return _mm_cmpnlt_ps(a, b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator > (const vfloat4& a, const vfloat4& b) { return _mm_cmpnle_ps(a, b); } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline vboolf4 operator <=(const vfloat4& a, const vfloat4& b) { return _mm_cmple_ps (a, b); } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vboolf4 operator ==(const vfloat4& a, float          b) { return a == vfloat4(b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator ==(float          a, const vfloat4& b) { return vfloat4(a) == b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vboolf4 operator !=(const vfloat4& a, float          b) { return a != vfloat4(b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator !=(float          a, const vfloat4& b) { return vfloat4(a) != b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vboolf4 operator < (const vfloat4& a, float          b) { return a <  vfloat4(b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator < (float          a, const vfloat4& b) { return vfloat4(a) <  b; } | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |    | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline vboolf4 operator >=(const vfloat4& a, float          b) { return a >= vfloat4(b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator >=(float          a, const vfloat4& b) { return vfloat4(a) >= b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vboolf4 operator > (const vfloat4& a, float          b) { return a >  vfloat4(b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator > (float          a, const vfloat4& b) { return vfloat4(a) >  b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vboolf4 operator <=(const vfloat4& a, float          b) { return a <= vfloat4(b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 operator <=(float          a, const vfloat4& b) { return vfloat4(a) <= b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vboolf4 eq(const vfloat4& a, const vfloat4& b) { return a == b; } | 
					
						
							|  |  |  |   __forceinline vboolf4 ne(const vfloat4& a, const vfloat4& b) { return a != b; } | 
					
						
							|  |  |  |   __forceinline vboolf4 lt(const vfloat4& a, const vfloat4& b) { return a <  b; } | 
					
						
							|  |  |  |   __forceinline vboolf4 ge(const vfloat4& a, const vfloat4& b) { return a >= b; } | 
					
						
							|  |  |  |   __forceinline vboolf4 gt(const vfloat4& a, const vfloat4& b) { return a >  b; } | 
					
						
							|  |  |  |   __forceinline vboolf4 le(const vfloat4& a, const vfloat4& b) { return a <= b; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if defined(__AVX512VL__)
 | 
					
						
							|  |  |  |   __forceinline vboolf4 eq(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return _mm_mask_cmp_ps_mask(mask, a, b, _MM_CMPINT_EQ); } | 
					
						
							|  |  |  |   __forceinline vboolf4 ne(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return _mm_mask_cmp_ps_mask(mask, a, b, _MM_CMPINT_NE); } | 
					
						
							|  |  |  |   __forceinline vboolf4 lt(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return _mm_mask_cmp_ps_mask(mask, a, b, _MM_CMPINT_LT); } | 
					
						
							|  |  |  |   __forceinline vboolf4 ge(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return _mm_mask_cmp_ps_mask(mask, a, b, _MM_CMPINT_GE); } | 
					
						
							|  |  |  |   __forceinline vboolf4 gt(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return _mm_mask_cmp_ps_mask(mask, a, b, _MM_CMPINT_GT); } | 
					
						
							|  |  |  |   __forceinline vboolf4 le(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return _mm_mask_cmp_ps_mask(mask, a, b, _MM_CMPINT_LE); } | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |   __forceinline vboolf4 eq(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return mask & (a == b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 ne(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return mask & (a != b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 lt(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return mask & (a <  b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 ge(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return mask & (a >= b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 gt(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return mask & (a >  b); } | 
					
						
							|  |  |  |   __forceinline vboolf4 le(const vboolf4& mask, const vfloat4& a, const vfloat4& b) { return mask & (a <= b); } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   template<int mask> | 
					
						
							|  |  |  |     __forceinline vfloat4 select(const vfloat4& t, const vfloat4& f) | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  | #if defined(__SSE4_1__) 
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |     return _mm_blend_ps(f, t, mask); | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |     return select(vboolf4(mask), t, f); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline vfloat4 lerp(const vfloat4& a, const vfloat4& b, const vfloat4& t) { | 
					
						
							|  |  |  |     return madd(t,b-a,a); | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |    | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline bool isvalid(const vfloat4& v) { | 
					
						
							|  |  |  |     return all((v > vfloat4(-FLT_LARGE)) & (v < vfloat4(+FLT_LARGE))); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline bool is_finite(const vfloat4& a) { | 
					
