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										 |  |  | // Copyright 2009-2021 Intel Corporation
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											2021-04-20 18:38:09 +02:00
										 |  |  | // SPDX-License-Identifier: Apache-2.0
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							|  |  |  | #pragma once
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							|  |  |  | #include "geometry.h"
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							|  |  |  | #include "buffer.h"
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							|  |  |  | namespace embree | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   /*! Triangle Mesh */ | 
					
						
							|  |  |  |   struct TriangleMesh : public Geometry | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     /*! type of this geometry */ | 
					
						
							|  |  |  |     static const Geometry::GTypeMask geom_type = Geometry::MTY_TRIANGLE_MESH; | 
					
						
							|  |  |  | 
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							|  |  |  |     /*! triangle indices */ | 
					
						
							|  |  |  |     struct Triangle  | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       uint32_t v[3]; | 
					
						
							|  |  |  | 
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							|  |  |  |       /*! outputs triangle indices */ | 
					
						
							|  |  |  |       __forceinline friend embree_ostream operator<<(embree_ostream cout, const Triangle& t) { | 
					
						
							|  |  |  |         return cout << "Triangle { " << t.v[0] << ", " << t.v[1] << ", " << t.v[2] << " }"; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | 
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							|  |  |  |   public: | 
					
						
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							|  |  |  |     /*! triangle mesh construction */ | 
					
						
							|  |  |  |     TriangleMesh (Device* device);  | 
					
						
							|  |  |  | 
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							|  |  |  |     /* geometry interface */ | 
					
						
							|  |  |  |   public: | 
					
						
							|  |  |  |     void setMask(unsigned mask); | 
					
						
							|  |  |  |     void setNumTimeSteps (unsigned int numTimeSteps); | 
					
						
							|  |  |  |     void setVertexAttributeCount (unsigned int N); | 
					
						
							|  |  |  |     void setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num); | 
					
						
							|  |  |  |     void* getBuffer(RTCBufferType type, unsigned int slot); | 
					
						
							|  |  |  |     void updateBuffer(RTCBufferType type, unsigned int slot); | 
					
						
							|  |  |  |     void commit(); | 
					
						
							|  |  |  |     bool verify(); | 
					
						
							|  |  |  |     void interpolate(const RTCInterpolateArguments* const args); | 
					
						
							|  |  |  |     void addElementsToCount (GeometryCounts & counts) const; | 
					
						
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										 |  |  |     template<int N> | 
					
						
							|  |  |  |     void interpolate_impl(const RTCInterpolateArguments* const args) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       unsigned int primID = args->primID; | 
					
						
							|  |  |  |       float u = args->u; | 
					
						
							|  |  |  |       float v = args->v; | 
					
						
							|  |  |  |       RTCBufferType bufferType = args->bufferType; | 
					
						
							|  |  |  |       unsigned int bufferSlot = args->bufferSlot; | 
					
						
							|  |  |  |       float* P = args->P; | 
					
						
							|  |  |  |       float* dPdu = args->dPdu; | 
					
						
							|  |  |  |       float* dPdv = args->dPdv; | 
					
						
							|  |  |  |       float* ddPdudu = args->ddPdudu; | 
					
						
							|  |  |  |       float* ddPdvdv = args->ddPdvdv; | 
					
						
							|  |  |  |       float* ddPdudv = args->ddPdudv; | 
					
						
							|  |  |  |       unsigned int valueCount = args->valueCount; | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       /* calculate base pointer and stride */ | 
					
						
							|  |  |  |       assert((bufferType == RTC_BUFFER_TYPE_VERTEX && bufferSlot < numTimeSteps) || | 
					
						
							|  |  |  |              (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE && bufferSlot <= vertexAttribs.size())); | 
					
						
							|  |  |  |       const char* src = nullptr;  | 
					
						
							|  |  |  |       size_t stride = 0; | 
					
						
							|  |  |  |       if (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE) { | 
					
						
							|  |  |  |         src    = vertexAttribs[bufferSlot].getPtr(); | 
					
						
							|  |  |  |         stride = vertexAttribs[bufferSlot].getStride(); | 
					
						
							|  |  |  |       } else { | 
					
						
							|  |  |  |         src    = vertices[bufferSlot].getPtr(); | 
					
						
							|  |  |  |         stride = vertices[bufferSlot].getStride(); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       for (unsigned int i=0; i<valueCount; i+=N) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         size_t ofs = i*sizeof(float); | 
					
						
							|  |  |  |         const float w = 1.0f-u-v; | 
					
						
							|  |  |  |         const Triangle& tri = triangle(primID); | 
					
						
							|  |  |  |         const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>(int(valueCount)); | 
					
