| 
									
										
										
										
											2016-06-18 14:46:12 +02:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  sprite_3d.cpp                                                        */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							| 
									
										
										
										
											2017-08-27 14:16:55 +02:00
										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
							| 
									
										
										
										
											2016-06-18 14:46:12 +02:00
										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2022-01-03 21:27:34 +01:00
										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
											2016-06-18 14:46:12 +02:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2018-01-05 00:50:27 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | #include "sprite_3d.h"
 | 
					
						
							| 
									
										
										
										
											2020-02-21 23:26:13 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "scene/scene_string_names.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | Color SpriteBase3D::_get_color_accum() { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (!color_dirty) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return color_accum; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	if (parent_sprite) { | 
					
						
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										 |  |  | 		color_accum = parent_sprite->_get_color_accum(); | 
					
						
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										 |  |  | 	} else { | 
					
						
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										 |  |  | 		color_accum = Color(1, 1, 1, 1); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	color_accum.r *= modulate.r; | 
					
						
							|  |  |  | 	color_accum.g *= modulate.g; | 
					
						
							|  |  |  | 	color_accum.b *= modulate.b; | 
					
						
							|  |  |  | 	color_accum.a *= modulate.a; | 
					
						
							|  |  |  | 	color_dirty = false; | 
					
						
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										 |  |  | 	return color_accum; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SpriteBase3D::_propagate_color_changed() { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (color_dirty) { | 
					
						
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										 |  |  | 		return; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	color_dirty = true; | 
					
						
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										 |  |  | 	_queue_redraw(); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	for (SpriteBase3D *&E : children) { | 
					
						
							|  |  |  | 		E->_propagate_color_changed(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SpriteBase3D::_notification(int p_what) { | 
					
						
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										 |  |  | 	switch (p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
							|  |  |  | 			if (!pending_update) { | 
					
						
							|  |  |  | 				_im_update(); | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 			parent_sprite = Object::cast_to<SpriteBase3D>(get_parent()); | 
					
						
							|  |  |  | 			if (parent_sprite) { | 
					
						
							|  |  |  | 				pI = parent_sprite->children.push_back(this); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 		case NOTIFICATION_EXIT_TREE: { | 
					
						
							|  |  |  | 			if (parent_sprite) { | 
					
						
							|  |  |  | 				parent_sprite->children.erase(pI); | 
					
						
							|  |  |  | 				pI = nullptr; | 
					
						
							|  |  |  | 				parent_sprite = nullptr; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void SpriteBase3D::draw_texture_rect(Ref<Texture2D> p_texture, Rect2 p_dst_rect, Rect2 p_src_rect) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_texture.is_null()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Rect2 final_rect; | 
					
						
							|  |  |  | 	Rect2 final_src_rect; | 
					
						
							|  |  |  | 	if (!p_texture->get_rect_region(p_dst_rect, p_src_rect, final_rect, final_src_rect)) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (final_rect.size.x == 0 || final_rect.size.y == 0) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	// 2D:                                                     3D plane (axes match exactly when `axis == Vector3::AXIS_Z`):
 | 
					
						
							|  |  |  | 	//   -X+                                                     -X+
 | 
					
						
							|  |  |  | 	//  -                                                       +
 | 
					
						
							|  |  |  | 	//  Y  +--------+       +--------+       +--------+         Y  +--------+
 | 
					
						
							|  |  |  | 	//  +  | +--+   |       |        |  (2)  |        |         -  | 0--1   |
 | 
					
						
							|  |  |  | 	//     | |ab|   |  (1)  | +--+   |  (3)  | 3--2   |            | |ab|   |
 | 
					
						
							|  |  |  | 	//     | |cd|   |  -->  | |ab|   |  -->  | |cd|   |    <==>    | |cd|   |
 | 
					
						
							|  |  |  | 	//     | +--+   |       | |cd|   |       | |ab|   |            | 3--2   |
 | 
					
						
							|  |  |  | 	//     |        |       | +--+   |       | 0--1   |            |        |
 | 
					
						
							|  |  |  | 	//     +--------+       +--------+       +--------+            +--------+
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// (1) Y-wise shift `final_rect` within `p_dst_rect` so after inverting Y
 | 
					
						
							|  |  |  | 	// axis distances between top/bottom borders will be preserved (so for
 | 
					
						
							|  |  |  | 	// example AtlasTextures with vertical margins will look the same in 2D/3D).
 | 
					
						
							|  |  |  | 	final_rect.position.y = (p_dst_rect.position.y + p_dst_rect.size.y) - ((final_rect.position.y + final_rect.size.y) - p_dst_rect.position.y); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	Color color = _get_color_accum(); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	real_t px_size = get_pixel_size(); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	// (2) Order vertices (0123) bottom-top in 2D / top-bottom in 3D.
 | 
					
						
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										 |  |  | 	Vector2 vertices[4] = { | 
					
						
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										 |  |  | 		(final_rect.position + Vector2(0, final_rect.size.y)) * px_size, | 
					
						
							|  |  |  | 		(final_rect.position + final_rect.size) * px_size, | 
					
						
							|  |  |  | 		(final_rect.position + Vector2(final_rect.size.x, 0)) * px_size, | 
					
						
							|  |  |  | 		final_rect.position * px_size, | 
					
						
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										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector2 src_tsize = p_texture->get_size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Properly setup UVs for impostor textures (AtlasTexture).
 | 
					
						
							|  |  |  | 	Ref<AtlasTexture> atlas_tex = p_texture; | 
					
						
							|  |  |  | 	if (atlas_tex != nullptr) { | 
					
						
							|  |  |  | 		src_tsize[0] = atlas_tex->get_atlas()->get_width(); | 
					
						
							|  |  |  | 		src_tsize[1] = atlas_tex->get_atlas()->get_height(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	// (3) Assign UVs (abcd) according to the vertices order (bottom-top in 2D / top-bottom in 3D).
 | 
					
						
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										 |  |  | 	Vector2 uvs[4] = { | 
					
						
							|  |  |  | 		final_src_rect.position / src_tsize, | 
					
						
							|  |  |  | 		(final_src_rect.position + Vector2(final_src_rect.size.x, 0)) / src_tsize, | 
					
						
							|  |  |  | 		(final_src_rect.position + final_src_rect.size) / src_tsize, | 
					
						
							|  |  |  | 		(final_src_rect.position + Vector2(0, final_src_rect.size.y)) / src_tsize, | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (is_flipped_h()) { | 
					
						
							|  |  |  | 		SWAP(uvs[0], uvs[1]); | 
					
						
							|  |  |  | 		SWAP(uvs[2], uvs[3]); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (is_flipped_v()) { | 
					
						
							|  |  |  | 		SWAP(uvs[0], uvs[3]); | 
					
						
							|  |  |  | 		SWAP(uvs[1], uvs[2]); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector3 normal; | 
					