						
							|  |  |  |     return all((a >= vfloat4(-FLT_MAX)) & (a <= vfloat4(+FLT_MAX))); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline bool is_finite(const vboolf4& valid, const vfloat4& a) { | 
					
						
							|  |  |  |     return all(valid, (a >= vfloat4(-FLT_MAX)) & (a <= vfloat4(+FLT_MAX))); | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |    | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Rounding Functions
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if defined(__aarch64__)
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  |   __forceinline vfloat4 floor(const vfloat4& a) { return vrndmq_f32(a.v); } // towards -inf
 | 
					
						
							|  |  |  |   __forceinline vfloat4 ceil (const vfloat4& a) { return vrndpq_f32(a.v); } // toward +inf
 | 
					
						
							|  |  |  |   __forceinline vfloat4 trunc(const vfloat4& a) { return vrndq_f32(a.v); } // towards 0
 | 
					
						
							|  |  |  |   __forceinline vfloat4 round(const vfloat4& a) { return vrndnq_f32(a.v); } // to nearest, ties to even. NOTE(LTE): arm clang uses vrndnq, old gcc uses vrndqn?
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #elif defined (__SSE4_1__)
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |   __forceinline vfloat4 floor(const vfloat4& a) { return _mm_round_ps(a, _MM_FROUND_TO_NEG_INF    ); } | 
					
						
							|  |  |  |   __forceinline vfloat4 ceil (const vfloat4& a) { return _mm_round_ps(a, _MM_FROUND_TO_POS_INF    ); } | 
					
						
							|  |  |  |   __forceinline vfloat4 trunc(const vfloat4& a) { return _mm_round_ps(a, _MM_FROUND_TO_ZERO       ); } | 
					
						
							|  |  |  |   __forceinline vfloat4 round(const vfloat4& a) { return _mm_round_ps(a, _MM_FROUND_TO_NEAREST_INT); } | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #else
 | 
					
						
							|  |  |  |   __forceinline vfloat4 floor(const vfloat4& a) { return vfloat4(floorf(a[0]),floorf(a[1]),floorf(a[2]),floorf(a[3])); } | 
					
						
							|  |  |  |   __forceinline vfloat4 ceil (const vfloat4& a) { return vfloat4(ceilf (a[0]),ceilf (a[1]),ceilf (a[2]),ceilf (a[3])); } | 
					
						
							|  |  |  |   __forceinline vfloat4 trunc(const vfloat4& a) { return vfloat4(truncf(a[0]),truncf(a[1]),truncf(a[2]),truncf(a[3])); } | 
					
						
							|  |  |  |   __forceinline vfloat4 round(const vfloat4& a) { return vfloat4(roundf(a[0]),roundf(a[1]),roundf(a[2]),roundf(a[3])); } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  |   __forceinline vfloat4 frac(const vfloat4& a) { return a-floor(a); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vint4 floori(const vfloat4& a) { | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__aarch64__)
 | 
					
						
							|  |  |  |     return vcvtq_s32_f32(floor(a)); | 
					
						
							|  |  |  | #elif defined(__SSE4_1__)
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |     return vint4(floor(a)); | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |     return vint4(a-vfloat4(0.5f)); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Movement/Shifting/Shuffling Functions
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 unpacklo(const vfloat4& a, const vfloat4& b) { return _mm_unpacklo_ps(a, b); } | 
					
						
							|  |  |  |   __forceinline vfloat4 unpackhi(const vfloat4& a, const vfloat4& b) { return _mm_unpackhi_ps(a, b); } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__aarch64__)
 | 
					
						
							|  |  |  |       template<int i0, int i1, int i2, int i3> | 
					
						
							|  |  |  |       __forceinline vfloat4 shuffle(const vfloat4& v) { | 
					
						
							|  |  |  |           return vreinterpretq_f32_u8(vqtbl1q_u8( (uint8x16_t)v.v, _MN_SHUFFLE(i0, i1, i2, i3))); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       template<int i0, int i1, int i2, int i3> | 
					
						
							|  |  |  |       __forceinline vfloat4 shuffle(const vfloat4& a, const vfloat4& b) { | 
					
						
							|  |  |  |           return vreinterpretq_f32_u8(vqtbl2q_u8( (uint8x16x2_t){(uint8x16_t)a.v, (uint8x16_t)b.v}, _MF_SHUFFLE(i0, i1, i2, i3))); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   template<int i0, int i1, int i2, int i3> | 
					
