| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  gltf_texture.cpp                                                     */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2022-01-03 21:27:34 +01:00
										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "gltf_texture.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void GLTFTexture::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_src_image"), &GLTFTexture::get_src_image); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_src_image", "src_image"), &GLTFTexture::set_src_image); | 
					
						
							| 
									
										
										
										
											2021-10-04 10:49:42 -05:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_sampler"), &GLTFTexture::get_sampler); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_sampler", "sampler"), &GLTFTexture::set_sampler); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "src_image"), "set_src_image", "get_src_image"); // int
 | 
					
						
							| 
									
										
										
										
											2021-10-04 10:49:42 -05:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "sampler"), "set_sampler", "get_sampler"); // int
 | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | GLTFImageIndex GLTFTexture::get_src_image() const { | 
					
						
							|  |  |  | 	return src_image; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void GLTFTexture::set_src_image(GLTFImageIndex val) { | 
					
						
							|  |  |  | 	src_image = val; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2021-10-04 10:49:42 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  | GLTFTextureSamplerIndex GLTFTexture::get_sampler() const { | 
					
						
							|  |  |  | 	return sampler; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void GLTFTexture::set_sampler(GLTFTextureSamplerIndex val) { | 
					
						
							|  |  |  | 	sampler = val; | 
					
						
							|  |  |  | } |