						
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										 |  |  | 	int ax = get_axis(); | 
					
						
							|  |  |  | 	normal[ax] = 1.0; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	Plane tangent; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (ax == Vector3::AXIS_X) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		tangent = Plane(0, 0, -1, 1); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		tangent = Plane(1, 0, 0, 1); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	int x_axis = ((ax + 1) % 3); | 
					
						
							|  |  |  | 	int y_axis = ((ax + 2) % 3); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (ax != Vector3::AXIS_Z) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		SWAP(x_axis, y_axis); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int i = 0; i < 4; i++) { | 
					
						
							|  |  |  | 			//uvs[i] = Vector2(1.0,1.0)-uvs[i];
 | 
					
						
							|  |  |  | 			//SWAP(vertices[i].x,vertices[i].y);
 | 
					
						
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										 |  |  | 			if (ax == Vector3::AXIS_Y) { | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 				vertices[i].y = -vertices[i].y; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			} else if (ax == Vector3::AXIS_X) { | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 				vertices[i].x = -vertices[i].x; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 	AABB aabb_new; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	// Everything except position and UV is compressed.
 | 
					
						
							|  |  |  | 	uint8_t *vertex_write_buffer = vertex_buffer.ptrw(); | 
					
						
							|  |  |  | 	uint8_t *attribute_write_buffer = attribute_buffer.ptrw(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	uint32_t v_normal; | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
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										 |  |  | 		Vector2 res = normal.octahedron_encode(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 		uint32_t value = 0; | 
					
						
							|  |  |  | 		value |= (uint16_t)CLAMP(res.x * 65535, 0, 65535); | 
					
						
							|  |  |  | 		value |= (uint16_t)CLAMP(res.y * 65535, 0, 65535) << 16; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		v_normal = value; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	uint32_t v_tangent; | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		Plane t = tangent; | 
					
						
							|  |  |  | 		Vector2 res = t.normal.octahedron_tangent_encode(t.d); | 
					
						
							|  |  |  | 		uint32_t value = 0; | 
					
						
							|  |  |  | 		value |= (uint16_t)CLAMP(res.x * 65535, 0, 65535); | 
					
						
							|  |  |  | 		value |= (uint16_t)CLAMP(res.y * 65535, 0, 65535) << 16; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		v_tangent = value; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	uint8_t v_color[4] = { | 
					
						
							|  |  |  | 		uint8_t(CLAMP(color.r * 255.0, 0.0, 255.0)), | 
					
						
							|  |  |  | 		uint8_t(CLAMP(color.g * 255.0, 0.0, 255.0)), | 
					
						
							|  |  |  | 		uint8_t(CLAMP(color.b * 255.0, 0.0, 255.0)), | 
					
						
							|  |  |  | 		uint8_t(CLAMP(color.a * 255.0, 0.0, 255.0)) | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < 4; i++) { | 
					
						
							|  |  |  | 		Vector3 vtx; | 
					
						
							|  |  |  | 		vtx[x_axis] = vertices[i][0]; | 
					
						
							|  |  |  | 		vtx[y_axis] = vertices[i][1]; | 
					
						
							|  |  |  | 		if (i == 0) { | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 			aabb_new.position = vtx; | 
					
						
							|  |  |  | 			aabb_new.size = Vector3(); | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 			aabb_new.expand_to(vtx); | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float v_uv[2] = { (float)uvs[i].x, (float)uvs[i].y }; | 
					
						
							|  |  |  | 		memcpy(&attribute_write_buffer[i * attrib_stride + mesh_surface_offsets[RS::ARRAY_TEX_UV]], v_uv, 8); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float v_vertex[3] = { (float)vtx.x, (float)vtx.y, (float)vtx.z }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		memcpy(&vertex_write_buffer[i * vertex_stride + mesh_surface_offsets[RS::ARRAY_VERTEX]], &v_vertex, sizeof(float) * 3); | 
					
						
							|  |  |  | 		memcpy(&vertex_write_buffer[i * vertex_stride + mesh_surface_offsets[RS::ARRAY_NORMAL]], &v_normal, 4); | 
					
						
							|  |  |  | 		memcpy(&vertex_write_buffer[i * vertex_stride + mesh_surface_offsets[RS::ARRAY_TANGENT]], &v_tangent, 4); | 
					
						
							|  |  |  | 		memcpy(&attribute_write_buffer[i * attrib_stride + mesh_surface_offsets[RS::ARRAY_COLOR]], v_color, 4); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 	RID mesh_new = get_mesh(); | 
					
						
							|  |  |  | 	RS::get_singleton()->mesh_surface_update_vertex_region(mesh_new, 0, 0, vertex_buffer); | 
					
						
							|  |  |  | 	RS::get_singleton()->mesh_surface_update_attribute_region(mesh_new, 0, 0, attribute_buffer); | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 	RS::get_singleton()->mesh_set_custom_aabb(mesh_new, aabb_new); | 
					
						
							|  |  |  | 	set_aabb(aabb_new); | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	RID shader_rid; | 
					
						
							|  |  |  | 	StandardMaterial3D::get_material_for_2d(get_draw_flag(FLAG_SHADED), get_draw_flag(FLAG_TRANSPARENT), get_draw_flag(FLAG_DOUBLE_SIDED), get_alpha_cut_mode() == ALPHA_CUT_DISCARD, get_alpha_cut_mode() == ALPHA_CUT_OPAQUE_PREPASS, get_billboard_mode() == StandardMaterial3D::BILLBOARD_ENABLED, get_billboard_mode() == StandardMaterial3D::BILLBOARD_FIXED_Y, false, get_draw_flag(FLAG_DISABLE_DEPTH_TEST), get_draw_flag(FLAG_FIXED_SIZE), get_texture_filter(), &shader_rid); | 
					
						
							|  |  |  | 	if (last_shader != shader_rid) { | 
					
						
							|  |  |  | 		RS::get_singleton()->material_set_shader(get_material(), shader_rid); | 
					
						
							|  |  |  | 		last_shader = shader_rid; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (last_texture != p_texture->get_rid()) { | 
					
						
							|  |  |  | 		RS::get_singleton()->material_set_param(get_material(), "texture_albedo", p_texture->get_rid()); | 
					
						
							|  |  |  | 		last_texture = p_texture->get_rid(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (get_alpha_cut_mode() == ALPHA_CUT_DISABLED) { | 
					
						
							|  |  |  | 		RS::get_singleton()->material_set_render_priority(get_material(), get_render_priority()); | 
					
						
							|  |  |  | 		RS::get_singleton()->mesh_surface_set_material(mesh, 0, get_material()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | void SpriteBase3D::set_centered(bool p_center) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	centered = p_center; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool SpriteBase3D::is_centered() const { | 
					
						
							|  |  |  | 	return centered; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void SpriteBase3D::set_offset(const Point2 &p_offset) { | 
					
						
							|  |  |  | 	offset = p_offset; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | Point2 SpriteBase3D::get_offset() const { | 
					
						
							|  |  |  | 	return offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SpriteBase3D::set_flip_h(bool p_flip) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	hflip = p_flip; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | bool SpriteBase3D::is_flipped_h() const { | 
					