						
							|  |  |  |   __forceinline vfloat4 shuffle(const vfloat4& v) { | 
					
						
							|  |  |  |     return _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(v), _MM_SHUFFLE(i3, i2, i1, i0))); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   template<int i0, int i1, int i2, int i3> | 
					
						
							|  |  |  |   __forceinline vfloat4 shuffle(const vfloat4& a, const vfloat4& b) { | 
					
						
							|  |  |  |     return _mm_shuffle_ps(a, b, _MM_SHUFFLE(i3, i2, i1, i0)); | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__SSE3__) && !defined(__aarch64__)
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   template<> __forceinline vfloat4 shuffle<0, 0, 2, 2>(const vfloat4& v) { return _mm_moveldup_ps(v); } | 
					
						
							|  |  |  |   template<> __forceinline vfloat4 shuffle<1, 1, 3, 3>(const vfloat4& v) { return _mm_movehdup_ps(v); } | 
					
						
							|  |  |  |   template<> __forceinline vfloat4 shuffle<0, 1, 0, 1>(const vfloat4& v) { return _mm_castpd_ps(_mm_movedup_pd(_mm_castps_pd(v))); } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   template<int i> | 
					
						
							|  |  |  |   __forceinline vfloat4 shuffle(const vfloat4& v) { | 
					
						
							|  |  |  |     return shuffle<i,i,i,i>(v); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__aarch64__)
 | 
					
						
							|  |  |  |   template<int i> __forceinline float extract(const vfloat4& a) { return a[i]; } | 
					
						
							|  |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |   template<int i> __forceinline float extract   (const vfloat4& a) { return _mm_cvtss_f32(shuffle<i>(a)); } | 
					
						
							|  |  |  |   template<>      __forceinline float extract<0>(const vfloat4& a) { return _mm_cvtss_f32(a); } | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined (__SSE4_1__) && !defined(__aarch64__)
 | 
					
						
							| 
									
										
										
										
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										 |  |  |   template<int dst, int src, int clr> __forceinline vfloat4 insert(const vfloat4& a, const vfloat4& b) { return _mm_insert_ps(a, b, (dst << 4) | (src << 6) | clr); } | 
					
						
							|  |  |  |   template<int dst, int src> __forceinline vfloat4 insert(const vfloat4& a, const vfloat4& b) { return insert<dst, src, 0>(a, b); } | 
					
						
							|  |  |  |   template<int dst> __forceinline vfloat4 insert(const vfloat4& a, const float b) { return insert<dst, 0>(a, _mm_set_ss(b)); } | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |   template<int dst, int src> __forceinline vfloat4 insert(const vfloat4& a, const vfloat4& b) { vfloat4 c = a; c[dst&3] = b[src&3]; return c; } | 
					
						
							|  |  |  |   template<int dst>  __forceinline vfloat4 insert(const vfloat4& a, float b) { vfloat4 c = a; c[dst&3] = b; return c; } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline float toScalar(const vfloat4& v) { return _mm_cvtss_f32(v); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 shift_right_1(const vfloat4& x) { | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |     return _mm_castsi128_ps(_mm_srli_si128(_mm_castps_si128(x), 4));  | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if defined (__AVX2__)
 | 
					
						
							|  |  |  |   __forceinline vfloat4 permute(const vfloat4 &a, const __m128i &index) { | 
					
						
							|  |  |  |     return _mm_permutevar_ps(a,index); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 broadcast1f(const void* a) { return _mm_broadcast_ss((float*)a); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if defined(__AVX512VL__)
 | 
					
						
							|  |  |  |   template<int i> | 
					
						
							|  |  |  |   __forceinline vfloat4 align_shift_right(const vfloat4& a, const vfloat4& b) { | 
					
						
							|  |  |  |     return _mm_castsi128_ps(_mm_alignr_epi32(_mm_castps_si128(a), _mm_castps_si128(b), i)); | 
					
						
							| 
									
										
										