						
							|  |  |  |         const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&src[tri.v[0]*stride+ofs]); | 
					
						
							|  |  |  |         const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&src[tri.v[1]*stride+ofs]); | 
					
						
							|  |  |  |         const vfloat<N> p2 = mem<vfloat<N>>::loadu(valid,(float*)&src[tri.v[2]*stride+ofs]); | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         if (P) { | 
					
						
							|  |  |  |           mem<vfloat<N>>::storeu(valid,P+i,madd(w,p0,madd(u,p1,v*p2))); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if (dPdu) { | 
					
						
							|  |  |  |           assert(dPdu); mem<vfloat<N>>::storeu(valid,dPdu+i,p1-p0); | 
					
						
							|  |  |  |           assert(dPdv); mem<vfloat<N>>::storeu(valid,dPdv+i,p2-p0); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if (ddPdudu) { | 
					
						
							|  |  |  |           assert(ddPdudu); mem<vfloat<N>>::storeu(valid,ddPdudu+i,vfloat<N>(zero)); | 
					
						
							|  |  |  |           assert(ddPdvdv); mem<vfloat<N>>::storeu(valid,ddPdvdv+i,vfloat<N>(zero)); | 
					
						
							|  |  |  |           assert(ddPdudv); mem<vfloat<N>>::storeu(valid,ddPdudv+i,vfloat<N>(zero)); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |      | 
					
						
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											2021-04-20 18:38:09 +02:00
										 |  |  |   public: | 
					
						
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										 |  |  |      | 
					
						
							| 
									
										
										
										
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										 |  |  |     /*! returns number of vertices */ | 
					
						
							|  |  |  |     __forceinline size_t numVertices() const { | 
					
						
							|  |  |  |       return vertices[0].size(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     /*! returns i'th triangle*/ | 
					
						
							|  |  |  |     __forceinline const Triangle& triangle(size_t i) const { | 
					
						
							|  |  |  |       return triangles[i]; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! returns i'th vertex of the first time step  */ | 
					
						
							|  |  |  |     __forceinline const Vec3fa vertex(size_t i) const { | 
					
						
							|  |  |  |       return vertices0[i]; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! returns i'th vertex of the first time step */ | 
					
						
							|  |  |  |     __forceinline const char* vertexPtr(size_t i) const { | 
					
						
							|  |  |  |       return vertices0.getPtr(i); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! returns i'th vertex of itime'th timestep */ | 
					
						
							|  |  |  |     __forceinline const Vec3fa vertex(size_t i, size_t itime) const { | 
					
						
							|  |  |  |       return vertices[itime][i]; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! returns i'th vertex of itime'th timestep */ | 
					
						
							|  |  |  |     __forceinline const char* vertexPtr(size_t i, size_t itime) const { | 
					
						
							|  |  |  |       return vertices[itime].getPtr(i); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! calculates the bounds of the i'th triangle */ | 
					
						
							|  |  |  |     __forceinline BBox3fa bounds(size_t i) const  | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       const Triangle& tri = triangle(i); | 
					
						
							|  |  |  |       const Vec3fa v0 = vertex(tri.v[0]); | 
					
						
							|  |  |  |       const Vec3fa v1 = vertex(tri.v[1]); | 
					
						
							|  |  |  |       const Vec3fa v2 = vertex(tri.v[2]); | 
					
						
							|  |  |  |       return BBox3fa(min(v0,v1,v2),max(v0,v1,v2)); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! calculates the bounds of the i'th triangle at the itime'th timestep */ | 
					
						
							|  |  |  |     __forceinline BBox3fa bounds(size_t i, size_t itime) const | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       const Triangle& tri = triangle(i); | 
					
						
							|  |  |  |       const Vec3fa v0 = vertex(tri.v[0],itime); | 
					
						
							|  |  |  |       const Vec3fa v1 = vertex(tri.v[1],itime); | 
					
						
							|  |  |  |       const Vec3fa v2 = vertex(tri.v[2],itime); | 
					
						
							|  |  |  |       return BBox3fa(min(v0,v1,v2),max(v0,v1,v2)); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! check if the i'th primitive is valid at the itime'th timestep */ | 
					
						
							|  |  |  |     __forceinline bool valid(size_t i, size_t itime) const { | 
					
						
							|  |  |  |       return valid(i, make_range(itime, itime)); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! check if the i'th primitive is valid between the specified time range */ | 
					
						
							|  |  |  |     __forceinline bool valid(size_t i, const range<size_t>& itime_range) const | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       const Triangle& tri = triangle(i); | 
					