						
							|  |  |  | 	return hflip; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SpriteBase3D::set_flip_v(bool p_flip) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	vflip = p_flip; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | bool SpriteBase3D::is_flipped_v() const { | 
					
						
							|  |  |  | 	return vflip; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void SpriteBase3D::set_modulate(const Color &p_color) { | 
					
						
							|  |  |  | 	modulate = p_color; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	_propagate_color_changed(); | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Color SpriteBase3D::get_modulate() const { | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	return modulate; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-30 11:41:50 +03:00
										 |  |  | void SpriteBase3D::set_render_priority(int p_priority) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_priority < RS::MATERIAL_RENDER_PRIORITY_MIN || p_priority > RS::MATERIAL_RENDER_PRIORITY_MAX); | 
					
						
							|  |  |  | 	render_priority = p_priority; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2022-04-30 11:41:50 +03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int SpriteBase3D::get_render_priority() const { | 
					
						
							|  |  |  | 	return render_priority; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | void SpriteBase3D::set_pixel_size(real_t p_amount) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	pixel_size = p_amount; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | real_t SpriteBase3D::get_pixel_size() const { | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	return pixel_size; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SpriteBase3D::set_axis(Vector3::Axis p_axis) { | 
					
						
							| 
									
										
										
										
											2019-06-24 14:53:26 +02:00
										 |  |  | 	ERR_FAIL_INDEX(p_axis, 3); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	axis = p_axis; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | Vector3::Axis SpriteBase3D::get_axis() const { | 
					
						
							|  |  |  | 	return axis; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SpriteBase3D::_im_update() { | 
					
						
							|  |  |  | 	_draw(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	pending_update = false; | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//texture->draw_rect_region(ci,dst_rect,src_rect,modulate);
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | void SpriteBase3D::_queue_redraw() { | 
					
						
							|  |  |  | 	// The 3D equivalent of CanvasItem.queue_redraw().
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (pending_update) { | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 	triangle_mesh.unref(); | 
					
						
							| 
									
										
										
										
											2021-06-23 16:49:50 +02:00
										 |  |  | 	update_gizmos(); | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	pending_update = true; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	call_deferred(SceneStringNames::get_singleton()->_im_update); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-11-16 21:09:00 -05:00
										 |  |  | AABB SpriteBase3D::get_aabb() const { | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	return aabb; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | Ref<TriangleMesh> SpriteBase3D::generate_triangle_mesh() const { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (triangle_mesh.is_valid()) { | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 		return triangle_mesh; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-02-17 18:06:54 -03:00
										 |  |  | 	Vector<Vector3> faces; | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 	faces.resize(6); | 
					
						
							| 
									
										
										
										
											2020-02-17 18:06:54 -03:00
										 |  |  | 	Vector3 *facesw = faces.ptrw(); | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Rect2 final_rect = get_item_rect(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (final_rect.size.x == 0 || final_rect.size.y == 0) { | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 		return Ref<TriangleMesh>(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 	real_t px_size = get_pixel_size(); | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Vector2 vertices[4] = { | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 		(final_rect.position + Vector2(0, final_rect.size.y)) * px_size, | 
					
						
							|  |  |  | 		(final_rect.position + final_rect.size) * px_size, | 
					
						
							|  |  |  | 		(final_rect.position + Vector2(final_rect.size.x, 0)) * px_size, | 
					
						
							|  |  |  | 		final_rect.position * px_size, | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int x_axis = ((axis + 1) % 3); | 
					
						
							|  |  |  | 	int y_axis = ((axis + 2) % 3); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (axis != Vector3::AXIS_Z) { | 
					
						
							|  |  |  | 		SWAP(x_axis, y_axis); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int i = 0; i < 4; i++) { | 
					
						
							|  |  |  | 			if (axis == Vector3::AXIS_Y) { | 
					
						
							|  |  |  | 				vertices[i].y = -vertices[i].y; | 
					
						
							|  |  |  | 			} else if (axis == Vector3::AXIS_X) { | 
					
						
							|  |  |  | 				vertices[i].x = -vertices[i].x; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static const int indices[6] = { | 
					
						
							|  |  |  | 		0, 1, 2, | 
					
						
							|  |  |  | 		0, 2, 3 | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int j = 0; j < 6; j++) { | 
					
						
							|  |  |  | 		int i = indices[j]; | 
					
						
							|  |  |  | 		Vector3 vtx; | 
					
						
							|  |  |  | 		vtx[x_axis] = vertices[i][0]; | 
					
						
							|  |  |  | 		vtx[y_axis] = vertices[i][1]; | 
					
						
							|  |  |  | 		facesw[j] = vtx; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	triangle_mesh = Ref<TriangleMesh>(memnew(TriangleMesh)); | 
					
						
							|  |  |  | 	triangle_mesh->create(faces); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return triangle_mesh; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void SpriteBase3D::set_draw_flag(DrawFlags p_flag, bool p_enable) { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_flag, FLAG_MAX); | 
					
						
							|  |  |  | 	flags[p_flag] = p_enable; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | bool SpriteBase3D::get_draw_flag(DrawFlags p_flag) const { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	return flags[p_flag]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void SpriteBase3D::set_alpha_cut_mode(AlphaCutMode p_mode) { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_mode, 3); | 
					
						
							|  |  |  | 	alpha_cut = p_mode; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | SpriteBase3D::AlphaCutMode SpriteBase3D::get_alpha_cut_mode() const { | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	return alpha_cut; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-09-15 01:01:52 -03:00
										 |  |  | void SpriteBase3D::set_billboard_mode(StandardMaterial3D::BillboardMode p_mode) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	ERR_FAIL_INDEX(p_mode, 3); // Cannot use BILLBOARD_PARTICLES.
 | 
					
						
							| 
									
										
										
										
											2019-07-17 01:04:36 +02:00
										 |  |  | 	billboard_mode = p_mode; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2019-07-17 01:04:36 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-09-15 01:01:52 -03:00
										 |  |  | StandardMaterial3D::BillboardMode SpriteBase3D::get_billboard_mode() const { | 
					
						
							| 
									
										
										