										
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										 |  |  |   }   | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Sorting Network
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 sort_ascending(const vfloat4& v) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     const vfloat4 a0 = v; | 
					
						
							|  |  |  |     const vfloat4 b0 = shuffle<1,0,3,2>(a0); | 
					
						
							|  |  |  |     const vfloat4 c0 = min(a0,b0); | 
					
						
							|  |  |  |     const vfloat4 d0 = max(a0,b0); | 
					
						
							|  |  |  |     const vfloat4 a1 = select<0x5 /* 0b0101 */>(c0,d0); | 
					
						
							|  |  |  |     const vfloat4 b1 = shuffle<2,3,0,1>(a1); | 
					
						
							|  |  |  |     const vfloat4 c1 = min(a1,b1); | 
					
						
							|  |  |  |     const vfloat4 d1 = max(a1,b1); | 
					
						
							|  |  |  |     const vfloat4 a2 = select<0x3 /* 0b0011 */>(c1,d1); | 
					
						
							|  |  |  |     const vfloat4 b2 = shuffle<0,2,1,3>(a2); | 
					
						
							|  |  |  |     const vfloat4 c2 = min(a2,b2); | 
					
						
							|  |  |  |     const vfloat4 d2 = max(a2,b2); | 
					
						
							|  |  |  |     const vfloat4 a3 = select<0x2 /* 0b0010 */>(c2,d2); | 
					
						
							|  |  |  |     return a3; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 sort_descending(const vfloat4& v) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     const vfloat4 a0 = v; | 
					
						
							|  |  |  |     const vfloat4 b0 = shuffle<1,0,3,2>(a0); | 
					
						
							|  |  |  |     const vfloat4 c0 = max(a0,b0); | 
					
						
							|  |  |  |     const vfloat4 d0 = min(a0,b0); | 
					
						
							|  |  |  |     const vfloat4 a1 = select<0x5 /* 0b0101 */>(c0,d0); | 
					
						
							|  |  |  |     const vfloat4 b1 = shuffle<2,3,0,1>(a1); | 
					
						
							|  |  |  |     const vfloat4 c1 = max(a1,b1); | 
					
						
							|  |  |  |     const vfloat4 d1 = min(a1,b1); | 
					
						
							|  |  |  |     const vfloat4 a2 = select<0x3 /* 0b0011 */>(c1,d1); | 
					
						
							|  |  |  |     const vfloat4 b2 = shuffle<0,2,1,3>(a2); | 
					
						
							|  |  |  |     const vfloat4 c2 = max(a2,b2); | 
					
						
							|  |  |  |     const vfloat4 d2 = min(a2,b2); | 
					
						
							|  |  |  |     const vfloat4 a3 = select<0x2 /* 0b0010 */>(c2,d2); | 
					
						
							|  |  |  |     return a3; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Transpose
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline void transpose(const vfloat4& r0, const vfloat4& r1, const vfloat4& r2, const vfloat4& r3, vfloat4& c0, vfloat4& c1, vfloat4& c2, vfloat4& c3) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     vfloat4 l02 = unpacklo(r0,r2); | 
					
						
							|  |  |  |     vfloat4 h02 = unpackhi(r0,r2); | 
					
						
							|  |  |  |     vfloat4 l13 = unpacklo(r1,r3); | 
					
						
							|  |  |  |     vfloat4 h13 = unpackhi(r1,r3); | 
					
						
							|  |  |  |     c0 = unpacklo(l02,l13); | 
					
						
							|  |  |  |     c1 = unpackhi(l02,l13); | 
					
						
							|  |  |  |     c2 = unpacklo(h02,h13); | 
					
						
							|  |  |  |     c3 = unpackhi(h02,h13); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline void transpose(const vfloat4& r0, const vfloat4& r1, const vfloat4& r2, const vfloat4& r3, vfloat4& c0, vfloat4& c1, vfloat4& c2) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     vfloat4 l02 = unpacklo(r0,r2); | 
					
						
							|  |  |  |     vfloat4 h02 = unpackhi(r0,r2); | 
					
						
							|  |  |  |     vfloat4 l13 = unpacklo(r1,r3); | 
					
						
							|  |  |  |     vfloat4 h13 = unpackhi(r1,r3); | 
					
						
							|  |  |  |     c0 = unpacklo(l02,l13); | 
					
						
							|  |  |  |     c1 = unpackhi(l02,l13); | 
					
						
							|  |  |  |     c2 = unpacklo(h02,h13); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Reductions
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__aarch64__)
 | 
					
						
							|  |  |  |   __forceinline vfloat4 vreduce_min(const vfloat4& v) { float h = vminvq_f32(v); return vdupq_n_f32(h); } | 
					
