mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	
		
			
	
	
		
			94 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			94 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|   | /*************************************************************************/ | ||
|  | /*  openxr_hand.h                                                        */ | ||
|  | /*************************************************************************/ | ||
|  | /*                       This file is part of:                           */ | ||
|  | /*                           GODOT ENGINE                                */ | ||
|  | /*                      https://godotengine.org                          */ | ||
|  | /*************************************************************************/ | ||
|  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | ||
|  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | ||
|  | /*                                                                       */ | ||
|  | /* Permission is hereby granted, free of charge, to any person obtaining */ | ||
|  | /* a copy of this software and associated documentation files (the       */ | ||
|  | /* "Software"), to deal in the Software without restriction, including   */ | ||
|  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | ||
|  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | ||
|  | /* permit persons to whom the Software is furnished to do so, subject to */ | ||
|  | /* the following conditions:                                             */ | ||
|  | /*                                                                       */ | ||
|  | /* The above copyright notice and this permission notice shall be        */ | ||
|  | /* included in all copies or substantial portions of the Software.       */ | ||
|  | /*                                                                       */ | ||
|  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | ||
|  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | ||
|  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
|  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | ||
|  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | ||
|  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | ||
|  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||
|  | /*************************************************************************/ | ||
|  | 
 | ||
|  | #ifndef OPENXR_HAND_H
 | ||
|  | #define OPENXR_HAND_H
 | ||
|  | 
 | ||
|  | #include "scene/3d/node_3d.h"
 | ||
|  | #include "scene/3d/skeleton_3d.h"
 | ||
|  | 
 | ||
|  | class OpenXRAPI; | ||
|  | class OpenXRHandTrackingExtension; | ||
|  | 
 | ||
|  | class OpenXRHand : public Node3D { | ||
|  | 	GDCLASS(OpenXRHand, Node3D); | ||
|  | 
 | ||
|  | public: | ||
|  | 	enum Hands { | ||
|  | 		HAND_LEFT, | ||
|  | 		HAND_RIGHT, | ||
|  | 		HAND_MAX | ||
|  | 	}; | ||
|  | 
 | ||
|  | 	enum MotionRange { | ||
|  | 		MOTION_RANGE_UNOBSTRUCTED, | ||
|  | 		MOTION_RANGE_CONFORM_TO_CONTROLLER, | ||
|  | 		MOTION_RANGE_MAX | ||
|  | 	}; | ||
|  | 
 | ||
|  | private: | ||
|  | 	OpenXRAPI *openxr_api = nullptr; | ||
|  | 	OpenXRHandTrackingExtension *hand_tracking_ext = nullptr; | ||
|  | 
 | ||
|  | 	Hands hand = HAND_LEFT; | ||
|  | 	MotionRange motion_range = MOTION_RANGE_UNOBSTRUCTED; | ||
|  | 	NodePath hand_skeleton; | ||
|  | 
 | ||
|  | 	int64_t bones[XR_HAND_JOINT_COUNT_EXT]; | ||
|  | 
 | ||
|  | 	void _set_motion_range(); | ||
|  | 
 | ||
|  | 	Skeleton3D *get_skeleton(); | ||
|  | 	void _get_bones(); | ||
|  | 	void _update_skeleton(); | ||
|  | 
 | ||
|  | protected: | ||
|  | 	static void _bind_methods(); | ||
|  | 
 | ||
|  | public: | ||
|  | 	OpenXRHand(); | ||
|  | 
 | ||
|  | 	void set_hand(const Hands p_hand); | ||
|  | 	Hands get_hand() const; | ||
|  | 
 | ||
|  | 	void set_motion_range(const MotionRange p_motion_range); | ||
|  | 	MotionRange get_motion_range() const; | ||
|  | 
 | ||
|  | 	void set_hand_skeleton(const NodePath &p_hand_skeleton); | ||
|  | 	NodePath get_hand_skeleton() const; | ||
|  | 
 | ||
|  | 	void _notification(int p_what); | ||
|  | }; | ||
|  | 
 | ||
|  | VARIANT_ENUM_CAST(OpenXRHand::Hands) | ||
|  | VARIANT_ENUM_CAST(OpenXRHand::MotionRange) | ||
|  | 
 | ||
|  | #endif // OPENXR_HAND_H
 |