										
											2019-07-17 01:04:36 +02:00
										 |  |  | 	return billboard_mode; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-19 13:27:18 +03:00
										 |  |  | void SpriteBase3D::set_texture_filter(StandardMaterial3D::TextureFilter p_filter) { | 
					
						
							|  |  |  | 	if (texture_filter != p_filter) { | 
					
						
							|  |  |  | 		texture_filter = p_filter; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 		_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2022-04-19 13:27:18 +03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | StandardMaterial3D::TextureFilter SpriteBase3D::get_texture_filter() const { | 
					
						
							|  |  |  | 	return texture_filter; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | void SpriteBase3D::_bind_methods() { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_centered", "centered"), &SpriteBase3D::set_centered); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_centered"), &SpriteBase3D::is_centered); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_offset", "offset"), &SpriteBase3D::set_offset); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_offset"), &SpriteBase3D::get_offset); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_flip_h", "flip_h"), &SpriteBase3D::set_flip_h); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_flipped_h"), &SpriteBase3D::is_flipped_h); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_flip_v", "flip_v"), &SpriteBase3D::set_flip_v); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_flipped_v"), &SpriteBase3D::is_flipped_v); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &SpriteBase3D::set_modulate); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_modulate"), &SpriteBase3D::get_modulate); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-30 11:41:50 +03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_render_priority", "priority"), &SpriteBase3D::set_render_priority); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_render_priority"), &SpriteBase3D::get_render_priority); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_pixel_size", "pixel_size"), &SpriteBase3D::set_pixel_size); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_pixel_size"), &SpriteBase3D::get_pixel_size); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_axis", "axis"), &SpriteBase3D::set_axis); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_axis"), &SpriteBase3D::get_axis); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_draw_flag", "flag", "enabled"), &SpriteBase3D::set_draw_flag); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_draw_flag", "flag"), &SpriteBase3D::get_draw_flag); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_alpha_cut_mode", "mode"), &SpriteBase3D::set_alpha_cut_mode); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_alpha_cut_mode"), &SpriteBase3D::get_alpha_cut_mode); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-17 01:04:36 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_billboard_mode", "mode"), &SpriteBase3D::set_billboard_mode); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_billboard_mode"), &SpriteBase3D::get_billboard_mode); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-19 13:27:18 +03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_texture_filter", "mode"), &SpriteBase3D::set_texture_filter); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_texture_filter"), &SpriteBase3D::get_texture_filter); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_item_rect"), &SpriteBase3D::get_item_rect); | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &SpriteBase3D::generate_triangle_mesh); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("_im_update"), &SpriteBase3D::_im_update); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered"); | 
					
						
							| 
									
										
										
										
											2022-05-20 00:24:41 -05:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset"); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); | 
					
						
							| 
									
										
										
										
											2022-05-20 00:24:41 -05:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001,suffix:m"), "set_pixel_size", "get_pixel_size"); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "axis", PROPERTY_HINT_ENUM, "X-Axis,Y-Axis,Z-Axis"), "set_axis", "get_axis"); | 
					
						
							|  |  |  | 	ADD_GROUP("Flags", ""); | 
					
						
							| 
									
										
										
										
											2019-07-17 01:04:36 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "billboard", PROPERTY_HINT_ENUM, "Disabled,Enabled,Y-Billboard"), "set_billboard_mode", "get_billboard_mode"); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "transparent"), "set_draw_flag", "get_draw_flag", FLAG_TRANSPARENT); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "shaded"), "set_draw_flag", "get_draw_flag", FLAG_SHADED); | 
					
						
							| 
									
										
										
										
											2017-04-17 02:32:51 +01:00
										 |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "double_sided"), "set_draw_flag", "get_draw_flag", FLAG_DOUBLE_SIDED); | 
					
						
							| 
									
										
										
										
											2022-04-19 13:27:18 +03:00
										 |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "no_depth_test"), "set_draw_flag", "get_draw_flag", FLAG_DISABLE_DEPTH_TEST); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "fixed_size"), "set_draw_flag", "get_draw_flag", FLAG_FIXED_SIZE); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_cut", PROPERTY_HINT_ENUM, "Disabled,Discard,Opaque Pre-Pass"), "set_alpha_cut_mode", "get_alpha_cut_mode"); | 
					
						
							| 
									
										
										
										
											2022-04-19 13:27:18 +03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter"); | 
					
						
							| 
									
										
										
										
											2022-04-30 11:41:50 +03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "render_priority", PROPERTY_HINT_RANGE, itos(RS::MATERIAL_RENDER_PRIORITY_MIN) + "," + itos(RS::MATERIAL_RENDER_PRIORITY_MAX) + ",1"), "set_render_priority", "get_render_priority"); | 
					
						
							| 
									
										
										
										
											2014-12-07 02:04:20 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-20 17:45:01 +02:00
										 |  |  | 	BIND_ENUM_CONSTANT(FLAG_TRANSPARENT); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(FLAG_SHADED); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(FLAG_DOUBLE_SIDED); | 
					
						
							| 
									
										
										
										
											2022-04-19 13:27:18 +03:00
										 |  |  | 	BIND_ENUM_CONSTANT(FLAG_DISABLE_DEPTH_TEST); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(FLAG_FIXED_SIZE); | 
					
						
							| 
									
										
										
										
											2017-08-20 17:45:01 +02:00
										 |  |  | 	BIND_ENUM_CONSTANT(FLAG_MAX); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(ALPHA_CUT_DISABLED); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(ALPHA_CUT_DISCARD); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(ALPHA_CUT_OPAQUE_PREPASS); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | SpriteBase3D::SpriteBase3D() { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	for (int i = 0; i < FLAG_MAX; i++) { | 
					
						
							| 
									
										
										
										
											2017-04-17 02:32:51 +01:00
										 |  |  | 		flags[i] = i == FLAG_TRANSPARENT || i == FLAG_DOUBLE_SIDED; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	material = RenderingServer::get_singleton()->material_create(); | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	// Set defaults for material, names need to match up those in StandardMaterial3D.
 | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	RS::get_singleton()->material_set_param(material, "albedo", Color(1, 1, 1, 1)); | 
					
						
							|  |  |  | 	RS::get_singleton()->material_set_param(material, "specular", 0.5); | 
					
						
							|  |  |  | 	RS::get_singleton()->material_set_param(material, "metallic", 0.0); | 
					
						
							|  |  |  | 	RS::get_singleton()->material_set_param(material, "roughness", 1.0); | 
					
						
							|  |  |  | 	RS::get_singleton()->material_set_param(material, "uv1_offset", Vector3(0, 0, 0)); | 
					
						
							|  |  |  | 	RS::get_singleton()->material_set_param(material, "uv1_scale", Vector3(1, 1, 1)); | 
					
						
							|  |  |  | 	RS::get_singleton()->material_set_param(material, "uv2_offset", Vector3(0, 0, 0)); | 
					
						
							|  |  |  | 	RS::get_singleton()->material_set_param(material, "uv2_scale", Vector3(1, 1, 1)); | 
					
						
							| 
									
										
										