						
							|  |  |  |   __forceinline vfloat4 vreduce_max(const vfloat4& v) { float h = vmaxvq_f32(v); return vdupq_n_f32(h); } | 
					
						
							|  |  |  |   __forceinline vfloat4 vreduce_add(const vfloat4& v) { float h = vaddvq_f32(v); return vdupq_n_f32(h); } | 
					
						
							|  |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline vfloat4 vreduce_min(const vfloat4& v) { vfloat4 h = min(shuffle<1,0,3,2>(v),v); return min(shuffle<2,3,0,1>(h),h); } | 
					
						
							|  |  |  |   __forceinline vfloat4 vreduce_max(const vfloat4& v) { vfloat4 h = max(shuffle<1,0,3,2>(v),v); return max(shuffle<2,3,0,1>(h),h); } | 
					
						
							|  |  |  |   __forceinline vfloat4 vreduce_add(const vfloat4& v) { vfloat4 h = shuffle<1,0,3,2>(v)   + v ; return shuffle<2,3,0,1>(h)   + h ; } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #if defined(__aarch64__)
 | 
					
						
							|  |  |  |   __forceinline float reduce_min(const vfloat4& v) { return vminvq_f32(v); } | 
					
						
							|  |  |  |   __forceinline float reduce_max(const vfloat4& v) { return vmaxvq_f32(v); } | 
					
						
							|  |  |  |   __forceinline float reduce_add(const vfloat4& v) { return vaddvq_f32(v); } | 
					
						
							|  |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   __forceinline float reduce_min(const vfloat4& v) { return _mm_cvtss_f32(vreduce_min(v)); } | 
					
						
							|  |  |  |   __forceinline float reduce_max(const vfloat4& v) { return _mm_cvtss_f32(vreduce_max(v)); } | 
					
						
							|  |  |  |   __forceinline float reduce_add(const vfloat4& v) { return _mm_cvtss_f32(vreduce_add(v)); } | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |   __forceinline size_t select_min(const vboolf4& valid, const vfloat4& v)  | 
					
						
							|  |  |  |   {  | 
					
						
							|  |  |  |     const vfloat4 a = select(valid,v,vfloat4(pos_inf));  | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |     const vbool4 valid_min = valid & (a == vreduce_min(a)); | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |     return bsf(movemask(any(valid_min) ? valid_min : valid));  | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   } | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |   __forceinline size_t select_max(const vboolf4& valid, const vfloat4& v)  | 
					
						
							|  |  |  |   {  | 
					
						
							|  |  |  |     const vfloat4 a = select(valid,v,vfloat4(neg_inf));  | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |     const vbool4 valid_max = valid & (a == vreduce_max(a)); | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |     return bsf(movemask(any(valid_max) ? valid_max : valid));  | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   } | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |    | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							| 
									
										
										
										
											2022-11-24 11:45:59 -03:00
										 |  |  |   /// Euclidean Space Operators
 | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline float dot(const vfloat4& a, const vfloat4& b) { | 
					
						
							|  |  |  |     return reduce_add(a*b); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline vfloat4 cross(const vfloat4& a, const vfloat4& b) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     const vfloat4 a0 = a; | 
					
						
							|  |  |  |     const vfloat4 b0 = shuffle<1,2,0,3>(b); | 
					
						
							|  |  |  |     const vfloat4 a1 = shuffle<1,2,0,3>(a); | 
					
						
							|  |  |  |     const vfloat4 b1 = b; | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  |     return shuffle<1,2,0,3>(msub(a0,b0,a1*b1)); | 
					
						
							| 
									
										
										
										
											2021-04-20 18:38:09 +02:00
										 |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  |   /// Output Operators
 | 
					
						
							|  |  |  |   ////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   __forceinline embree_ostream operator <<(embree_ostream cout, const vfloat4& a) { | 
					
						
							|  |  |  |     return cout << "<" << a[0] << ", " << a[1] << ", " << a[2] << ", " << a[3] << ">"; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2021-05-20 12:49:33 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | #undef vboolf
 | 
					
						
							|  |  |  | #undef vboold
 | 
					
						
							|  |  |  | #undef vint
 | 
					
						
							|  |  |  | #undef vuint
 | 
					
						
							|  |  |  | #undef vllong
 | 
					
						
							|  |  |  | #undef vfloat
 | 
					
						
							|  |  |  | #undef vdouble
 |