						
							|  |  |  |       if (unlikely(tri.v[0] >= numVertices())) return false; | 
					
						
							|  |  |  |       if (unlikely(tri.v[1] >= numVertices())) return false; | 
					
						
							|  |  |  |       if (unlikely(tri.v[2] >= numVertices())) return false; | 
					
						
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							|  |  |  |       for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         if (!isvalid(vertex(tri.v[0],itime))) return false; | 
					
						
							|  |  |  |         if (!isvalid(vertex(tri.v[1],itime))) return false; | 
					
						
							|  |  |  |         if (!isvalid(vertex(tri.v[2],itime))) return false; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
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							|  |  |  |       return true; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! calculates the linear bounds of the i'th primitive at the itimeGlobal'th time segment */ | 
					
						
							|  |  |  |     __forceinline LBBox3fa linearBounds(size_t i, size_t itime) const { | 
					
						
							|  |  |  |       return LBBox3fa(bounds(i,itime+0),bounds(i,itime+1)); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! calculates the build bounds of the i'th primitive, if it's valid */ | 
					
						
							|  |  |  |     __forceinline bool buildBounds(size_t i, BBox3fa* bbox = nullptr) const | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       const Triangle& tri = triangle(i); | 
					
						
							|  |  |  |       if (unlikely(tri.v[0] >= numVertices())) return false; | 
					
						
							|  |  |  |       if (unlikely(tri.v[1] >= numVertices())) return false; | 
					
						
							|  |  |  |       if (unlikely(tri.v[2] >= numVertices())) return false; | 
					
						
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							|  |  |  |       for (size_t t=0; t<numTimeSteps; t++) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         const Vec3fa v0 = vertex(tri.v[0],t); | 
					
						
							|  |  |  |         const Vec3fa v1 = vertex(tri.v[1],t); | 
					
						
							|  |  |  |         const Vec3fa v2 = vertex(tri.v[2],t); | 
					
						
							|  |  |  |         if (unlikely(!isvalid(v0) || !isvalid(v1) || !isvalid(v2))) | 
					
						
							|  |  |  |           return false; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
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							|  |  |  |       if (likely(bbox))  | 
					
						
							|  |  |  |         *bbox = bounds(i); | 
					
						
							|  |  |  | 
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							|  |  |  |       return true; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! calculates the build bounds of the i'th primitive at the itime'th time segment, if it's valid */ | 
					
						
							|  |  |  |     __forceinline bool buildBounds(size_t i, size_t itime, BBox3fa& bbox) const | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       const Triangle& tri = triangle(i); | 
					
						
							|  |  |  |       if (unlikely(tri.v[0] >= numVertices())) return false; | 
					
						
							|  |  |  |       if (unlikely(tri.v[1] >= numVertices())) return false; | 
					
						
							|  |  |  |       if (unlikely(tri.v[2] >= numVertices())) return false; | 
					
						
							|  |  |  | 
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							|  |  |  |       assert(itime+1 < numTimeSteps); | 
					
						
							|  |  |  |       const Vec3fa a0 = vertex(tri.v[0],itime+0); if (unlikely(!isvalid(a0))) return false; | 
					
						
							|  |  |  |       const Vec3fa a1 = vertex(tri.v[1],itime+0); if (unlikely(!isvalid(a1))) return false; | 
					
						
							|  |  |  |       const Vec3fa a2 = vertex(tri.v[2],itime+0); if (unlikely(!isvalid(a2))) return false; | 
					
						
							|  |  |  |       const Vec3fa b0 = vertex(tri.v[0],itime+1); if (unlikely(!isvalid(b0))) return false; | 
					
						
							|  |  |  |       const Vec3fa b1 = vertex(tri.v[1],itime+1); if (unlikely(!isvalid(b1))) return false; | 
					
						
							|  |  |  |       const Vec3fa b2 = vertex(tri.v[2],itime+1); if (unlikely(!isvalid(b2))) return false; | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       /* use bounds of first time step in builder */ | 
					
						
							|  |  |  |       bbox = BBox3fa(min(a0,a1,a2),max(a0,a1,a2)); | 
					
						
							|  |  |  |       return true; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! calculates the linear bounds of the i'th primitive for the specified time range */ | 
					
						
							|  |  |  |     __forceinline LBBox3fa linearBounds(size_t primID, const BBox1f& dt) const { | 
					
						
							|  |  |  |       return LBBox3fa([&] (size_t itime) { return bounds(primID, itime); }, dt, time_range, fnumTimeSegments); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
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							|  |  |  |     /*! calculates the linear bounds of the i'th primitive for the specified time range */ | 
					