										
											2021-10-20 17:06:59 +02:00
										 |  |  | 	RS::get_singleton()->material_set_param(material, "alpha_scissor_threshold", 0.5); | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	mesh = RenderingServer::get_singleton()->mesh_create(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	PackedVector3Array mesh_vertices; | 
					
						
							|  |  |  | 	PackedVector3Array mesh_normals; | 
					
						
							|  |  |  | 	PackedFloat32Array mesh_tangents; | 
					
						
							|  |  |  | 	PackedColorArray mesh_colors; | 
					
						
							|  |  |  | 	PackedVector2Array mesh_uvs; | 
					
						
							|  |  |  | 	PackedInt32Array indices; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mesh_vertices.resize(4); | 
					
						
							|  |  |  | 	mesh_normals.resize(4); | 
					
						
							|  |  |  | 	mesh_tangents.resize(16); | 
					
						
							|  |  |  | 	mesh_colors.resize(4); | 
					
						
							|  |  |  | 	mesh_uvs.resize(4); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	// Create basic mesh and store format information.
 | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	for (int i = 0; i < 4; i++) { | 
					
						
							|  |  |  | 		mesh_normals.write[i] = Vector3(0.0, 0.0, 0.0); | 
					
						
							|  |  |  | 		mesh_tangents.write[i * 4 + 0] = 0.0; | 
					
						
							|  |  |  | 		mesh_tangents.write[i * 4 + 1] = 0.0; | 
					
						
							|  |  |  | 		mesh_tangents.write[i * 4 + 2] = 0.0; | 
					
						
							|  |  |  | 		mesh_tangents.write[i * 4 + 3] = 0.0; | 
					
						
							|  |  |  | 		mesh_colors.write[i] = Color(1.0, 1.0, 1.0, 1.0); | 
					
						
							|  |  |  | 		mesh_uvs.write[i] = Vector2(0.0, 0.0); | 
					
						
							|  |  |  | 		mesh_vertices.write[i] = Vector3(0.0, 0.0, 0.0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	indices.resize(6); | 
					
						
							|  |  |  | 	indices.write[0] = 0; | 
					
						
							|  |  |  | 	indices.write[1] = 1; | 
					
						
							|  |  |  | 	indices.write[2] = 2; | 
					
						
							|  |  |  | 	indices.write[3] = 0; | 
					
						
							|  |  |  | 	indices.write[4] = 2; | 
					
						
							|  |  |  | 	indices.write[5] = 3; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Array mesh_array; | 
					
						
							|  |  |  | 	mesh_array.resize(RS::ARRAY_MAX); | 
					
						
							|  |  |  | 	mesh_array[RS::ARRAY_VERTEX] = mesh_vertices; | 
					
						
							|  |  |  | 	mesh_array[RS::ARRAY_NORMAL] = mesh_normals; | 
					
						
							|  |  |  | 	mesh_array[RS::ARRAY_TANGENT] = mesh_tangents; | 
					
						
							|  |  |  | 	mesh_array[RS::ARRAY_COLOR] = mesh_colors; | 
					
						
							|  |  |  | 	mesh_array[RS::ARRAY_TEX_UV] = mesh_uvs; | 
					
						
							|  |  |  | 	mesh_array[RS::ARRAY_INDEX] = indices; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RS::SurfaceData sd; | 
					
						
							|  |  |  | 	RS::get_singleton()->mesh_create_surface_data_from_arrays(&sd, RS::PRIMITIVE_TRIANGLES, mesh_array); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mesh_surface_format = sd.format; | 
					
						
							|  |  |  | 	vertex_buffer = sd.vertex_data; | 
					
						
							|  |  |  | 	attribute_buffer = sd.attribute_data; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	sd.material = material; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RS::get_singleton()->mesh_surface_make_offsets_from_format(sd.format, sd.vertex_count, sd.index_count, mesh_surface_offsets, vertex_stride, attrib_stride, skin_stride); | 
					
						
							|  |  |  | 	RS::get_singleton()->mesh_add_surface(mesh, sd); | 
					
						
							|  |  |  | 	set_base(mesh); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | SpriteBase3D::~SpriteBase3D() { | 
					
						
							| 
									
										
										
										
											2022-12-12 12:42:37 -05:00
										 |  |  | 	ERR_FAIL_NULL(RenderingServer::get_singleton()); | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	RenderingServer::get_singleton()->free(mesh); | 
					
						
							|  |  |  | 	RenderingServer::get_singleton()->free(material); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ///////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Sprite3D::_draw() { | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	if (get_base() != get_mesh()) { | 
					
						
							|  |  |  | 		set_base(get_mesh()); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 	if (texture.is_null()) { | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 		set_base(RID()); | 
					
						
							| 
									
										
										
										
											2019-02-04 20:19:00 -02:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	Vector2 tsize = texture->get_size(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (tsize.x == 0 || tsize.y == 0) { | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-02-04 20:19:00 -02:00
										 |  |  | 	Rect2 base_rect; | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	if (region) { | 
					
						
							| 
									
										
										
										
											2019-02-04 20:19:00 -02:00
										 |  |  | 		base_rect = region_rect; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2019-02-04 20:19:00 -02:00
										 |  |  | 		base_rect = Rect2(0, 0, texture->get_width(), texture->get_height()); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-02-04 20:19:00 -02:00
										 |  |  | 	Size2 frame_size = base_rect.size / Size2(hframes, vframes); | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 	Point2 frame_offset = Point2(frame % hframes, frame / hframes) * frame_size; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 	Point2 dst_offset = get_offset(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (is_centered()) { | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 		dst_offset -= frame_size / 2.0f; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-02-04 20:19:00 -02:00
										 |  |  | 	Rect2 src_rect(base_rect.position + frame_offset, frame_size); | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 	Rect2 dst_rect(dst_offset, frame_size); | 
					
						
							| 
									
										
										
										
											2022-08-20 10:01:46 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 	draw_texture_rect(texture, dst_rect, src_rect); | 
					
						
							| 
									
										
										
										
											2020-02-27 22:49:16 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 15:43:37 -03:00
										 |  |  | void Sprite3D::set_texture(const Ref<Texture2D> &p_texture) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (p_texture == texture) { | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	if (texture.is_valid()) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 		texture->disconnect(SceneStringNames::get_singleton()->changed, callable_mp((SpriteBase3D *)this, &Sprite3D::_queue_redraw)); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture = p_texture; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	if (texture.is_valid()) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 		texture->connect(SceneStringNames::get_singleton()->changed, callable_mp((SpriteBase3D *)this, &Sprite3D::_queue_redraw)); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2021-10-01 10:14:05 +03:00
										 |  |  | 	emit_signal(SceneStringNames::get_singleton()->texture_changed); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 15:43:37 -03:00
										 |  |  | Ref<Texture2D> Sprite3D::get_texture() const { | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	return texture; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | void Sprite3D::set_region_enabled(bool p_region) { | 
					
						
							|  |  |  | 	if (p_region == region) { | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	region = p_region; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2022-10-23 11:35:29 -04:00
										 |  |  | 	notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-03-14 13:43:43 +00:00
										 |  |  | bool Sprite3D::is_region_enabled() const { | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	return region; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void Sprite3D::set_region_rect(const Rect2 &p_region_rect) { | 
					
						
							|  |  |  | 	bool changed = region_rect != p_region_rect; | 
					
						
							|  |  |  | 	region_rect = p_region_rect; | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	if (region && changed) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 		_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Rect2 Sprite3D::get_region_rect() const { | 
					
						
							|  |  |  | 	return region_rect; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Sprite3D::set_frame(int p_frame) { | 
					
						
							| 
									
										
										
