mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 21:51:22 +00:00 
			
		
		
		
	
		
			
	
	
		
			57 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			57 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|   | 
 | ||
|  | #pragma once
 | ||
|  | 
 | ||
|  | #include "Projection.h"
 | ||
|  | #include "Shape.h"
 | ||
|  | #include "BitmapRef.hpp"
 | ||
|  | 
 | ||
|  | namespace msdfgen { | ||
|  | 
 | ||
|  | /// Performs error correction on a computed MSDF to eliminate interpolation artifacts. This is a low-level class, you may want to use the API in msdf-error-correction.h instead.
 | ||
|  | class MSDFErrorCorrection { | ||
|  | 
 | ||
|  | public: | ||
|  |     /// Stencil flags.
 | ||
|  |     enum Flags { | ||
|  |         /// Texel marked as potentially causing interpolation errors.
 | ||
|  |         ERROR = 1, | ||
|  |         /// Texel marked as protected. Protected texels are only given the error flag if they cause inversion artifacts.
 | ||
|  |         PROTECTED = 2 | ||
|  |     }; | ||
|  | 
 | ||
|  |     MSDFErrorCorrection(); | ||
|  |     explicit MSDFErrorCorrection(const BitmapRef<byte, 1> &stencil, const Projection &projection, double range); | ||
|  |     /// Sets the minimum ratio between the actual and maximum expected distance delta to be considered an error.
 | ||
|  |     void setMinDeviationRatio(double minDeviationRatio); | ||
|  |     /// Sets the minimum ratio between the pre-correction distance error and the post-correction distance error.
 | ||
|  |     void setMinImproveRatio(double minImproveRatio); | ||
|  |     /// Flags all texels that are interpolated at corners as protected.
 | ||
|  |     void protectCorners(const Shape &shape); | ||
|  |     /// Flags all texels that contribute to edges as protected.
 | ||
|  |     template <int N> | ||
|  |     void protectEdges(const BitmapConstRef<float, N> &sdf); | ||
|  |     /// Flags all texels as protected.
 | ||
|  |     void protectAll(); | ||
|  |     /// Flags texels that are expected to cause interpolation artifacts based on analysis of the SDF only.
 | ||
|  |     template <int N> | ||
|  |     void findErrors(const BitmapConstRef<float, N> &sdf); | ||
|  |     /// Flags texels that are expected to cause interpolation artifacts based on analysis of the SDF and comparison with the exact shape distance.
 | ||
|  |     template <template <typename> class ContourCombiner, int N> | ||
|  |     void findErrors(const BitmapConstRef<float, N> &sdf, const Shape &shape); | ||
|  |     /// Modifies the MSDF so that all texels with the error flag are converted to single-channel.
 | ||
|  |     template <int N> | ||
|  |     void apply(const BitmapRef<float, N> &sdf) const; | ||
|  |     /// Returns the stencil in its current state (see Flags).
 | ||
|  |     BitmapConstRef<byte, 1> getStencil() const; | ||
|  | 
 | ||
|  | private: | ||
|  |     BitmapRef<byte, 1> stencil; | ||
|  |     Projection projection; | ||
|  |     double invRange; | ||
|  |     double minDeviationRatio; | ||
|  |     double minImproveRatio; | ||
|  | 
 | ||
|  | }; | ||
|  | 
 | ||
|  | } |