						
							|  |  |  |     __forceinline bool linearBounds(size_t i, const BBox1f& dt, LBBox3fa& bbox) const  { | 
					
						
							|  |  |  |       if (!valid(i, timeSegmentRange(dt))) return false; | 
					
						
							|  |  |  |       bbox = linearBounds(i, dt); | 
					
						
							|  |  |  |       return true; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /*! get fast access to first vertex buffer */ | 
					
						
							|  |  |  |     __forceinline float * getCompactVertexArray () const { | 
					
						
							|  |  |  |       return (float*) vertices0.getPtr(); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     /* gets version info of topology */ | 
					
						
							|  |  |  |     unsigned int getTopologyVersion() const { | 
					
						
							|  |  |  |       return triangles.modCounter; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     /* returns true if topology changed */ | 
					
						
							|  |  |  |     bool topologyChanged(unsigned int otherVersion) const { | 
					
						
							|  |  |  |       return triangles.isModified(otherVersion); // || numPrimitivesChanged;
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							|  |  |  |     } | 
					
						
							|  |  |  | 
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							|  |  |  |     /* returns the projected area */ | 
					
						
							|  |  |  |     __forceinline float projectedPrimitiveArea(const size_t i) const { | 
					
						
							|  |  |  |       const Triangle& tri = triangle(i); | 
					
						
							|  |  |  |       const Vec3fa v0 = vertex(tri.v[0]); | 
					
						
							|  |  |  |       const Vec3fa v1 = vertex(tri.v[1]); | 
					
						
							|  |  |  |       const Vec3fa v2 = vertex(tri.v[2]);       | 
					
						
							|  |  |  |       return areaProjectedTriangle(v0,v1,v2); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
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							|  |  |  |   public: | 
					
						
							|  |  |  |     BufferView<Triangle> triangles;      //!< array of triangles
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							|  |  |  |     BufferView<Vec3fa> vertices0;        //!< fast access to first vertex buffer
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							|  |  |  |     vector<BufferView<Vec3fa>> vertices; //!< vertex array for each timestep
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							|  |  |  |     vector<RawBufferView> vertexAttribs; //!< vertex attributes
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							|  |  |  |   }; | 
					
						
							|  |  |  | 
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							|  |  |  |   namespace isa | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     struct TriangleMeshISA : public TriangleMesh | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       TriangleMeshISA (Device* device) | 
					
						
							|  |  |  |         : TriangleMesh(device) {} | 
					
						
							|  |  |  | 
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							|  |  |  |       PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         PrimInfo pinfo(empty); | 
					
						
							|  |  |  |         for (size_t j=r.begin(); j<r.end(); j++) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |           BBox3fa bounds = empty; | 
					
						
							|  |  |  |           if (!buildBounds(j,&bounds)) continue; | 
					
						
							|  |  |  |           const PrimRef prim(bounds,geomID,unsigned(j)); | 
					
						
							|  |  |  |           pinfo.add_center2(prim); | 
					
						
							|  |  |  |           prims[k++] = prim; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return pinfo; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
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							|  |  |  |       PrimInfo createPrimRefArrayMB(mvector<PrimRef>& prims, size_t itime, const range<size_t>& r, size_t k, unsigned int geomID) const | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         PrimInfo pinfo(empty); | 
					
						
							|  |  |  |         for (size_t j=r.begin(); j<r.end(); j++) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |           BBox3fa bounds = empty; | 
					
						
							|  |  |  |           if (!buildBounds(j,itime,bounds)) continue; | 
					
						
							|  |  |  |           const PrimRef prim(bounds,geomID,unsigned(j)); | 
					
						
							|  |  |  |           pinfo.add_center2(prim); | 
					
						
							|  |  |  |           prims[k++] = prim; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return pinfo; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         PrimInfoMB pinfo(empty); | 
					
						
							|  |  |  |         for (size_t j=r.begin(); j<r.end(); j++) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |           if (!valid(j, timeSegmentRange(t0t1))) continue; | 
					
						
							|  |  |  |           const PrimRefMB prim(linearBounds(j,t0t1),this->numTimeSegments(),this->time_range,this->numTimeSegments(),geomID,unsigned(j)); | 
					
						
							|  |  |  |           pinfo.add_primref(prim); | 
					
						
							|  |  |  |           prims[k++] = prim; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return pinfo; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   DECLARE_ISA_FUNCTION(TriangleMesh*, createTriangleMesh, Device*); | 
					
						
							|  |  |  | } |