										
											2019-07-20 08:09:57 +02:00
										 |  |  | 	ERR_FAIL_INDEX(p_frame, int64_t(vframes) * hframes); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-10-14 11:40:55 +02:00
										 |  |  | 	frame = p_frame; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2019-01-25 19:21:23 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-01-02 13:08:28 -03:00
										 |  |  | 	emit_signal(SceneStringNames::get_singleton()->frame_changed); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int Sprite3D::get_frame() const { | 
					
						
							|  |  |  | 	return frame; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-23 18:46:39 +02:00
										 |  |  | void Sprite3D::set_frame_coords(const Vector2i &p_coord) { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_coord.x, hframes); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_coord.y, vframes); | 
					
						
							| 
									
										
										
										
											2019-01-25 19:21:23 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-23 18:46:39 +02:00
										 |  |  | 	set_frame(p_coord.y * hframes + p_coord.x); | 
					
						
							| 
									
										
										
										
											2019-01-25 19:21:23 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-23 18:46:39 +02:00
										 |  |  | Vector2i Sprite3D::get_frame_coords() const { | 
					
						
							|  |  |  | 	return Vector2i(frame % hframes, frame / hframes); | 
					
						
							| 
									
										
										
										
											2019-01-25 19:21:23 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | void Sprite3D::set_vframes(int p_amount) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND(p_amount < 1); | 
					
						
							|  |  |  | 	vframes = p_amount; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 	notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | int Sprite3D::get_vframes() const { | 
					
						
							|  |  |  | 	return vframes; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Sprite3D::set_hframes(int p_amount) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND(p_amount < 1); | 
					
						
							|  |  |  | 	hframes = p_amount; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 	notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | int Sprite3D::get_hframes() const { | 
					
						
							|  |  |  | 	return hframes; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Rect2 Sprite3D::get_item_rect() const { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (texture.is_null()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		return Rect2(0, 0, 1, 1); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-25 12:18:18 +02:00
										 |  |  | 	Size2 s; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	if (region) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		s = region_rect.size; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		s = texture->get_size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		s = s / Point2(hframes, vframes); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-10-26 11:50:21 +02:00
										 |  |  | 	Point2 ofs = get_offset(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (is_centered()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		ofs -= s / 2; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (s == Size2(0, 0)) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		s = Size2(1, 1); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	return Rect2(ofs, s); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | void Sprite3D::_validate_property(PropertyInfo &p_property) const { | 
					
						
							|  |  |  | 	if (p_property.name == "frame") { | 
					
						
							|  |  |  | 		p_property.hint = PROPERTY_HINT_RANGE; | 
					
						
							|  |  |  | 		p_property.hint_string = "0," + itos(vframes * hframes - 1) + ",1"; | 
					
						
							|  |  |  | 		p_property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; | 
					
						
							| 
									
										
										
										
											2016-07-06 23:46:04 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2019-10-22 19:01:23 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 	if (p_property.name == "frame_coords") { | 
					
						
							|  |  |  | 		p_property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; | 
					
						
							| 
									
										
										
										
											2019-10-22 19:01:23 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-10-23 11:35:29 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!region && (p_property.name == "region_rect")) { | 
					
						
							|  |  |  | 		p_property.usage = PROPERTY_USAGE_NO_EDITOR; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-07-06 23:46:04 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | void Sprite3D::_bind_methods() { | 
					
						
							| 
									
										
										
										
											2017-08-09 13:19:41 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite3D::set_texture); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_texture"), &Sprite3D::get_texture); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-03-14 13:43:43 +00:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_region_enabled", "enabled"), &Sprite3D::set_region_enabled); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_region_enabled"), &Sprite3D::is_region_enabled); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_region_rect", "rect"), &Sprite3D::set_region_rect); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_region_rect"), &Sprite3D::get_region_rect); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_frame", "frame"), &Sprite3D::set_frame); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_frame"), &Sprite3D::get_frame); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-25 19:21:23 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_frame_coords", "coords"), &Sprite3D::set_frame_coords); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_frame_coords"), &Sprite3D::get_frame_coords); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_vframes", "vframes"), &Sprite3D::set_vframes); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_vframes"), &Sprite3D::get_vframes); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_hframes", "hframes"), &Sprite3D::set_hframes); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_hframes"), &Sprite3D::get_hframes); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); | 
					
						
							| 
									
										
										
										
											2017-06-25 18:57:28 -03:00
										 |  |  | 	ADD_GROUP("Animation", ""); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "hframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_hframes", "get_hframes"); | 
					
						
							| 
									
										
										
										
											2020-08-22 01:56:14 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "vframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_vframes", "get_vframes"); | 
					
						
							| 
									
										
										
										
											2019-07-25 09:11:41 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame"); | 
					
						
							| 
									
										
										
										
											2022-10-10 14:42:54 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frame_coords", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_frame_coords", "get_frame_coords"); | 
					
						
							| 
									
										
										
										
											2017-06-25 18:57:28 -03:00
										 |  |  | 	ADD_GROUP("Region", "region_"); | 
					
						
							| 
									
										
										
										
											2021-03-14 13:43:43 +00:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_enabled"), "set_region_enabled", "is_region_enabled"); | 
					
						
							| 
									
										
										
										
											2022-05-20 00:24:41 -05:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_region_rect", "get_region_rect"); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-12-07 02:04:20 -03:00
										 |  |  | 	ADD_SIGNAL(MethodInfo("frame_changed")); | 
					
						
							| 
									
										
										
										
											2021-10-01 10:14:05 +03:00
										 |  |  | 	ADD_SIGNAL(MethodInfo("texture_changed")); | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Sprite3D::Sprite3D() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | void AnimatedSprite3D::_draw() { | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	if (get_base() != get_mesh()) { | 
					
						
							|  |  |  | 		set_base(get_mesh()); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 	if (frames.is_null() || !frames->has_animation(animation)) { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 15:43:37 -03:00
										 |  |  | 	Ref<Texture2D> texture = frames->get_frame(animation, frame); | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	if (texture.is_null()) { | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 		set_base(RID()); | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2021-09-25 12:18:18 +02:00
										 |  |  | 	Size2 tsize = texture->get_size(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (tsize.x == 0 || tsize.y == 0) { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-10-26 11:50:21 +02:00
										 |  |  | 	Rect2 src_rect; | 
					
						
							| 
									
										
										
										
											2021-09-25 12:18:18 +02:00
										 |  |  | 	src_rect.size = tsize; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-10-26 11:50:21 +02:00
										 |  |  | 	Point2 ofs = get_offset(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (is_centered()) { | 
					
						
							| 
									
										
										
										
											2021-09-25 12:18:18 +02:00
										 |  |  | 		ofs -= tsize / 2; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-25 12:18:18 +02:00
										 |  |  | 	Rect2 dst_rect(ofs, tsize); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-18 20:03:03 +02:00
										 |  |  | 	draw_texture_rect(texture, dst_rect, src_rect); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | void AnimatedSprite3D::_validate_property(PropertyInfo &p_property) const { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (!frames.is_valid()) { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-09-12 22:59:35 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 	if (p_property.name == "animation") { | 
					
						
							|  |  |  | 		p_property.hint = PROPERTY_HINT_ENUM; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		List<StringName> names; | 
					
						
							|  |  |  | 		frames->get_animation_list(&names); | 
					
						
							|  |  |  | 		names.sort_custom<StringName::AlphCompare>(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		bool current_found = false; | 
					
						
							| 
									
										
										
										
											2021-11-05 21:51:42 +01:00
										 |  |  | 		bool is_first_element = true; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-11-05 21:51:42 +01:00
										 |  |  | 		for (const StringName &E : names) { | 
					
						
							|  |  |  | 			if (!is_first_element) { | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 				p_property.hint_string += ","; | 
					
						
							| 
									
										
										
										
											2021-11-05 21:51:42 +01:00
										 |  |  | 			} else { | 
					
						
							|  |  |  | 				is_first_element = false; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-11-05 21:51:42 +01:00
										 |  |  | 			p_property.hint_string += String(E); | 
					
						
							|  |  |  | 			if (animation == E) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				current_found = true; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!current_found) { | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 			if (p_property.hint_string.is_empty()) { | 
					
						
							|  |  |  | 				p_property.hint_string = String(animation); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 				p_property.hint_string = String(animation) + "," + p_property.hint_string; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2022-09-12 22:59:35 +02:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 	if (p_property.name == "frame") { | 
					
						
							| 
									
										
										
										
											2022-09-12 22:59:35 +02:00
										 |  |  | 		if (playing) { | 
					
						
							|  |  |  | 			p_property.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY; | 
					
						
							|  |  |  | 			return; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 		p_property.hint = PROPERTY_HINT_RANGE; | 
					
						
							| 
									
										
										
										
											2022-07-03 15:31:43 +02:00
										 |  |  | 		if (frames->has_animation(animation) && frames->get_frame_count(animation) > 0) { | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 			p_property.hint_string = "0," + itos(frames->get_frame_count(animation) - 1) + ",1"; | 
					
						
							| 
									
										
										
										
											2022-07-03 15:31:43 +02:00
										 |  |  | 		} else { | 
					
						
							|  |  |  | 			// Avoid an error, `hint_string` is required for `PROPERTY_HINT_RANGE`.
 | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 			p_property.hint_string = "0,0,1"; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 		p_property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimatedSprite3D::_notification(int p_what) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (p_what) { | 
					
						
							| 
									
										
										
										
											2017-01-10 18:02:19 -03:00
										 |  |  | 		case NOTIFICATION_INTERNAL_PROCESS: { | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 			if (frames.is_null() || !frames->has_animation(animation)) { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 				return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			double speed = frames->get_animation_speed(animation) * Math::abs(speed_scale); | 
					
						
							|  |  |  | 			if (speed == 0) { | 
					
						
							|  |  |  | 				return; // Do nothing.
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 			int last_frame = frames->get_frame_count(animation) - 1; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-01 21:16:37 -05:00
										 |  |  | 			double remaining = get_process_delta_time(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			while (remaining) { | 
					
						
							|  |  |  | 				if (timeout <= 0) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 					timeout = _get_frame_duration(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 					if (!playing_backwards) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 						// Forward.
 | 
					
						
							|  |  |  | 						if (frame >= last_frame) { | 
					
						
							|  |  |  | 							if (frames->get_animation_loop(animation)) { | 
					
						
							|  |  |  | 								frame = 0; | 
					
						
							|  |  |  | 								emit_signal(SceneStringNames::get_singleton()->animation_finished); | 
					
						
							|  |  |  | 							} else { | 
					
						
							|  |  |  | 								frame = last_frame; | 
					
						
							|  |  |  | 								if (!is_over) { | 
					
						
							|  |  |  | 									is_over = true; | 
					
						
							|  |  |  | 									emit_signal(SceneStringNames::get_singleton()->animation_finished); | 
					
						
							|  |  |  | 								} | 
					
						
							|  |  |  | 							} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 						} else { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 							frame++; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 						} | 
					
						
							|  |  |  | 					} else { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 						// Reversed.
 | 
					
						
							|  |  |  | 						if (frame <= 0) { | 
					
						
							|  |  |  | 							if (frames->get_animation_loop(animation)) { | 
					
						
							|  |  |  | 								frame = last_frame; | 
					
						
							|  |  |  | 								emit_signal(SceneStringNames::get_singleton()->animation_finished); | 
					
						
							|  |  |  | 							} else { | 
					
						
							|  |  |  | 								frame = 0; | 
					
						
							|  |  |  | 								if (!is_over) { | 
					
						
							|  |  |  | 									is_over = true; | 
					
						
							|  |  |  | 									emit_signal(SceneStringNames::get_singleton()->animation_finished); | 
					
						
							|  |  |  | 								} | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 						} else { | 
					
						
							|  |  |  | 							frame--; | 
					
						
							|  |  |  | 						} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 					_queue_redraw(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-07-12 05:39:21 -07:00
										 |  |  | 					emit_signal(SceneStringNames::get_singleton()->frame_changed); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-01 21:16:37 -05:00
										 |  |  | 				double to_process = MIN(timeout, remaining); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				remaining -= to_process; | 
					
						
							|  |  |  | 				timeout -= to_process; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimatedSprite3D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (frames.is_valid()) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 		frames->disconnect(SceneStringNames::get_singleton()->changed, callable_mp(this, &AnimatedSprite3D::_res_changed)); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	frames = p_frames; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (frames.is_valid()) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 		frames->connect(SceneStringNames::get_singleton()->changed, callable_mp(this, &AnimatedSprite3D::_res_changed)); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	if (frames.is_null()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		frame = 0; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		set_frame(frame); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 	notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	_reset_timeout(); | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2020-10-29 05:01:28 -05:00
										 |  |  | 	update_configuration_warnings(); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<SpriteFrames> AnimatedSprite3D::get_sprite_frames() const { | 
					
						
							|  |  |  | 	return frames; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimatedSprite3D::set_frame(int p_frame) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	if (frames.is_null()) { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (frames->has_animation(animation)) { | 
					
						
							|  |  |  | 		int limit = frames->get_frame_count(animation); | 
					
						
							| 
									
										
										
										
											2022-01-27 10:34:33 -06:00
										 |  |  | 		if (p_frame >= limit) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			p_frame = limit - 1; | 
					
						
							| 
									
										
										
										
											2022-01-27 10:34:33 -06:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (p_frame < 0) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		p_frame = 0; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (frame == p_frame) { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	frame = p_frame; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	_reset_timeout(); | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	emit_signal(SceneStringNames::get_singleton()->frame_changed); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | int AnimatedSprite3D::get_frame() const { | 
					
						
							|  |  |  | 	return frame; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | void AnimatedSprite3D::set_speed_scale(double p_speed_scale) { | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 	if (speed_scale == p_speed_scale) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	double elapsed = _get_frame_duration() - timeout; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 	speed_scale = p_speed_scale; | 
					
						
							|  |  |  | 	playing_backwards = signbit(speed_scale) != backwards; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// We adapt the timeout so that the animation speed adapts as soon as the speed scale is changed.
 | 
					
						
							|  |  |  | 	_reset_timeout(); | 
					
						
							|  |  |  | 	timeout -= elapsed; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | double AnimatedSprite3D::get_speed_scale() const { | 
					
						
							|  |  |  | 	return speed_scale; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | Rect2 AnimatedSprite3D::get_item_rect() const { | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 	if (frames.is_null() || !frames->has_animation(animation)) { | 
					
						
							|  |  |  | 		return Rect2(0, 0, 1, 1); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (frame < 0 || frame >= frames->get_frame_count(animation)) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		return Rect2(0, 0, 1, 1); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 15:43:37 -03:00
										 |  |  | 	Ref<Texture2D> t; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (animation) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		t = frames->get_frame(animation, frame); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	if (t.is_null()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		return Rect2(0, 0, 1, 1); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2021-09-25 12:18:18 +02:00
										 |  |  | 	Size2 s = t->get_size(); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-05-06 20:49:22 +02:00
										 |  |  | 	Point2 ofs = get_offset(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (centered) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		ofs -= s / 2; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (s == Size2(0, 0)) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		s = Size2(1, 1); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	return Rect2(ofs, s); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimatedSprite3D::_res_changed() { | 
					
						
							|  |  |  | 	set_frame(frame); | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 13:20:07 +02:00
										 |  |  | void AnimatedSprite3D::set_playing(bool p_playing) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (playing == p_playing) { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	playing = p_playing; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	_reset_timeout(); | 
					
						
							| 
									
										
										
										
											2017-01-10 18:02:19 -03:00
										 |  |  | 	set_process_internal(playing); | 
					
						
							| 
									
										
										
										
											2022-09-12 22:59:35 +02:00
										 |  |  | 	notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 13:20:07 +02:00
										 |  |  | bool AnimatedSprite3D::is_playing() const { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	return playing; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | void AnimatedSprite3D::play(const StringName &p_animation, bool p_backwards) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	backwards = p_backwards; | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 	playing_backwards = signbit(speed_scale) != backwards; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (p_animation) { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		set_animation(p_animation); | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 		if (frames.is_valid() && playing_backwards && get_frame() == 0) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 			set_frame(frames->get_frame_count(p_animation) - 1); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	is_over = false; | 
					
						
							| 
									
										
										
										
											2022-08-09 13:20:07 +02:00
										 |  |  | 	set_playing(true); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void AnimatedSprite3D::stop() { | 
					
						
							| 
									
										
										
										
											2022-08-09 13:20:07 +02:00
										 |  |  | 	set_playing(false); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | double AnimatedSprite3D::_get_frame_duration() { | 
					
						
							|  |  |  | 	if (frames.is_valid() && frames->has_animation(animation)) { | 
					
						
							| 
									
										
										
										
											2022-08-31 16:15:24 +02:00
										 |  |  | 		double speed = frames->get_animation_speed(animation) * Math::abs(speed_scale); | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 		if (speed > 0) { | 
					
						
							|  |  |  | 			return 1.0 / speed; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return 0.0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | void AnimatedSprite3D::_reset_timeout() { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (!playing) { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	timeout = _get_frame_duration(); | 
					
						
							|  |  |  | 	is_over = false; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void AnimatedSprite3D::set_animation(const StringName &p_animation) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", p_animation)); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(!frames->get_animation_names().has(p_animation), vformat("There is no animation with name '%s'.", p_animation)); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (animation == p_animation) { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	animation = p_animation; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	_reset_timeout(); | 
					
						
							|  |  |  | 	set_frame(0); | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 	notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	_queue_redraw(); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | StringName AnimatedSprite3D::get_animation() const { | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	return animation; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-19 16:43:15 +01:00
										 |  |  | PackedStringArray AnimatedSprite3D::get_configuration_warnings() const { | 
					
						
							|  |  |  | 	PackedStringArray warnings = SpriteBase3D::get_configuration_warnings(); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	if (frames.is_null()) { | 
					
						
							| 
									
										
										
										
											2022-03-28 15:24:14 +02:00
										 |  |  | 		warnings.push_back(RTR("A SpriteFrames resource must be created or set in the \"Frames\" property in order for AnimatedSprite3D to display frames.")); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-29 05:01:28 -05:00
										 |  |  | 	return warnings; | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-04 20:56:20 +08:00
										 |  |  | void AnimatedSprite3D::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { | 
					
						
							|  |  |  | 	if (p_idx == 0 && p_function == "play" && frames.is_valid()) { | 
					
						
							|  |  |  | 		List<StringName> al; | 
					
						
							|  |  |  | 		frames->get_animation_list(&al); | 
					
						
							|  |  |  | 		for (const StringName &name : al) { | 
					
						
							|  |  |  | 			r_options->push_back(String(name).quote()); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	Node::get_argument_options(p_function, p_idx, r_options); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | void AnimatedSprite3D::_bind_methods() { | 
					
						
							| 
									
										
										
										
											2017-08-09 13:19:41 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite3D::set_sprite_frames); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite3D::get_sprite_frames); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite3D::set_animation); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite3D::get_animation); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 13:20:07 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_playing", "playing"), &AnimatedSprite3D::set_playing); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_playing"), &AnimatedSprite3D::is_playing); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("play", "anim", "backwards"), &AnimatedSprite3D::play, DEFVAL(StringName()), DEFVAL(false)); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("stop"), &AnimatedSprite3D::stop); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_frame", "frame"), &AnimatedSprite3D::set_frame); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_frame"), &AnimatedSprite3D::get_frame); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_speed_scale", "speed_scale"), &AnimatedSprite3D::set_speed_scale); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_speed_scale"), &AnimatedSprite3D::get_speed_scale); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("_res_changed"), &AnimatedSprite3D::_res_changed); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 	ADD_SIGNAL(MethodInfo("frame_changed")); | 
					
						
							| 
									
										
										
										
											2020-07-12 05:39:21 -07:00
										 |  |  | 	ADD_SIGNAL(MethodInfo("animation_finished")); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-08 11:30:02 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames"); | 
					
						
							| 
									
										
										
										
											2021-06-29 22:55:11 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "animation"), "set_animation", "get_animation"); | 
					
						
							| 
									
										
										
										
											2019-07-25 09:11:41 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame"); | 
					
						
							| 
									
										
										
										
											2022-08-09 12:57:18 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale"), "set_speed_scale", "get_speed_scale"); | 
					
						
							| 
									
										
										
										
											2022-08-09 13:20:07 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing"), "set_playing", "is_playing"); | 
					
						
							| 
									
										
										
										
											2016-06-08 18:03:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimatedSprite3D::AnimatedSprite3D() { | 
					
						
							|  |  |  | } |